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* mesa/x86: missing stdio inclusionsMark Janes2015-03-051-0/+2
| | | | | | | | Several patches added include statements where required by the m64 build. Some files are only compiled for m32, and require similar changes. Reviewed-by: Matt Turner <[email protected]>
* mesa: include stdio.h where neededBrian Paul2015-03-053-0/+4
| | | | | | | Instead of relying on glapi.h or some other header to provide it. Acked-by: Matt Turner <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* mesa: remove INV_SQRTF() macroBrian Paul2015-02-243-4/+4
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: remove powf macroBrian Paul2015-02-242-1/+2
| | | | | | Use the wrapper in c99_math.h if needed. Reviewed-by: Matt Turner <[email protected]>
* mesa: replace FABSF with fabsfBrian Paul2015-02-242-3/+4
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace LOGF, EXPF with logf, expfBrian Paul2015-02-241-1/+2
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: Move START/END_FAST_MATH macros to their only use.Matt Turner2015-02-231-0/+78
| | | | Reviewed-by: Eric Anholt <[email protected]>
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-235-20/+20
| | | | Acked-by: Eric Anholt <[email protected]>
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-284-4/+4
| | | | | | We have two copies of it in the tree, I'm going to delete one. Reviewed-by: Marek Olšák <[email protected]>
* mesa: Replace IS_NEGATIVE(x) with x < 0.0f.Matt Turner2014-09-251-5/+5
| | | | | | | | I only made IS_NEGATIVE(x) use signbit in commit 0f3ba405 in an attempt to fix 54805, but it didn't help. We didn't use signbit on some platforms and instead defined it to x < 0.0f. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Drop _mesa_getenv() wrapper.Matt Turner2014-09-241-1/+1
| | | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: add missing null checks in _tnl_register_fastpath()Juha-Pekka Heikkila2014-05-021-2/+12
| | | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* tnl: Merge _tnl_vbo_draw_prims() into _tnl_draw_prims().Iago Toral Quiroga2014-04-083-33/+12
| | | | | | | | | This should help prevent situations where we render without proper index bounds. For example: https://bugs.freedesktop.org/show_bug.cgi?id=59455 Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-251-9/+12
| | | | | | | | | | | | | | | | | | | OpenGL allows a buffer to be mapped only once, but we also map buffers internally, e.g. in the software primitive restart fallback, for PBOs, vbo_get_minmax_index, etc. This has always been a problem, but it will be a bigger problem with persistent buffer mappings, which will prevent all Mesa functions from mapping buffers for internal purposes. This adds a driver interface to core Mesa which supports multiple buffer mappings and allows 2 mappings: one for the GL user and one for Mesa. Note that Gallium supports an unlimited number of buffer and texture mappings, so it's not really an issue for Gallium. v2: fix unmapping in xm_dd.c, remove the GL errors there v3: fix the intel driver (by Fredrik) Reviewed-by: Fredrik Höglund <[email protected]>
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-8/+8
| | | | | | | | | | | Only element 0 of the array is used anywhere at this time, so there should be no changes. v4: Split out from a single megapatch. Suggested by Ken. Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* s/Tungsten Graphics/VMware/José Fonseca2014-01-1720-30/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-2/+2
| | | | | | | | | | | | | | | | | | | | These are replaced with ctx->Const.Program[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}]. In patches to follow, this will allow us to replace a lot of ad-hoc logic with a variable index into the array. With the exception of the changes to mtypes.h, this patch was generated entirely by the command: find src -type f '(' -iname '*.c' -o -iname '*.cpp' -o -iname '*.py' \ -o -iname '*.y' ')' -print0 | xargs -0 sed -i \ -e 's/Const\.VertexProgram/Const.Program[MESA_SHADER_VERTEX]/g' \ -e 's/Const\.GeometryProgram/Const.Program[MESA_SHADER_GEOMETRY]/g' \ -e 's/Const\.FragmentProgram/Const.Program[MESA_SHADER_FRAGMENT]/g' Suggested-by: Brian Paul <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-041-4/+2
| | | | | | | | | | | So that it acts like ordinary free(). This lets us remove a bunch of if statements where the function is called. v2: - Avoiding compile error on MSVC and possible warnings on other compilers. - Added comment regards passing NULL pointer being safe. Reviewed-by: Brian Paul <[email protected]>
* mesa: add indirect drawing buffer parameter to draw functionsChristoph Bumiller2013-11-252-2/+4
| | | | | | | | | | | | Split from patch implementing ARB_draw_indirect. v2: Const-qualify the struct gl_buffer_object *indirect argument. v3: Fix up some more draw calls for new argument. v4: Fix up rebase conflicts in i965. v5: Undo const-qualification Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0521-21/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-2/+2
| | | | | | | | | | Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits etc. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-2319-61/+78
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2319-19/+19
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2319-19/+19
| | | | | | | | | | | | | | | | Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <[email protected]>
* mesa: remove DD_TRI_LIGHT_TWOSIDE flagBrian Paul2013-04-171-6/+6
| | | | | | v2: use conditional operator instead of bit shifting Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove DD_TRI_UNFILLED flagBrian Paul2013-04-171-3/+8
| | | | | | | Use alternate code in intel, r200, radeon drivers. v2: use conditional operator instead of bit shifting Reviewed-by: Eric Anholt <[email protected]>
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-3/+3
| | | | | | | | | | | | This patch makes the following search-and-replace changes: gl_frag_attrib -> gl_varying_slot FRAG_ATTRIB_* -> VARYING_SLOT_* FRAG_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-154-22/+22
| | | | | | | | | | | This patch makes the following search-and-replace changes: gl_vert_result -> gl_varying_slot VERT_RESULT_* -> VARYING_SLOT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
* Remove OpenVMS supportMatt Turner2012-11-161-68/+0
| | | | | | | | | | Not maintained since 2008. Doubtful that it's worked in quite a while. Also see commit 32ac8cb05 which removed VMS stuff from Makefile in 2009. Cc: Jouk Jansen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Andreas Boll <[email protected]>
* tnl: fix MSVC signed/unsigned warningsBrian Paul2012-11-061-1/+2
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: Fix comments for NV_vp code that's now only used by other extensions.Eric Anholt2012-10-151-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Remove miscellaneous remains of NV_vertex_program.Eric Anholt2012-10-151-32/+0
| | | | | | v2: Rebase on top of get.c changes. Reviewed-by: Brian Paul <[email protected]> (v1)
* mesa: Remove support for NV_vertex_program's tracked matrices.Eric Anholt2012-10-152-10/+2
| | | | Reviewed-by: Brian Paul <[email protected]>
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + free (E); + E = NULL; - if (unlikely (E != NULL)) { - free(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + free ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - free((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + free (E); - if (unlikely (E != NULL)) { - free (E); - } @@ expression E; type T; @@ + free ((T) E); - if (unlikely (E != NULL)) { - free ((T) E); - } Reviewed-by: Brian Paul <[email protected]>
* Don't cast the return value of malloc/reallocMatt Turner2012-09-055-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | This patch has been generated by the following Coccinelle semantic patch: // Don't cast the return value of malloc/realloc. // // Casting the return value of malloc/realloc only stands to hide // errors. @@ type T; expression E1, E2; @@ - (T) ( _mesa_align_calloc(E1, E2) | _mesa_align_malloc(E1, E2) | calloc(E1, E2) | malloc(E1) | realloc(E1, E2) )
* mesa: remove SQRTF, use sqrtf. Convert INV_SQRT() to inline function.Brian Paul2012-09-031-1/+1
| | | | | | | We were already defining sqrtf where we don't have the C99 version. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: s/FREE/free/Brian Paul2012-09-018-11/+11
| | | | | | | v2: replace instances in dri/common/ dirs Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: s/CALLOC/calloc/Brian Paul2012-09-015-5/+5
| | | | | | | v2: replace instances in dri/common/ dirs Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: s/MALLOC/malloc/Brian Paul2012-09-013-4/+4
| | | | | | | v2: replace instances in dri/common/ dirs Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* tnl: use INTERP_4F() instead of four INTERP_F() callsBrian Paul2012-08-291-4/+1
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* swrast: Support sampler object for texture fetching statePauli Nieminen2012-08-011-1/+3
| | | | | | | | | | | | swrast needs to pass sampler object into all texture fetching functions to use correct sampling state when sampler object is bound to the unit. The changes were made using half manual regular expression replace. v2: Fix NULL deref in _swrast_choose_triangle(), because the _Current values aren't set yet, so we need to look at our texObj2D. (anholt) Signed-off-by: Pauli Nieminen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Remove _mesa_inv_sqrtf in favor of 1/SQRTFMatt Turner2012-07-212-3/+3
| | | | | | | | Except for a couple of explicit uses, _mesa_inv_sqrtf was disabled since its addition in 2003 (see f9b1e524). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* Use INV_SQRT instead of 1/SQRTFMatt Turner2012-07-211-1/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: rename ColorMaterialBitmask to _ColorMaterialBitmaskBrian Paul2012-06-271-2/+2
| | | | Since it's a derived field.
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-082-2/+2
| | | | | | | | | | | | | | | | | | In the future we'd like to treat vertex arrays as a state and not as a parameter to the draw function. This is the first step towards that goal. Part of the goal is to avoid array re-validation for every draw call. This commit adds: const struct gl_client_array **gl_context::Array::_DrawArrays. The pointer is changed in: * vbo_draw_method * vbo_rebase_prims - unused by gallium * vbo_split_prims - unused by gallium * st_RasterPos Reviewed-by: Brian Paul <[email protected]>
* tnl: stop using _DD_NEW_x flagsBrian Paul2012-03-121-1/+2
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._EnabledYuanhan Liu2012-03-051-2/+1
| | | | | | | | | | | | We may specify the point size in a glsl vertex shader. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46311 piglit: glsl-vs-point-size NOTE: This is a candidate for stable release branches. Signed-off-by: Yuanhan Liu <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Push the shine table into the tnl module.Mathias Fröhlich2012-02-295-9/+179
| | | | | | | | | | All users of the shine table outside of the tnl module are gone. Move the implementation into the tnl module and prefix the public functions with _tnl. Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Froehlich <[email protected]>
* mesa: Avoid revalidating shine tables in _tnl_RasterPos.Mathias Fröhlich2012-02-291-2/+0
| | | | | | | | | Now that _tnl_RasterPos no longer uses the shine tables, avoid revalidating them. Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Froehlich <[email protected]>
* mesa: Avoid using the shine table for _tnl_RasterPosMathias Fröhlich2012-02-291-1/+5
| | | | | | | | | | | | | Use direct computation of pow for computing the shininess in _tnl_RasterPos. Since the _tnl_RasterPos function is still used by plenty drivers that do only need the shine table for _tnl_RasterPos but do not make use of swtnl computations, this enables pushing down the shine table computation and validation into the tnl module, which will happen in a followup change. Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Froehlich <[email protected]>