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* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-082-2/+2
* tnl: stop using _DD_NEW_x flagsBrian Paul2012-03-121-1/+2
* tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._EnabledYuanhan Liu2012-03-051-2/+1
* mesa: Push the shine table into the tnl module.Mathias Fröhlich2012-02-295-9/+179
* mesa: Avoid revalidating shine tables in _tnl_RasterPos.Mathias Fröhlich2012-02-291-2/+0
* mesa: Avoid using the shine table for _tnl_RasterPosMathias Fröhlich2012-02-291-1/+5
* mesa: replace GET_SHINE_TAB_ENTRY() macro with an inline functionBrian Paul2012-02-102-22/+8
* mesa: remove gl_light::_SpotExpTable fieldBrian Paul2012-02-102-12/+3
* tnl: remove ctx->Driver.Map/UnmapTexture() callsBrian Paul2012-01-241-8/+2
* vbo: introduce vbo_get_minmax_indices functionYuanhan Liu2012-01-121-1/+1
* vbo: introduce vbo_sizeof_ib_type() functionYuanhan Liu2011-12-301-18/+2
* mesa: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-282-24/+10
* mesa: Convert RENDERINPUTS* macros to GLbitfield64.Mathias Fröhlich2011-12-281-12/+14
* mesa: remove leftovers from color indexed rendering.Mathias Fröhlich2011-12-261-6/+1
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-152-2/+4
* mesa: Renumber the tnl attributes to match VERT_ATTRIB*.Mathias Fröhlich2011-12-021-29/+29
* tnl: s/INLINE/inline/Brian Paul2011-11-302-4/+4
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-1/+1
* mesa: add swrast_texture_image::BufferBrian Paul2011-10-232-1/+2
* tnl: fix result vector allocation regressionBrian Paul2011-10-071-4/+10
* tnl: Delay results allocation until we actually need them.Eric Anholt2011-10-011-7/+5
* mesa: s/INLINE/inline/Brian Paul2011-10-012-50/+50
* tnl: include swrast/s_chan.h to fix sse buildBrian Paul2011-09-211-0/+1
* mesa: move last bits of GLchan stuff into swrastBrian Paul2011-09-202-1/+2
* tnl: fix regression in bind_indices()Brian Paul2011-08-301-1/+2
* tnl: add const qualifier to silence warningBrian Paul2011-08-301-1/+1
* tnl: use buffer helper functions to improve readbilityBrian Paul2011-08-301-1/+3
* mesa/tnl_dd: Remove unused source tree mesa/tnl_dd/immIan Romanick2011-08-261-3/+1
* dri: Remove all DRI1 driversIan Romanick2011-08-261-2/+2
* tnl: Only map the necessary buffer range in bind_indicesIan Romanick2011-08-231-5/+21
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-231-6/+5
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-231-2/+0
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-3/+1
* swrast: initial multi-threaded span renderingAndreas Fänger2011-08-111-0/+12
* mesa: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-211-8/+4
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-111-1/+2
* tnl: Add support for datatype GL_FIXED in vertex arraysChad Versace2011-02-151-0/+40
* tnl: assert that num_instances > 0Brian Paul2011-01-171-0/+2
* Merge branch 'draw-instanced'Brian Paul2011-01-153-9/+19
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| * tnl: implement instanced drawingBrian Paul2010-12-103-9/+19
* | tnl: Clean up header file inclusion in t_vertex.h.Vinson Lee2010-12-301-1/+4
* | tnl: Clean up header file inclusion in t_vp_build.h.Vinson Lee2010-12-302-2/+2
* | tnl: Clean up header file inclusion in tnl.h.Vinson Lee2010-12-301-1/+4
* | tnl: a better way to initialize the gl_program_machine memoryBrian Paul2010-12-131-15/+17
* | tnl: Initialize gl_program_machine memory in run_vp.Vinson Lee2010-12-101-1/+1
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-1326-191/+191
* Remove GL_EXT_cull_vertexIan Romanick2010-09-272-97/+0
* tnl: Reduce header file inclusion in t_context.h.Vinson Lee2010-08-073-2/+2
* tnl: Remove unnecessary headers.Vinson Lee2010-07-318-8/+0
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-3/+3