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tnl
Commit message (
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Author
Age
Files
Lines
*
mesa: move gl_client_array*[] from vbo_draw_func into gl_context
Marek Olšák
2012-05-08
2
-2
/
+2
*
tnl: stop using _DD_NEW_x flags
Brian Paul
2012-03-12
1
-1
/
+2
*
tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
Yuanhan Liu
2012-03-05
1
-2
/
+1
*
mesa: Push the shine table into the tnl module.
Mathias Fröhlich
2012-02-29
5
-9
/
+179
*
mesa: Avoid revalidating shine tables in _tnl_RasterPos.
Mathias Fröhlich
2012-02-29
1
-2
/
+0
*
mesa: Avoid using the shine table for _tnl_RasterPos
Mathias Fröhlich
2012-02-29
1
-1
/
+5
*
mesa: replace GET_SHINE_TAB_ENTRY() macro with an inline function
Brian Paul
2012-02-10
2
-22
/
+8
*
mesa: remove gl_light::_SpotExpTable field
Brian Paul
2012-02-10
2
-12
/
+3
*
tnl: remove ctx->Driver.Map/UnmapTexture() calls
Brian Paul
2012-01-24
1
-8
/
+2
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
1
-1
/
+1
*
vbo: introduce vbo_sizeof_ib_type() function
Yuanhan Liu
2011-12-30
1
-18
/
+2
*
mesa: Convert to use GLbitfield64 directly.
Mathias Fröhlich
2011-12-28
2
-24
/
+10
*
mesa: Convert RENDERINPUTS* macros to GLbitfield64.
Mathias Fröhlich
2011-12-28
1
-12
/
+14
*
mesa: remove leftovers from color indexed rendering.
Mathias Fröhlich
2011-12-26
1
-6
/
+1
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
2
-2
/
+4
*
mesa: Renumber the tnl attributes to match VERT_ATTRIB*.
Mathias Fröhlich
2011-12-02
1
-29
/
+29
*
tnl: s/INLINE/inline/
Brian Paul
2011-11-30
2
-4
/
+4
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-1
/
+1
*
mesa: add swrast_texture_image::Buffer
Brian Paul
2011-10-23
2
-1
/
+2
*
tnl: fix result vector allocation regression
Brian Paul
2011-10-07
1
-4
/
+10
*
tnl: Delay results allocation until we actually need them.
Eric Anholt
2011-10-01
1
-7
/
+5
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
2
-50
/
+50
*
tnl: include swrast/s_chan.h to fix sse build
Brian Paul
2011-09-21
1
-0
/
+1
*
mesa: move last bits of GLchan stuff into swrast
Brian Paul
2011-09-20
2
-1
/
+2
*
tnl: fix regression in bind_indices()
Brian Paul
2011-08-30
1
-1
/
+2
*
tnl: add const qualifier to silence warning
Brian Paul
2011-08-30
1
-1
/
+1
*
tnl: use buffer helper functions to improve readbility
Brian Paul
2011-08-30
1
-1
/
+3
*
mesa/tnl_dd: Remove unused source tree mesa/tnl_dd/imm
Ian Romanick
2011-08-26
1
-3
/
+1
*
dri: Remove all DRI1 drivers
Ian Romanick
2011-08-26
1
-2
/
+2
*
tnl: Only map the necessary buffer range in bind_indices
Ian Romanick
2011-08-23
1
-5
/
+21
*
mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-6
/
+5
*
mesa: Remove target parameter from dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-2
/
+0
*
mesa: Remove target parameter from dd_function_table::UnmapBuffer
Ian Romanick
2011-08-23
1
-3
/
+1
*
swrast: initial multi-threaded span rendering
Andreas Fänger
2011-08-11
1
-0
/
+12
*
mesa: gl_fragment_program::FogOption is always GL_NONE so don't check it
Ian Romanick
2011-04-21
1
-8
/
+4
*
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
1
-1
/
+2
*
tnl: Add support for datatype GL_FIXED in vertex arrays
Chad Versace
2011-02-15
1
-0
/
+40
*
tnl: assert that num_instances > 0
Brian Paul
2011-01-17
1
-0
/
+2
*
Merge branch 'draw-instanced'
Brian Paul
2011-01-15
3
-9
/
+19
|
\
|
*
tnl: implement instanced drawing
Brian Paul
2010-12-10
3
-9
/
+19
*
|
tnl: Clean up header file inclusion in t_vertex.h.
Vinson Lee
2010-12-30
1
-1
/
+4
*
|
tnl: Clean up header file inclusion in t_vp_build.h.
Vinson Lee
2010-12-30
2
-2
/
+2
*
|
tnl: Clean up header file inclusion in tnl.h.
Vinson Lee
2010-12-30
1
-1
/
+4
*
|
tnl: a better way to initialize the gl_program_machine memory
Brian Paul
2010-12-13
1
-15
/
+17
*
|
tnl: Initialize gl_program_machine memory in run_vp.
Vinson Lee
2010-12-10
1
-1
/
+1
|
/
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
26
-191
/
+191
*
Remove GL_EXT_cull_vertex
Ian Romanick
2010-09-27
2
-97
/
+0
*
tnl: Reduce header file inclusion in t_context.h.
Vinson Lee
2010-08-07
3
-2
/
+2
*
tnl: Remove unnecessary headers.
Vinson Lee
2010-07-31
8
-8
/
+0
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-3
/
+3
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