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tnl
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Author
Age
Files
Lines
*
more minor changes to STATE_ indexing
Brian
2007-02-21
1
-3
/
+3
*
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-21
1
-15
/
+15
*
Lots of changes to prog_print.c code.
Brian
2007-02-17
1
-1
/
+1
*
Initial implementation of high-level flow-control instructions.
Brian
2007-02-05
1
-1
/
+1
*
Initial support of loop and subroutine instructions.
Brian
2007-02-05
1
-0
/
+6
*
noise functions
Brian
2007-01-28
1
-0
/
+4
*
remove some parenthesis
Brian
2007-01-24
1
-1
/
+1
*
use FRAG_BIT_TEX()
Brian
2007-01-24
1
-1
/
+1
*
Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.
Brian
2007-01-20
1
-1
/
+4
*
Added OPCODE_INT to convert 4 floats to 4 ints.
Brian
2007-01-17
1
-0
/
+17
*
Update _save_VertexAttrib() functions for non-aliasing behaviour.
Brian
2007-01-10
1
-36
/
+93
*
add code for generic attributes 16..31
Brian
2007-01-09
1
-1
/
+37
*
handle PROGRAM_UNIFORM, fix a _mesa_problem() call
Brian
2006-12-20
1
-1
/
+2
*
cases for NOP, BRA
Brian
2006-12-16
1
-0
/
+7
*
added assertion to catch use of too many temporaries
Brian
2006-12-15
1
-0
/
+1
*
varying changes
Brian
2006-12-15
2
-2
/
+2
*
updated includes
Brian
2006-12-15
1
-1
/
+1
*
updated includes
Brian
2006-12-15
3
-4
/
+10
*
Obsolete.
Brian
2006-12-13
1
-332
/
+0
*
Checkpoint work for new GLSL compiler back-end.
Brian
2006-12-13
16
-316
/
+346
*
check for target instead of program->Target in _tnl_program_string, avoids se...
Roland Scheidegger
2006-11-29
1
-1
/
+1
*
decrease the current vertex count by 1 if an uneven number of vertices is cop...
Roland Scheidegger
2006-11-22
1
-0
/
+5
*
remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(...
Roland Scheidegger
2006-11-22
1
-4
/
+1
*
Set _NEW_LIGHT when materials are present in display lists also.
Keith Whitwell
2006-11-22
1
-0
/
+1
*
Move setting of _NEW_LIGHT to only occur when materials are present.
Keith Whitwell
2006-11-22
1
-2
/
+1
*
list header files in sources files (Dan Nicholson)
Brian Paul
2006-11-21
1
-1
/
+16
*
Make sure vbo's are mapped before accessing their contents in
Keith Whitwell
2006-11-16
1
-0
/
+8
*
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-11-15
1
-2
/
+2
*
signal _NEW_LIGHT in _tnl_copy_to_current()
Brian Paul
2006-10-31
1
-0
/
+2
*
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Brian Paul
2006-10-30
1
-7
/
+7
*
If DEBUG, check that all array indices really do fall in [start,end] in
Brian Paul
2006-10-26
1
-1
/
+19
*
Previously, if a fragment program referenced fragment.fogcoord but the
Brian Paul
2006-10-25
1
-2
/
+3
*
Fix broken line clipping.
Brian Paul
2006-10-18
1
-3
/
+8
*
Fix a dangerous use of ASSERT in an else-clause not enclosed in braces.
Brian Paul
2006-10-18
1
-2
/
+4
*
List of source (.c) files in each directory.
Brian Paul
2006-10-11
1
-0
/
+31
*
a step toward moving run-time vertex program state out of GLcontext
Brian Paul
2006-10-10
1
-4
/
+4
*
do not import arrays for generic arb attribs if the array is not enabled (sam...
Roland Scheidegger
2006-10-07
1
-2
/
+3
*
bring in active_sz mechanism from i965 driver. Fixes bug 8410
Keith Whitwell
2006-09-25
2
-7
/
+17
*
don't skip user clip plane clipping when the current vertex program is positi...
Roland Scheidegger
2006-09-22
1
-1
/
+2
*
just comments and const qualifiers
Brian Paul
2006-09-13
1
-12
/
+11
*
fix broken do_EXP()
Brian Paul
2006-09-13
1
-7
/
+2
*
only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex pr...
Roland Scheidegger
2006-09-07
2
-2
/
+2
*
Remove XFree86 CVS keyword.
Brian Paul
2006-08-25
3
-3
/
+0
*
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
Brian Paul
2006-08-25
1
-0
/
+3
*
improved comments
Brian Paul
2006-08-25
1
-5
/
+18
*
Fixup more PROGRAM_UNDEFINED problems.
Alan Hourihane
2006-08-10
1
-2
/
+2
*
use WRITE_MASK_* instead of 0x1, 0x2, etc
Brian Paul
2006-08-03
1
-8
/
+8
*
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
Michal Krol
2006-08-01
2
-0
/
+6
*
Some structure renaming. Prefix vertex/fragment-related structs with
Brian Paul
2006-07-20
6
-19
/
+19
*
use ctx->Light.ShadeModel instead of ctx->_TriangleCaps
Brian Paul
2006-07-20
1
-3
/
+3
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