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* some more count vs. end confusionKeith Whitwell2004-01-192-11/+11
* add casts to quiet compiler warningsKarl Schultz2004-01-151-2/+2
* Cosmetic changes.Brian Paul2004-01-157-58/+54
* added blurb about NVIDIA extensionsBrian Paul2004-01-141-2/+10
* Fix up more confusions with count vs end in array functionsKeith Whitwell2004-01-143-73/+36
* silence compiler warningsKarl Schultz2004-01-132-5/+5
* remove unused variableKarl Schultz2004-01-131-1/+0
* add t_vertex.c to projectKarl Schultz2004-01-131-0/+4
* Don't call _tnl_draw_range_elements() unless start == 0.Keith Whitwell2004-01-121-3/+12
* Change < to <= when testing counts against ctx->Const.MaxArrayLockSize,Brian Paul2004-01-092-11/+18
* Committing in .Jouk Jansen2004-01-081-2/+5
* Perform check for dstclip[3] == 0.Keith Whitwell2004-01-081-7/+9
* keeping things safe: sanity check backDaniel Borca2004-01-081-0/+2
* removed unnecessary (now) sanity checkDaniel Borca2004-01-081-4/+0
* sanity check for vertex counterDaniel Borca2004-01-071-0/+4
* TestingKeith Whitwell2004-01-061-0/+1
* Apply attribute offset when calling extract().Keith Whitwell2004-01-061-2/+5
* Slight cleanupKeith Whitwell2004-01-051-7/+6
* Remove debugKeith Whitwell2004-01-051-3/+0
* Beef up t_vertex.c:Keith Whitwell2004-01-057-127/+394
* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-0514-249/+559
* Reenable the vtxfmt code paths in the radeon and r200 drivers.Felix Kuehling2004-01-041-1/+2
* whitespace changes and new commentsBrian Paul2004-01-012-6/+16
* new filesKeith Whitwell2003-12-212-0/+693
* call _ae_destroy_context() and _ae_invalidate_state() from the proper placesBrian Paul2003-12-131-1/+3
* Call UpdateMaterials when they have changedKeith Whitwell2003-12-094-24/+22
* Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul2003-12-091-1/+1
* fixed a bug in texgen (T coord for GL_REFLECTION_MAP_NV)Daniel Borca2003-12-081-1/+1
* Committing in .Jouk Jansen2003-12-082-18/+14
* Committing in .Jouk Jansen2003-12-082-2/+2
* Relax assertion to account for empty primitives.Keith Whitwell2003-12-061-1/+2
* Backout last change on the displaylist path to fix gears (and probablyKeith Whitwell2003-12-051-17/+5
* include glheader.h first, to prevent warnings about GLAPIENTRYP being redefinedBrian Paul2003-12-054-0/+4
* update filesKarl Schultz2003-12-041-59/+15
* Add missing GLAPIENTRYKarl Schultz2003-12-042-118/+122
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-042-87/+114
* Fix some problems with glDrawElements and vertex buffer objects.Brian Paul2003-12-041-12/+12
* Ensure PRIM_BEGIN marker isn't lost when incomplete primitives are wrapped.Keith Whitwell2003-12-033-14/+27
* Fix generic/conventional vertex array glitches.Brian Paul2003-11-292-59/+77
* fix assorted g++ warningsBrian Paul2003-11-256-35/+36
* Remove unnecessary usage of __FUNCTION__.Brian Paul2003-11-254-37/+24
* minor cast fixesBrian Paul2003-11-241-2/+2
* set the VB->FogCoordPtr with the other legacy pointersBrian Paul2003-11-243-0/+3
* remove dead filesKeith Whitwell2003-11-246-3344/+0
* Merge vtx-0-2-branchKeith Whitwell2003-11-2439-5979/+4262
* fix texgen bug 597589Brian Paul2003-11-171-2/+2
* Redo array element checking for vertex array buffers.Brian Paul2003-11-101-0/+2
* s/GLuint */GLvoid */Brian Paul2003-10-231-1/+1
* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-225-21/+28
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-216-70/+70