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path: root/src/mesa/tnl
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* Redo array element checking for vertex array buffers.Brian Paul2003-11-101-0/+2
* s/GLuint */GLvoid */Brian Paul2003-10-231-1/+1
* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-225-21/+28
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-216-70/+70
* fix some sphere texgen bugs (reported by Daniel Borca)Brian Paul2003-10-111-12/+12
* index wasn't being calculated correctly (result was being discarded)Keith Whitwell2003-10-071-5/+6
* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-303-8/+8
* Assorted casts to silence g++ warnings.Brian Paul2003-09-195-10/+10
* Make binary - even though this is a text file, common practice is to store MS...Karl Schultz2003-09-191-252/+252
* Move away from using the ctx->_TriangleCaps bitfield.Brian Paul2003-09-181-4/+4
* Implement GL_ELEMENT_ARRAY_BUFFER_ARB for buffer objects.Brian Paul2003-09-172-2/+49
* GL_ARB_vertex_buffer_object working now, at least for non-indexedBrian Paul2003-09-174-34/+56
* new castsBrian Paul2003-09-172-2/+2
* More work on ARB_vertex_buffer_object.Brian Paul2003-09-172-4/+4
* Generate browse info for Debug version.Karl Schultz2003-08-301-2/+2
* Use correct conversions when translating array colors.Keith Whitwell2003-08-202-239/+86
* Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul2003-08-171-23/+6
* Newer version of this fileKeith Whitwell2003-08-061-569/+659
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-057-132/+100
* Fix typo (& instead of &&) to fix olympic.c bugKeith Whitwell2003-08-011-1/+1
* VC 6 Project FileKarl Schultz2003-07-261-0/+252
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-173-4/+5
* Committing in .Jouk Jansen2003-07-021-0/+23
* Committing in .Jouk Jansen2003-06-171-0/+44
* added null pointer check in tnl_copy_to_current()Brian Paul2003-06-111-1/+1
* clean up _tnl_copy_to_current()Brian Paul2003-06-111-37/+12
* add missing vertex attribs in _tnl_copy_to_current()Brian Paul2003-06-101-6/+12
* fixed secondary color typoBrian Paul2003-06-101-1/+1
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-0527-27/+0
* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-2/+2
* s/_T_VBXFORM_H/_T_IMM_EXEC_H/Brian Paul2003-05-281-6/+4
* silence some warnings (Evgeny Kotsuba)Brian Paul2003-05-282-4/+4
* more docs (Klaus Niederkruger)Brian Paul2003-05-011-14/+30
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-015-19/+13
* new comments (Klaus Niederkruger)Brian Paul2003-04-281-10/+37
* remove a constBrian Paul2003-04-101-3/+1
* drawarrayrange fixKeith Whitwell2003-04-101-1/+8
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-086-57/+114
* initialize attribute vectors to 4 componentsBrian Paul2003-04-071-1/+3
* fix color array mixupBrian Paul2003-04-071-2/+2
* Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this mayKeith Whitwell2003-04-071-3/+5
* more memory-related fixesBrian Paul2003-04-032-4/+8
* commentsBrian Paul2003-04-011-2/+1
* Remove dead code.Brian Paul2003-03-312-204/+92
* clean-ups, const qualifiersBrian Paul2003-03-311-56/+60
* minor clean-ups, const qualifiersBrian Paul2003-03-311-10/+6
* reduce memory needed for vertex attributes (allocate on demand)Brian Paul2003-03-318-204/+327
* fixed bad texgen Q problemBrian Paul2003-03-311-2/+3
* remove debug printfBrian Paul2003-03-291-3/+1
* minor clean-ups, comments, etcBrian Paul2003-03-284-90/+96