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path: root/src/mesa/tnl/t_vtx_api.c
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* Added error checking in _tnl_Begin to detect incomplete framebuffer.Brian Paul2005-11-161-5/+31
* Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_ENDBrian Paul2005-11-161-7/+10
* use mesa import wrappers, bug 4468Brian Paul2005-09-161-1/+1
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-181-1/+3
* fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't tra...Brian Paul2005-04-281-1/+9
* Fix the worst problems with dangling edgeflag references inKeith Whitwell2005-04-231-13/+12
* use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4VAlan Hourihane2005-03-021-4/+2
* mesa-tnl-0-to-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-101-7/+7
* Fix calculation of last_count in _tnl_wrap_buffers()Keith Whitwell2005-01-181-1/+3
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-1/+6
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-6/+6
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-9/+8
* Simplify last fix slightly, apply to vtx paths as well.Keith Whitwell2004-04-201-4/+9
* Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes.Keith Whitwell2004-04-161-12/+12
* updated Glide driver documentationDaniel Borca2004-04-131-5/+11
* Missed one with the last commit.Ian Romanick2004-04-121-0/+2
* Conditionally compile code for x86 specific TNL codegen. This fixes problemIan Romanick2004-04-121-0/+6
* protected all codegen behind AllowCodegenDaniel Borca2004-04-051-1/+3
* disabled naughty cheats and protected the choosers behind AllowCodeGenDaniel Borca2004-04-021-1/+3
* added codegen'ed choosersDaniel Borca2004-04-021-1/+3
* codegen'ed versions of the 2nd level dispatchDaniel Borca2004-04-011-0/+1
* dynfn --> _tnl_dynfnKeith Whitwell2004-03-311-6/+6
* First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code.Keith Whitwell2004-03-291-514/+235
* Streamline the error path in VertexAttrib functions. Makes thingsKeith Whitwell2004-03-151-54/+76
* check for invalid vertex/fragment program in glBeginBrian Paul2004-02-261-0/+9
* Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers()Keith Whitwell2004-01-271-21/+38
* Cosmetic changes.Brian Paul2004-01-151-10/+10
* Reenable the vtxfmt code paths in the radeon and r200 drivers.Felix Kuehling2004-01-041-1/+2
* whitespace changes and new commentsBrian Paul2004-01-011-6/+11
* Call UpdateMaterials when they have changedKeith Whitwell2003-12-091-19/+8
* Committing in .Jouk Jansen2003-12-081-1/+1
* include glheader.h first, to prevent warnings about GLAPIENTRYP being redefinedBrian Paul2003-12-051-0/+1
* Add missing GLAPIENTRYKarl Schultz2003-12-041-53/+57
* Ensure PRIM_BEGIN marker isn't lost when incomplete primitives are wrapped.Keith Whitwell2003-12-031-7/+10
* fix assorted g++ warningsBrian Paul2003-11-251-11/+11
* Remove unnecessary usage of __FUNCTION__.Brian Paul2003-11-251-5/+5
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-526/+793
* Newer version of this fileKeith Whitwell2003-08-061-569/+659
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-2/+2
* another checkpoint of struct immediate replacement codeKeith Whitwell2002-05-111-146/+279
* Core of the future vertex engine. Isn't built yet, nor will be for a while...Keith Whitwell2002-04-181-0/+675