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path:
root
/
src
/
mesa
/
tnl
/
t_vp_build.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
1
-1562
/
+4
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\
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*
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
1
-1
/
+1
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*
remove dead program cache code
Brian
2007-10-31
1
-1603
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+1
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*
Use ffvertex_prog.c code instead of t_vp_build.c code.
Brian
2007-10-31
1
-1
/
+5
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*
refactoring to begin removing dependency on tnl context
Brian
2007-10-29
1
-6
/
+33
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*
simplify getting of current frag prog
Brian
2007-10-29
1
-6
/
+1
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*
Refactor _tnl_UpdateFixedFunctionProgram().
Brian
2007-10-29
1
-32
/
+49
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*
properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-23
1
-3
/
+3
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*
When in GL_FEEDBACK mode, make sure we emit color and texcoord registers.
Brian
2007-10-17
1
-0
/
+5
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*
fix incorrect register in get_eye_normal() for rescale_normals case
Brian
2007-10-15
1
-2
/
+1
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*
Fix useabs logic in build_fog().
Brian
2007-10-15
1
-2
/
+5
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*
remove feedback hack
Brian
2007-10-15
1
-7
/
+0
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*
Undo prev changes.
Brian
2007-10-15
1
-0
/
+7
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*
Use linked fragment shader inputs (if present) to determine which outputs are...
Brian
2007-10-09
1
-1
/
+8
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*
Sketch out per-vertex point size.
Brian
2007-08-30
1
-0
/
+14
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*
added null VB->AttribPtr[i] check
Brian
2007-08-17
1
-1
/
+1
*
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[t_vp_build] Fix refcounting-related memory leak
Nicolai Haehnle
2008-06-02
1
-3
/
+3
*
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fix merge collision
Brian Paul
2008-05-16
1
-3
/
+1
*
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free(key) in _tnl_UpdateFixedFunctionProgram()
Shunichi Fuji
2008-05-16
1
-0
/
+3
*
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Fix memory leak in _tnl_UpdateFixedFunctionProgram
Shunichi Fuji
2008-05-16
1
-0
/
+2
*
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fix refcounting bugs in tnl/tex program caches
Brian Paul
2008-05-07
1
-25
/
+26
*
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implement full reference counting for vertex/fragment programs
Brian
2008-05-06
1
-1
/
+2
*
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t_vp_build: fix temporary register allocation to minimise the allocations
Hans de Goede
2008-01-02
1
-8
/
+11
*
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properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-23
1
-3
/
+3
*
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fix fog, rescale_normals bugs (from gallium branch)
Brian
2007-10-15
1
-3
/
+5
*
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Fix problem introduced in previous commit in which a state variable (uniform)...
Brian
2007-08-31
1
-8
/
+23
*
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i965: Calculate the positional light in homogeneous coordinates.
Xiang, Haihao
2007-08-31
1
-0
/
+5
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/
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-5
/
+5
*
fog: fix potential issues with generated vp using fog
Roland Scheidegger
2007-05-22
1
-8
/
+15
*
Fix in t_vp_build: Missed necessary updates sometimes
Nicolai Haehnle
2007-04-02
1
-1
/
+2
*
merge of glsl-compiler-1 branch
Brian
2007-03-26
1
-48
/
+48
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\
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*
merge from master
Brian
2007-03-21
1
-7
/
+16
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\
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*
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s/GLint/gl_state_index/, length is now 5 not 6
Brian
2007-02-23
1
-32
/
+29
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*
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Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
1
-2
/
+2
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*
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Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-22
1
-31
/
+31
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\
\
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*
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more minor changes to STATE_ indexing
Brian
2007-02-21
1
-3
/
+3
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*
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adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-21
1
-15
/
+15
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*
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Lots of changes to prog_print.c code.
Brian
2007-02-17
1
-1
/
+1
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*
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Initial implementation of high-level flow-control instructions.
Brian
2007-02-05
1
-1
/
+1
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*
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remove some parenthesis
Brian
2007-01-24
1
-1
/
+1
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*
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use FRAG_BIT_TEX()
Brian
2007-01-24
1
-1
/
+1
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*
|
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updated includes
Brian
2006-12-15
1
-2
/
+5
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*
|
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Checkpoint work for new GLSL compiler back-end.
Brian
2006-12-13
1
-14
/
+14
*
|
|
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use _mesa_alloc_instructions()
Brian
2007-03-22
1
-3
/
+2
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_
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/
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/
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*
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sync up t_vp_build.c brw_vs_tnl.c a bit
Roland Scheidegger
2007-03-13
1
-5
/
+7
*
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fix for bug#10196
Xiang, Haihao
2007-03-11
1
-1
/
+8
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/
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/
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*
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fix stupid bug in the optimized per-vertex fog generation code
Roland Scheidegger
2007-02-14
1
-1
/
+2
*
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optimize generated vertex programs a bit
Roland Scheidegger
2007-02-09
1
-31
/
+30
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/
*
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-11-15
1
-2
/
+2
*
Fixup more PROGRAM_UNDEFINED problems.
Alan Hourihane
2006-08-10
1
-2
/
+2
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