| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: remove outdated version lines in comments | Rico Schüller | 2013-06-05 | 1 | -1/+0 |
* | mesa: Restore 78-column wrapping of license text in C-style comments. | Kenneth Graunke | 2013-04-23 | 1 | -3/+4 |
* | mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. | Kenneth Graunke | 2013-04-23 | 1 | -1/+1 |
* | mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. | Kenneth Graunke | 2013-04-23 | 1 | -1/+1 |
* | mesa: s/FREE/free/ | Brian Paul | 2012-09-01 | 1 | -1/+1 |
* | mesa: s/CALLOC/calloc/ | Brian Paul | 2012-09-01 | 1 | -1/+1 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
* | tnl: Remove unnecessary headers. | Vinson Lee | 2010-07-31 | 1 | -1/+0 |
* | tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*] | Eric Anholt | 2009-11-19 | 1 | -1/+0 |
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -6/+6 |
* | Checkpoint work for new GLSL compiler back-end. | Brian | 2006-12-13 | 1 | -4/+1 |
* | A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really | Brian Paul | 2006-06-14 | 1 | -3/+3 |
* | GLSL fixes: | Michal Krol | 2006-03-21 | 1 | -1/+1 |
* | Add ARB_vertex_shader stage just before render stage. | Michal Krol | 2006-02-13 | 1 | -2/+5 |
* | Simplify the pipeline_stage structure | Keith Whitwell | 2005-04-22 | 1 | -33/+13 |
* | mesa-tnl-0-to-NULL.patch from Jeff Muizelaar | Keith Whitwell | 2005-02-10 | 1 | -1/+1 |
* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 1 | -3/+3 |
* | added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray de... | Brian Paul | 2004-01-31 | 1 | -1/+1 |
* | Re-commit t_vertex.[ch] changes to fd.o server. | Keith Whitwell | 2004-01-05 | 1 | -1/+2 |
* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -7/+7 |
* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -6/+4 |
* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -2/+1 |
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -5/+5 |
* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -2/+2 |
* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
* | Clean-up/renaming of the per-vertex attribute bits, specifically, the | Brian Paul | 2002-01-22 | 1 | -3/+3 |
* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -2/+3 |
* | vertex program check-in | Brian Paul | 2001-12-14 | 1 | -10/+13 |
* | Remove ENABLE_* flags, ctx->_Enabled. | Keith Whitwell | 2001-03-29 | 1 | -4/+4 |
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -15/+15 |
* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul | 2001-03-07 | 1 | -4/+4 |
* | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | 2001-03-03 | 1 | -3/+3 |
* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -0/+148 |