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path: root/src/mesa/tnl/t_vb_texmat.c
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* GLSL fixes:Michal Krol2006-03-211-1/+1
* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-131-2/+5
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-33/+13
* mesa-tnl-0-to-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-101-1/+1
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-3/+3
* added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray de...Brian Paul2004-01-311-1/+1
* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-051-1/+2
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-7/+7
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-011-6/+4
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-5/+5
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-2/+2
* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-221-3/+3
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-2/+3
* vertex program check-inBrian Paul2001-12-141-10/+13
* Remove ENABLE_* flags, ctx->_Enabled.Keith Whitwell2001-03-291-4/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-15/+15
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-4/+4
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+148