| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: re-org texgen state | Brian Paul | 2009-02-21 | 1 | -12/+12 |
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -6/+6 |
* | Checkpoint work for new GLSL compiler back-end. | Brian | 2006-12-13 | 1 | -8/+2 |
* | A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really | Brian Paul | 2006-06-14 | 1 | -10/+10 |
* | GLSL fixes: | Michal Krol | 2006-03-21 | 1 | -2/+2 |
* | Add ARB_vertex_shader stage just before render stage. | Michal Krol | 2006-02-13 | 1 | -2/+8 |
* | Simplify the pipeline_stage structure | Keith Whitwell | 2005-04-22 | 1 | -60/+21 |
* | mesa-tnl-0-to-NULL.patch from Jeff Muizelaar | Keith Whitwell | 2005-02-10 | 1 | -4/+4 |
* | Cope with the possibility that incoming vectors may have | Keith Whitwell | 2005-01-07 | 1 | -65/+24 |
* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 1 | -2/+2 |
* | added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray de... | Brian Paul | 2004-01-31 | 1 | -1/+1 |
* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -2/+10 |
* | Re-commit t_vertex.[ch] changes to fd.o server. | Keith Whitwell | 2004-01-05 | 1 | -1/+2 |
* | fixed a bug in texgen (T coord for GL_REFLECTION_MAP_NV) | Daniel Borca | 2003-12-08 | 1 | -1/+1 |
* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -20/+12 |
* | fix texgen bug 597589 | Brian Paul | 2003-11-17 | 1 | -2/+2 |
* | fix some sphere texgen bugs (reported by Daniel Borca) | Brian Paul | 2003-10-11 | 1 | -12/+12 |
* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -6/+4 |
* | fixed bad texgen Q problem | Brian Paul | 2003-03-31 | 1 | -2/+3 |
* | added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof) | Brian Paul | 2003-03-04 | 1 | -3/+3 |
* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -5/+4 |
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -7/+7 |
* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -3/+3 |
* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
* | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | 2002-06-29 | 1 | -2/+2 |
* | Clean-up/renaming of the per-vertex attribute bits, specifically, the | Brian Paul | 2002-01-22 | 1 | -7/+7 |
* | Vertex program checkpoint commit: converted all vertex attributes (color, | Brian Paul | 2002-01-05 | 1 | -9/+9 |
* | vertex program check-in | Brian Paul | 2001-12-14 | 1 | -8/+11 |
* | first pass at eval fixes | Keith Whitwell | 2001-04-26 | 1 | -17/+8 |
* | Remove all traces of CULL_MASK_ACTIVE. | Gareth Hughes | 2001-03-30 | 1 | -41/+39 |
* | Remove ENABLE_* flags, ctx->_Enabled. | Keith Whitwell | 2001-03-29 | 1 | -6/+14 |
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -76/+74 |
* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul | 2001-03-07 | 1 | -5/+5 |
* | more namespace clean-ups | Brian Paul | 2001-03-03 | 1 | -9/+9 |
* | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | 2001-03-03 | 1 | -14/+14 |
* | Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels | Keith Whitwell | 2001-01-29 | 1 | -17/+26 |
* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -0/+685 |