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path: root/src/mesa/tnl/t_vb_light.c
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* More suport for t&l driversKeith Whitwell2002-02-131-2/+2
* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-221-10/+10
* vertex program check-inBrian Paul2001-12-141-13/+16
* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-17/+58
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-13/+30
* first pass at eval fixesKeith Whitwell2001-04-261-1/+3
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-21/+20
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-5/+5
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-15/+15
* Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.Keith Whitwell2001-02-201-43/+11
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-161-8/+5
* Fixed conform problems with recent material tracking change.Keith Whitwell2001-02-161-15/+19
* only compute separate specular if texturing really enabledBrian Paul2001-01-291-3/+5
* Lots of GLchan datatype changes.Brian Paul2001-01-241-5/+36
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-081-2/+6
* Fixes for compiling assembly (disable unused 'masked' versions)Keith Whitwell2000-12-271-1/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+280