Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Checkpoint work for new GLSL compiler back-end. | Brian | 2006-12-13 | 1 | -4/+1 |
* | A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really | Brian Paul | 2006-06-14 | 1 | -2/+2 |
* | GLSL fixes: | Michal Krol | 2006-03-21 | 1 | -1/+1 |
* | Add ARB_vertex_shader stage just before render stage. | Michal Krol | 2006-02-13 | 1 | -2/+5 |
* | Simplify the pipeline_stage structure | Keith Whitwell | 2005-04-22 | 1 | -21/+7 |
* | Add EXT_vertex_cull support to mesa | Keith Whitwell | 2004-05-10 | 1 | -0/+111 |