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src
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mesa
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tnl
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t_save_api.c
Commit message (
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Author
Age
Files
Lines
*
Update _save_VertexAttrib() functions for non-aliasing behaviour.
Brian
2007-01-10
1
-36
/
+93
*
add code for generic attributes 16..31
Brian
2007-01-09
1
-1
/
+37
*
Make sure vbo's are mapped before accessing their contents in
Keith Whitwell
2006-11-16
1
-0
/
+8
*
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
Brian Paul
2006-08-25
1
-0
/
+3
*
improved comments
Brian Paul
2006-08-25
1
-5
/
+18
*
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-25
1
-14
/
+7
*
More GLSL code:
Michal Krol
2006-04-11
1
-16
/
+16
*
Check for prim/vertex store non-null before messing with refcounts.
Keith Whitwell
2005-08-10
1
-2
/
+4
*
Decrement the context's refcounts on part-used storage structs on
Keith Whitwell
2005-08-09
1
-1
/
+11
*
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-07-18
1
-19
/
+20
*
Fix some valgrind complaints
Keith Whitwell
2005-05-10
1
-2
/
+4
*
Fix the worst problems with dangling edgeflag references in
Keith Whitwell
2005-04-23
1
-8
/
+15
*
use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V
Alan Hourihane
2005-03-02
1
-4
/
+2
*
mesa-tnl-0-to-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-02-10
1
-6
/
+6
*
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-22
1
-7
/
+13
*
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
1
-0
/
+81
*
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
1
-0
/
+17
*
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-27
1
-11
/
+11
*
bring over build fixes from stable branch
Alan Hourihane
2004-04-26
1
-2
/
+1
*
Simplify last fix slightly, apply to vtx paths as well.
Keith Whitwell
2004-04-20
1
-4
/
+1
*
When upgrading copied vertices, distinguish between an attribute
Keith Whitwell
2004-04-20
1
-5
/
+14
*
fix bad array indexing in _save_current_init() that caused context state to g...
Brian Paul
2004-04-02
1
-4
/
+5
*
disabled naughty cheats and protected the choosers behind AllowCodeGen
Daniel Borca
2004-04-02
1
-1
/
+1
*
added codegen'ed choosers
Daniel Borca
2004-04-02
1
-0
/
+10
*
glDrawArrays loop was wrong
Brian Paul
2004-02-24
1
-2
/
+2
*
don't call gl functions directly, jump through _glapi_Dispatch table
Brian Paul
2004-01-31
1
-11
/
+11
*
Cosmetic changes.
Brian Paul
2004-01-15
1
-14
/
+14
*
keeping things safe: sanity check back
Daniel Borca
2004-01-08
1
-0
/
+2
*
removed unnecessary (now) sanity check
Daniel Borca
2004-01-08
1
-4
/
+0
*
sanity check for vertex counter
Daniel Borca
2004-01-07
1
-0
/
+4
*
Call UpdateMaterials when they have changed
Keith Whitwell
2003-12-09
1
-3
/
+5
*
Relax assertion to account for empty primitives.
Keith Whitwell
2003-12-06
1
-1
/
+2
*
Backout last change on the displaylist path to fix gears (and probably
Keith Whitwell
2003-12-05
1
-17
/
+5
*
include glheader.h first, to prevent warnings about GLAPIENTRYP being redefined
Brian Paul
2003-12-05
1
-0
/
+1
*
Add missing GLAPIENTRY
Karl Schultz
2003-12-04
1
-65
/
+65
*
Ensure PRIM_BEGIN marker isn't lost when incomplete primitives are wrapped.
Keith Whitwell
2003-12-03
1
-5
/
+17
*
fix assorted g++ warnings
Brian Paul
2003-11-25
1
-18
/
+18
*
Remove unnecessary usage of __FUNCTION__.
Brian Paul
2003-11-25
1
-14
/
+12
*
Merge vtx-0-2-branch
Keith Whitwell
2003-11-24
1
-0
/
+1580