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path: root/src/mesa/tnl/t_pipeline.c
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian2007-07-041-5/+5
| | | | of -I flags.
* unhook t_vb_arbprogram.c code - it's going awayBrian2007-04-161-7/+3
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* Checkpoint work for new GLSL compiler back-end.Brian2006-12-131-4/+1
| | | | | | | | | Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code.
* remove some unneeded #includesBrian Paul2006-06-131-3/+0
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* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-1/+1
| | | | | | Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-131-2/+5
| | | | If enabled, all other stages, except render, are disabled.
* Add a NotifyInputChanges() callback so that drivers (particularly tnlKeith Whitwell2005-11-011-0/+4
| | | | | drivers) can track when the sizes or strides of incoming VB->AttribPtr arrays have changed.
* Store compiled vertex program representations in a pointer in theKeith Whitwell2005-06-091-8/+10
| | | | | | | | | | | | | vertex_program struct. Allow switching between regular and vertex_program implementations of fixed function TNL with the MESA_TNL_PROG environment var (previously this required recompilation). Ensure program compilation only references program data, not the wider context. This means that compiled programs only need to be invalidated when the program string changes, not on other state changes.
* Remove old t_vertex.c codegen infrastructure, tie in new code.Keith Whitwell2005-05-181-3/+13
| | | | Currently disabled, can enable with MESA_EXPERIMENTAL=t.
* Move the call to _tnl_UpdateFixedFunctionProgram to makeKeith Whitwell2005-04-221-0/+4
| | | | it easier for hardware drivers to test this out.
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-80/+66
| | | | | | | | | | - remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
* mesa-tnl-0-to-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-101-1/+1
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* minor #ifdef fixBrian Paul2004-01-311-1/+1
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* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-051-0/+3
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* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-0/+6
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* Merge vtx-0-2-branchKeith Whitwell2003-11-241-10/+8
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+3
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* updated email addressesBrian Paul2002-10-291-2/+2
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* Header file clean-up:Brian Paul2002-10-241-2/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+3
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* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-221-2/+2
| | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
* disable debug printf's, fix a crashBrian Paul2001-12-151-3/+1
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* vertex program check-inBrian Paul2001-12-141-1/+4
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* Initial commit of cliptest work. More to come shortly.Gareth Hughes2001-05-211-4/+4
| | | | | | | | - Add debug, benchmark code. - Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions before exiting the fast math block. - Remove divide-by-zero test in x86 cliptest, and set clipped vertices to [0,0,0,1] instead of leaving them uninitialized.
* Replace PipelineStart, PipelineFinish with RunPipeline. Clean upKeith Whitwell2001-05-101-32/+18
| | | | _tnl_run_pipeline() a little.
* Restore optimization for cva glArrayElement operation.Keith Whitwell2001-04-301-2/+9
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* Remove values from VB->importable_data as those arrays are removedKeith Whitwell2001-04-191-2/+3
| | | | from the VB.
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-5/+5
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-24/+23
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* Fixed conform problems with recent material tracking change.Keith Whitwell2001-02-161-2/+1
| | | | | | Remove redundant 'update_materials' stage. Fix conform segfault with seperate specular colors in mustpass.c. These tests still fail, however.
* Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell2001-02-151-1/+6
| | | | | | | | | stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-23/+33
| | | | | | | | | | | | functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
* Fixes for performance bug on compiled array element paths.Keith Whitwell2001-01-171-3/+3
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* Fixed conform feedback and drawelements tests.Keith Whitwell2001-01-141-1/+2
| | | | Use correct pv when rasterizing unfilled polys.
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-081-2/+1
| | | | | | Fixed fallback path for drawarrays/_tnl_hard_begin. Removed disabled debug code.
* Major rework of tnl moduleKeith Whitwell2000-12-261-386/+115
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Modified Files:Jouk Jansen2000-11-271-2/+2
| | | | | | | | | Mesa/src/tnl/t_context.c Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_pipeline.c Some updates to silence warnings on my VMS-machine ----------------------------------------------------------------------
* Fixed a couple of bugs that crept into last commitKeith Whitwell2000-11-241-39/+12
| | | | | | | - Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-241-21/+22
| | | | driver (enable with FX_ALLOW_VTXFMT=t).
* Committing in .Jouk Jansen2000-11-221-56/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4Brian Paul2000-11-201-2/+4
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* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-0/+496
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.