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path: root/src/mesa/tnl/t_draw.c
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* tnl: add check for conditional renderingBrian Paul2009-12-311-0/+4
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* tnl: Replace deprecated FogCoordPtr with AttribPtr[_TNL_ATTRIB_FOG]Eric Anholt2009-11-191-4/+1
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* tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr.Eric Anholt2009-11-191-4/+2
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* tnl: Replace deprecated IndexPtr[] with AttribPtr[] or new BackfaceIndexPtrEric Anholt2009-11-191-2/+1
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* tnl: Replace deprecated ObjPtr with AttribPtr[_TNL_ATTRIB_POS]Eric Anholt2009-11-191-1/+0
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* tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-191-4/+0
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* tnl: Replace NormalPtr with AttribPtr[_TNL_ATTRIB_NORMAL]Eric Anholt2009-11-191-1/+0
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* mesa: Add support for ARB_draw_elements_base_vertex.Eric Anholt2009-09-081-16/+42
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* vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-121-2/+16
| | | | | | | | | | | | | This saves mapping the index buffer to get a bounds on the indices that drivers just drop on the floor in the VBO case (cache win), saves a bonus walk of the indices in the CheckArrayBounds case, and other miscellaneous validation. On intel it's a particularly a large win (50-100% in my app) because even though we let the indices stay in both CPU and GPU caches, we still end up waiting for the GPU to be done with the buffer before reading from it. Drivers that want the min/max_index fields must now check index_bounds_valid and use vbo_get_minmax_index before using them.
* mesa: update tnl module for GL_EXT_vertex_array_bgraBrian Paul2009-01-231-1/+30
| | | | Add special case for GLubyte/GL_BGRA color arrays in _tnl_import_array()
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-7/+7
| | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
* fix VBO-split infinite loop (bug 12164)Brian2007-09-291-4/+3
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* In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.Brian2007-04-171-1/+4
| | | | | | Otherwise, the clip/interp code was finding VB->EdgeFlag to be non-null and reading/writing it when the memory may have been freed earlier in free_space(). This fixes several VTK segfaults/failures reported by Brad King @ Kitware.
* Use new rebase helper. Remove other rebase code.Keith Whitwell2007-01-301-70/+38
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* Remove debug, reenable inplace splitting.keithw2007-01-151-7/+9
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* Split too-large draw commands.Keith Whitwell2007-01-151-26/+102
| | | | | Use the vbo_split_ functionality to split incoming drawing command to fit within the fixed-size buffers used by software t&l module.
* Fix compiler warnings.Keith Whitwell2006-11-031-15/+29
| | | | Add missing code for translating non-GLuint elements.
* Fix type-conversion of incoming vertices.Keith Whitwell2006-11-021-4/+5
| | | | Fix mis-application of increment to pointer variable.
* Respect array->Normalized flag.Keith Whitwell2006-11-021-15/+55
| | | | | Import edgeflag attribute to array of GLbooleans as expected by downstream code.
* missing fileKeith Whitwell2006-11-021-0/+305