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path: root/src/mesa/tnl/t_context.h
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* tnl: Push down the gl_vertex_array inputs into tnl drivers.Mathias Fröhlich2018-03-311-0/+3
* mesa: Put materials at the end of the generic block.Mathias Fröhlich2018-02-011-2/+2
* mesa: Use defines for the aliased material array attributes.Mathias Fröhlich2018-02-011-1/+1
* mesa: remove unused vertex attrib WEIGHTMarek Olšák2017-11-251-2/+1
* mesa: don't assign numbers to vertex attrib enums manuallyMarek Olšák2017-11-251-53/+53
* tnl: Maintain the _WindowMap matrix in TNLcontext v2.Mathias Froehlich2015-04-051-0/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* mesa: Fix comments for NV_vp code that's now only used by other extensions.Eric Anholt2012-10-151-1/+1
* mesa: Push the shine table into the tnl module.Mathias Fröhlich2012-02-291-0/+18
* mesa: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-281-13/+1
* mesa: Convert RENDERINPUTS* macros to GLbitfield64.Mathias Fröhlich2011-12-281-12/+14
* mesa: Renumber the tnl attributes to match VERT_ATTRIB*.Mathias Fröhlich2011-12-021-29/+29
* tnl: s/INLINE/inline/Brian Paul2011-11-301-1/+1
* mesa: add swrast_texture_image::BufferBrian Paul2011-10-231-1/+0
* tnl: implement instanced drawingBrian Paul2010-12-101-0/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-23/+23
* tnl: Reduce header file inclusion in t_context.h.Vinson Lee2010-08-071-2/+0
* tnl: Replace deprecated FogCoordPtr with AttribPtr[_TNL_ATTRIB_FOG]Eric Anholt2009-11-191-3/+0
* tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr.Eric Anholt2009-11-191-3/+3
* tnl: Replace deprecated IndexPtr[] with AttribPtr[] or new BackfaceIndexPtrEric Anholt2009-11-191-2/+5
* tnl: Replace deprecated ObjPtr with AttribPtr[_TNL_ATTRIB_POS]Eric Anholt2009-11-191-1/+0
* tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-191-2/+1
* tnl: Replace NormalPtr with AttribPtr[_TNL_ATTRIB_NORMAL]Eric Anholt2009-11-191-2/+1
* tnl: Remove unused NotifyInputChanges() tnl dd hook.Eric Anholt2009-11-191-5/+0
* Revert "Store clipping distance for user clip planes as part of vertex proces...Ian Romanick2009-10-221-1/+0
* Store clipping distance for user clip planes as part of vertex processingIan Romanick2009-10-131-0/+1
* mesa: move call to init_c_cliptest() from enable.c to tnl module.Brian Paul2009-09-091-0/+4
* mesa: move #include "bitset.h" out of mtypes.h - not needed in core MesaBrian Paul2009-02-281-0/+1
* mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell2008-09-211-17/+0
* fix refcounting bugs in tnl/tex program cachesBrian Paul2008-05-071-1/+1
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-2/+2
* remove unused VaryingPtrBrian2007-02-251-1/+0
* Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-286/+54
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| * pickup structs from vbo.hKeith Whitwell2006-10-311-1/+1
| * Changes for new vbo-building module.Keith Whitwell2006-10-291-286/+54
* | varying changesBrian2006-12-151-1/+1
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* bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell2006-09-251-0/+1
* Several loops over the map1/2 evaluator arrays were incorrect.Brian Paul2006-07-191-2/+5
* added _TNL_NUM_GENERICTilman Sauerbeck2006-06-291-0/+2
* Don't use nested struct definitions in tnl_clipspace_fastpath.Brian Paul2006-06-271-6/+8
* A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are reallyBrian Paul2006-06-141-1/+0
* Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul2006-06-141-25/+29
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-8/+10
* No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul2006-04-251-3/+8
* More GLSL code:Michal Krol2006-04-111-91/+69
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-1/+1