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path: root/src/mesa/tnl/t_context.c
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* tnl: Remove unnecessary header from t_context.c.Vinson Lee2010-01-121-1/+0
* Merge branch 'outputswritten64'Ian Romanick2009-11-171-1/+1
* vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-121-1/+1
* mesa: use fp pointer in _tnl_InvalidateState()Brian Paul2009-02-281-7/+4
* mesa: get rid of _math_init()Brian Paul2009-02-111-0/+5
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-0/+3
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| * mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-091-1/+1
| * Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-211-6/+14
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| * \ Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-4/+3
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| | * | New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...Brian2007-12-071-0/+3
| | * | remove dead program cache codeBrian2007-10-311-8/+0
| | * | Use ffvertex_prog.c code instead of t_vp_build.c code.Brian2007-10-311-0/+4
* | | | mesa: fix tnl->render_inputs_bitset setup for fragment program texcoordsBrian Paul2009-02-061-5/+9
* | | | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-071-1/+1
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* | | mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell2008-09-211-4/+0
* | | mesa: fix null ptr deref bug in _tnl_InvalidateState(), bug 15834Brian Paul2008-09-181-6/+14
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* / Don't compute vertex fog when fragment program is active.H. Verbeet2008-06-161-7/+7
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-6/+6
* fix a fragment fog regressionBrian2007-03-271-1/+1
* more parenthesisBrian2007-03-271-1/+1
* add parenthesis around a bit-wise AND term in _tnl_InvalidateState()Brian2007-03-271-1/+1
* Restore the UseTexEnvProgram logic.Brian2007-03-271-1/+1
* When computing render_inputs_bitset, omit primary color if we have a fragment...Brian2007-03-241-10/+11
* Properly compute render_inputs_bitset when using a vertex program/shader.Brian2007-03-191-7/+13
* Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-92/+7
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| * Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-161-4/+1
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| * | merge current trunk into vbo branchAlan Hourihane2006-11-021-2/+3
| * | pickup structs from vbo.hKeith Whitwell2006-10-311-1/+1
| * | better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-0/+2
| * | Changes for new vbo-building module.Keith Whitwell2006-10-291-95/+7
* | | varying changesBrian2006-12-151-1/+1
* | | Checkpoint work for new GLSL compiler back-end.Brian2006-12-131-3/+8
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* | remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(...Roland Scheidegger2006-11-221-4/+1
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* Previously, if a fragment program referenced fragment.fogcoord but theBrian Paul2006-10-251-2/+3
* Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul2006-06-141-1/+1
* prevent run_arb_vertex_program from running tnl programs unless ctx->_Maintai...Aapo Tahkola2006-06-061-8/+1
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-1/+1
* More GLSL code:Michal Krol2006-04-111-12/+23
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-3/+3
* Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915Keith Whitwell2005-11-221-0/+5
* remove unneeded #includesBrian Paul2005-11-051-1/+0
* Fix segmentation fault in _tnl_ProgramCacheDestroy().Aapo Tahkola2005-11-011-3/+13
* use mesa import wrappers, bug 4468Brian Paul2005-09-161-1/+1
* Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul2005-09-141-15/+1
* include t_vp_build.hBrian Paul2005-06-271-4/+5
* Store compiled vertex program representations in a pointer in theKeith Whitwell2005-06-091-1/+7
* Update for FragmentProgram._ActiveKeith Whitwell2005-05-101-2/+2
* tweak previous fog/fragment program fixBrian Paul2005-04-261-3/+5
* enable fog render input if fragment program fog option setBrian Paul2005-04-261-1/+1
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-10/+2