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* Implement gl_FrontFacing for fragment shaders.Brian2007-03-102-3/+4
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-4/+9
* s/attribute/varying/Brian2006-12-211-1/+1
* varying var changesBrian2006-12-151-6/+12
* list header files in sources files (Dan Nicholson)Brian Paul2006-11-211-0/+7
* List of source (.c) files in each directory.Brian Paul2006-10-111-0/+3
* s/ATTRIBUTE/GENERIC/Brian Paul2006-06-141-2/+2
* Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul2006-06-141-1/+1
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-5/+5
* s/MaxTextureUnits/MaxTextureCoordUnits/Brian Paul2006-04-141-5/+3
* More GLSL code:Michal Krol2006-04-112-37/+46
* Committing in .Jouk Jansen2005-09-231-1/+1
* OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul2005-09-131-1/+1
* moved to windows build dirKarl Schultz2005-05-241-124/+0
* Fix valgrind complaint, conform vertex order test.Keith Whitwell2005-05-111-6/+20
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-1/+1
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-2/+2
* Fix minor warnings found with g++.Brian Paul2004-05-042-3/+3
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-3/+3
* fix array index error in _swsetup_Translate (Felix)Brian Paul2004-03-211-2/+2
* added clamping to polygon offset to prevent potential negative Z values and F...Brian Paul2004-03-031-16/+15
* another tweak to two-sided detection testBrian Paul2004-02-041-1/+1
* fix two-sided lighting / vertex program bug (#887330)Brian Paul2004-02-042-8/+10
* change type of loop index var to remove compiler warning.Karl Schultz2004-01-131-1/+1
* remove ss_vb.c from projectKarl Schultz2004-01-131-4/+0
* Committing in .Jouk Jansen2004-01-081-3/+2
* Fixes for _swsetup_Translate()Keith Whitwell2004-01-061-2/+9
* Beef up t_vertex.c:Keith Whitwell2004-01-054-741/+76
* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-052-0/+48
* Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul2003-12-091-0/+1
* Save and restore front colors on backfacing triangles rather than trying toKeith Whitwell2003-11-281-13/+28
* fix assorted g++ warningsBrian Paul2003-11-252-7/+7
* Merge vtx-0-2-branchKeith Whitwell2003-11-244-38/+33
* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-221-2/+2
* Assorted casts to silence g++ warnings.Brian Paul2003-09-191-1/+1
* Make binary - even though this is a text file, common practice is to store MS...Karl Schultz2003-09-191-128/+128
* Move away from using the ctx->_TriangleCaps bitfield.Brian Paul2003-09-182-7/+13
* Generate browse info for Debug version.Karl Schultz2003-08-301-2/+2
* VC 6 Project FileKarl Schultz2003-07-261-0/+128
* Committing in .Jouk Jansen2003-07-021-0/+4
* Committing in .Jouk Jansen2003-06-171-0/+36
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-058-8/+0
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-6/+4
* Use 'ndc' instead of 'proj' terminology.Brian Paul2003-02-041-17/+17
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-5/+5
* init facing to zeroBrian Paul2002-11-131-4/+4
* fix culling problem (bug 630649)Brian Paul2002-10-292-6/+24
* updated email addressesBrian Paul2002-10-299-18/+18
* Header file clean-up:Brian Paul2002-10-242-4/+4
* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-044-9/+22