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path: root/src/mesa/swrast_setup/ss_context.c
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* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-2/+2
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-15/+15
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-1/+1
* mesa: s/FREE/free/Brian Paul2012-09-011-1/+1
* mesa: s/CALLOC/calloc/Brian Paul2012-09-011-1/+1
* mesa: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-281-17/+13
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-9/+9
* swrast: fix 16-bit/channel renderingBrian Paul2010-05-091-1/+1
* tnl: Remove color-index TNL supportIan Romanick2010-03-031-5/+0
* swrast_setup: Remove more color-index rendering supportIan Romanick2010-03-031-11/+5
* mesa: Fix compiler warningsKarl Schultz2010-02-131-1/+1
* mesa: fix vertex format/attribute bugBrian Paul2008-10-081-5/+8
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+7
* fix broken two-sided stencilBrian2007-11-301-0/+3
* In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0].Brian2007-07-061-10/+13
* added comment, remove dead codeBrian2007-06-281-3/+1
* Fix feedback color bug #11332. In feedback mode, produce float colors.Brian2007-06-221-0/+1
* Fix problem w/ two-sided lighting and fragment programs (depth-peel regression)Brian2007-05-231-6/+7
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-13/+29
* Document a deficiency in the _swrast_Translate() function with regard to poin...Brian2007-05-021-1/+2
* use EMIT_1F or EMIT_4F for fog depending on fragment program (bug 10788)Brian2007-04-281-2/+4
* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-2/+2
* some re-org, clean-upBrian2007-04-231-25/+46
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-4/+9
* s/attribute/varying/Brian2006-12-211-1/+1
* varying var changesBrian2006-12-151-6/+12
* s/ATTRIBUTE/GENERIC/Brian Paul2006-06-141-2/+2
* Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul2006-06-141-1/+1
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-5/+5
* s/MaxTextureUnits/MaxTextureCoordUnits/Brian Paul2006-04-141-5/+3
* More GLSL code:Michal Krol2006-04-111-34/+42
* fix array index error in _swsetup_Translate (Felix)Brian Paul2004-03-211-2/+2
* fix two-sided lighting / vertex program bug (#887330)Brian Paul2004-02-041-4/+6
* change type of loop index var to remove compiler warning.Karl Schultz2004-01-131-1/+1
* Fixes for _swsetup_Translate()Keith Whitwell2004-01-061-2/+9
* Beef up t_vertex.c:Keith Whitwell2004-01-051-39/+74
* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-051-0/+40
* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-221-2/+2
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-2/+2
* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-041-2/+12
* pull-in changes from DRI/Mesa-4.0.4Brian Paul2002-09-171-10/+2
* initialize SWvertex array to zerosBrian Paul2002-08-081-2/+2
* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-5/+13