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path: root/src/mesa/swrast_setup/ss_context.c
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* swrast: fix 16-bit/channel renderingBrian Paul2010-05-091-1/+1
* tnl: Remove color-index TNL supportIan Romanick2010-03-031-5/+0
* swrast_setup: Remove more color-index rendering supportIan Romanick2010-03-031-11/+5
* mesa: Fix compiler warningsKarl Schultz2010-02-131-1/+1
* mesa: fix vertex format/attribute bugBrian Paul2008-10-081-5/+8
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+7
* fix broken two-sided stencilBrian2007-11-301-0/+3
* In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0].Brian2007-07-061-10/+13
* added comment, remove dead codeBrian2007-06-281-3/+1
* Fix feedback color bug #11332. In feedback mode, produce float colors.Brian2007-06-221-0/+1
* Fix problem w/ two-sided lighting and fragment programs (depth-peel regression)Brian2007-05-231-6/+7
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-13/+29
* Document a deficiency in the _swrast_Translate() function with regard to poin...Brian2007-05-021-1/+2
* use EMIT_1F or EMIT_4F for fog depending on fragment program (bug 10788)Brian2007-04-281-2/+4
* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-2/+2
* some re-org, clean-upBrian2007-04-231-25/+46
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-4/+9
* s/attribute/varying/Brian2006-12-211-1/+1
* varying var changesBrian2006-12-151-6/+12
* s/ATTRIBUTE/GENERIC/Brian Paul2006-06-141-2/+2
* Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul2006-06-141-1/+1
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-5/+5
* s/MaxTextureUnits/MaxTextureCoordUnits/Brian Paul2006-04-141-5/+3
* More GLSL code:Michal Krol2006-04-111-34/+42
* fix array index error in _swsetup_Translate (Felix)Brian Paul2004-03-211-2/+2
* fix two-sided lighting / vertex program bug (#887330)Brian Paul2004-02-041-4/+6
* change type of loop index var to remove compiler warning.Karl Schultz2004-01-131-1/+1
* Fixes for _swsetup_Translate()Keith Whitwell2004-01-061-2/+9
* Beef up t_vertex.c:Keith Whitwell2004-01-051-39/+74
* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-051-0/+40
* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-221-2/+2
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-2/+2
* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-041-2/+12
* pull-in changes from DRI/Mesa-4.0.4Brian Paul2002-09-171-10/+2
* initialize SWvertex array to zerosBrian Paul2002-08-081-2/+2
* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-5/+13
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-67/+36
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-30/+29
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+2
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-161-12/+2
* Fixed conform problems with recent material tracking change.Keith Whitwell2001-02-161-1/+11
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-2/+30
* Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell2001-01-161-98/+40
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-081-1/+7
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-14/+13
* Major rework of tnl moduleKeith Whitwell2000-12-261-43/+27
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-1/+2
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-3/+2