aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast
Commit message (Collapse)AuthorAgeFilesLines
* Fix order of decomposition of quad.Keith Whitwell2001-05-177-23/+18
| | | | Remove 'swrast->_MultiTexEnabled' derived value.
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-168-43/+152
|
* Apply antialiasing coverage factor to alpha after texture application,Brian Paul2001-05-159-223/+294
| | | | not before.
* minor clean-ups and more commentsBrian Paul2001-05-152-11/+38
|
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-141-10/+11
| | | | IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h
* New triangle rasterization code. Store per-span initial/step values in theBrian Paul2001-05-143-1254/+1322
| | | | | new triangle_span struct. Much cleaner code and possibilities for future optimizations.
* fixed scissor clear problem (Michael Saunders)Brian Paul2001-05-111-4/+11
|
* redo previous change in a more defensive wayBrian Paul2001-05-101-5/+7
|
* added check for zero-length spans, avoids potential problems laterBrian Paul2001-05-101-1/+7
|
* fixed some divide by zero problems found w/ conformBrian Paul2001-05-103-13/+17
|
* RGBA mode GL_NAND was wrong, fixed 16-bit GLchan supportBrian Paul2001-05-101-7/+144
|
* missed a GLfixed->GLfloat fog changeBrian Paul2001-05-091-14/+13
|
* don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exceptionBrian Paul2001-05-091-2/+5
|
* sample plane equations at fragment centers, not lower-left cornerBrian Paul2001-05-071-37/+41
|
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-0314-185/+167
|
* minor clean-ups and warning fixesBrian Paul2001-05-031-6/+6
|
* fixed two mistakes in texture combine codeBrian Paul2001-04-231-4/+5
|
* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-202-4/+5
|
* removed glext.h hacksBrian Paul2001-04-191-19/+1
|
* minor optimization to dot3 computationBrian Paul2001-04-171-4/+3
|
* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-171-2/+32
|
* added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ↵Brian Paul2001-04-131-1/+49
| | | | problem in some DRI drivers (see comments)
* Moved FRAC macro out of mmath.h into s_texture.c since it's only used thereBrian Paul2001-04-121-12/+41
| | | | | | and doesn't do what one might expect for negative values. Reimplemented FRAC in terms of floor() to fix glitches seen in tests/texwrap.c. Minor fix for problem with GL_CLAMP_TO_BORDER_ARB with GL_NEAREST sampling.
* fixed some divide by zero conformance problemsBrian Paul2001-04-102-12/+26
|
* Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul2001-04-103-32/+33
| | | | Niederkrueger)
* Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.Keith Whitwell2001-03-291-27/+64
| | | | Added some switchable debug to s_context.c
* Removed DD_Z_NEVER.Brian Paul2001-03-295-15/+15
| | | | | | Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
* adjustment to coverage sample positionsBrian Paul2001-03-282-35/+36
|
* check for startX off the right edge of the windowBrian Paul2001-03-281-1/+7
|
* simplify test for specific texture formatsBrian Paul2001-03-281-5/+6
|
* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-283-43/+42
| | | | format into texImage->TexFormat, the rest is handled by core Mesa.
* added GL_ARB_texture_border_clampBrian Paul2001-03-261-17/+57
|
* fixed Min/Max lod clamp bugBrian Paul2001-03-231-3/+4
|
* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-221-3/+21
|
* clean-up in _swrast_choose_triangle()Brian Paul2001-03-221-68/+64
|
* minor re-org in sample_depth_texture()Brian Paul2001-03-211-9/+9
|
* New filesKeith Whitwell2001-03-192-0/+555
|
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-1917-149/+502
|
* Remove dead #define.Keith Whitwell2001-03-171-2/+17
| | | | | Add case for triangles culled front and back -- not handled by the culling code inside swrast triangle routines.
* use IROUND() instead of (int) cast (Klaus Niederkrueger)Brian Paul2001-03-151-27/+26
|
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-1251-352/+330
|
* do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul2001-03-084-11/+78
|
* More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul2001-03-085-21/+29
|
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul2001-03-0714-71/+74
| | | | of potential problems
* _MinMagThresh[] should be GLfloatBrian Paul2001-03-071-2/+4
|
* more clean-upsBrian Paul2001-03-031-2/+2
|
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-0326-306/+301
|
* optimized lambda calculation (Klaus Niederkrueger)Brian Paul2001-03-032-203/+218
|
* bilinear sampling of depth texturesBrian Paul2001-02-261-29/+251
|
* Template workKeith Whitwell2001-02-241-8/+1
|