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mesa
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swrast
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Author
Age
Files
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*
swrast: more texcombine clean-ups
Brian Paul
2009-04-06
1
-21
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+10
*
swrast: asst. clean-ups in texcombine code
Brian Paul
2009-04-06
1
-26
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+19
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swrast: fix secondary color add for glBitmap
Brian Paul
2009-04-06
3
-11
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+30
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swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
2009-04-06
1
-6
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+6
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swrast: fix texture border color interpretation
Brian Paul
2009-04-06
1
-30
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+68
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mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()
Brian Paul
2009-04-03
1
-2
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+2
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swrast: remove unused integer lerp functions
Brian Paul
2009-04-01
1
-43
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+1
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swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
2009-04-01
3
-403
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+22
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swrast: fix bad optimization check
Brian Paul
2009-04-01
1
-1
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+2
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swrast: remove unused parameter
Brian Paul
2009-04-01
1
-6
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+1
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swrast: minor improvements, clean-ups in texcombine code
Brian Paul
2009-04-01
1
-9
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+8
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swrast: use float4_array typedef to simplify the code a bit
Brian Paul
2009-04-01
1
-54
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+71
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mesa: texture combine clean-ups
Brian Paul
2009-04-01
2
-74
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+68
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swrast: refactor depth/shadow sampling code
Brian Paul
2009-04-01
1
-262
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+271
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swrast: general clean-up of texture combine code
Brian Paul
2009-04-01
1
-246
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+161
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swrast: do texture sampling/combining in floating point
Brian Paul
2009-04-01
6
-764
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+511
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swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)
Brian Paul
2009-04-01
1
-2
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+8
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mesa: add new signed rgba texture format
Roland Scheidegger
2009-03-28
1
-2
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+2
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swrast: use better _swrast_compute_lambda() function
Brian Paul
2009-03-17
1
-6
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+6
*
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-12
1
-1
/
+94
*
mesa: remove some last remnants of GL_MESA_program_debug
Brian Paul
2009-03-11
2
-8
/
+0
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mesa: remove gl_texture_object::_Function field and associated code
Brian Paul
2009-03-11
1
-1
/
+3
*
swrast: remove old comment
Brian Paul
2009-03-07
1
-2
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+0
*
swrast: rename s_buffers.c -> s_clear.c
Brian Paul
2009-03-07
1
-0
/
+0
*
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-03-07
1
-6
/
+0
*
mesa: use Stencil._Enabled field instead of Stencil.Enabled
Brian Paul
2009-03-02
3
-6
/
+6
*
swrast: use _EnabledCoordUnits for fixed-function texturing
Brian Paul
2009-03-02
2
-8
/
+8
*
mesa: remove unused AUX buffers
Brian Paul
2009-03-02
1
-4
/
+1
*
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
2
-7
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+7
*
mesa: move GLfixed type and related macros to swrast module
Brian Paul
2009-02-28
2
-0
/
+34
*
mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline function
Brian Paul
2009-02-28
1
-4
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+4
*
mesa: use an array for current texture objects
Brian Paul
2009-02-21
1
-5
/
+10
*
swrast: Set vp_override flag during DrawPixels
Nicolai Haehnle
2009-02-18
1
-0
/
+11
*
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-10
2
-1
/
+4
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*
swrast: fix typo: s/drapix/drawpix/
Brian Paul
2009-02-09
1
-1
/
+1
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*
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-09
1
-0
/
+3
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*
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-22
3
-1
/
+15
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mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
2009-01-09
1
-1
/
+1
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-08
1
-541
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+477
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-10-10
1
-0
/
+1
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Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-10-10
3
-15
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+15
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*
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swrast: remove dead file not present in master
Keith Whitwell
2008-09-21
1
-36
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+0
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*
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swrast: remove merge droppings
Keith Whitwell
2008-09-21
1
-4
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+0
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*
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Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-21
34
-56
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+44
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Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-09-18
1
-0
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+2
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*
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Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
47
-132
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+135
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mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
47
-131
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+131
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*
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mesa: fix issues around multisample enable
Roland Scheidegger
2008-07-02
1
-1
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+1
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*
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mesa: refactor: move pixel map/scale/bias code into image.c
Brian Paul
2008-06-09
1
-1
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+1
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*
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Consolidate texture fetch code and use partial derivatives when possible.
Brian Paul
2008-05-14
1
-1
/
+1
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