Commit message (Collapse) | Author | Age | Files | Lines | |
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* | *** empty log message *** | Karl Schultz | 2004-10-06 | 1 | -0/+15 |
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* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 6 | -20/+34 |
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* | set span.y prior to each span write in draw_depth_pixels, like Karl's other fix | Brian Paul | 2004-09-30 | 1 | -11/+11 |
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* | Fix bug in glDrawPixels when writing color indexed images on color indexed | Karl Schultz | 2004-09-28 | 1 | -2/+2 |
| | | | | | devices. In draw_index_pixels(), use the correct variables for the span Y and span end values. | ||||
* | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul | 2004-09-24 | 2 | -1/+28 |
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* | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | 2004-09-13 | 1 | -3/+1 |
| | | | | Define 2.0 point-sprite related tokens in glheader.h (temporary). | ||||
* | tweak texcoord for sampling texture rectangles (Dave Reveman) | Brian Paul | 2004-09-13 | 1 | -22/+13 |
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* | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | 2004-09-13 | 1 | -1/+7 |
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* | More updates for Doxygen. | Brian Paul | 2004-09-10 | 1 | -0/+11 |
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* | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | 2004-08-25 | 7 | -2/+41 |
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* | work around a param bug (Adam Jackson) | Brian Paul | 2004-08-25 | 1 | -1/+1 |
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* | Update Visual Studio Project file for src tree updates. | Karl Schultz | 2004-08-14 | 1 | -2/+6 |
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* | added a few more debug printfs (disabled) | Brian Paul | 2004-08-10 | 1 | -0/+14 |
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* | consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca) | Brian Paul | 2004-07-26 | 1 | -26/+32 |
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* | added cast to fix AIX color interpolation problem (bug 983144) | Brian Paul | 2004-07-05 | 1 | -14/+14 |
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* | fix HP occlusion testing when using generic span path | Brian Paul | 2004-06-24 | 3 | -8/+12 |
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* | fix capitalization, new comments, etc | Brian Paul | 2004-06-24 | 1 | -26/+56 |
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* | Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers. | Brian Paul | 2004-06-23 | 1 | -20/+32 |
| | | | | Removed some unneeded lines, other minor clean-ups. | ||||
* | store's to RC/HC didn't work (bug 976287) | Brian Paul | 2004-06-20 | 1 | -0/+4 |
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* | just a comment | Brian Paul | 2004-06-11 | 1 | -0/+5 |
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* | fix minor typo in comment | Brian Paul | 2004-06-11 | 1 | -1/+1 |
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* | fix stencil index bug (#964704) | Brian Paul | 2004-06-02 | 1 | -4/+3 |
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* | Check for NULL texture object when choosing texture sampler. Fixes segfault ↵ | Brian Paul | 2004-06-02 | 2 | -93/+107 |
| | | | | when fragment program references an incomplete texture | ||||
* | only use simple_z_textured_triangle if depthBits <= 16 | Brian Paul | 2004-05-25 | 1 | -1/+3 |
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* | Minor fixes/optimizations to type conversions in draw_depth_pixels(). | Brian Paul | 2004-05-14 | 1 | -27/+41 |
| | | | | Fix off by one errors in a few assertions. | ||||
* | Added big-endian texture formats. | Brian Paul | 2004-05-12 | 1 | -105/+0 |
| | | | | Moved CI->RGBA palette lookup into texel fetch function. | ||||
* | fix rectangle texture clamping and border-related code | Brian Paul | 2004-05-06 | 1 | -23/+72 |
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* | Fix minor warnings found with g++. | Brian Paul | 2004-05-04 | 3 | -8/+6 |
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* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 3 | -19/+19 |
| | | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | ||||
* | remove some errant code from previous check-in | Brian Paul | 2004-04-23 | 1 | -4/+0 |
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* | New glTexImage code. | Brian Paul | 2004-04-22 | 2 | -2/+8 |
| | | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | ||||
* | only init temp regs to zero if executing NV fragment program | Brian Paul | 2004-04-21 | 1 | -6/+10 |
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* | do texcoord projective division in _swrast_span_default_texcoords() | Brian Paul | 2004-04-19 | 1 | -1/+11 |
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* | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | 2004-04-18 | 2 | -42/+154 |
| | | | | | | Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that. | ||||
* | Make _SAT instructions compile correctly. | Keith Whitwell | 2004-04-15 | 1 | -3/+4 |
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* | wrap file in #ifdef USE_TCC, otherwise compilation failes | Brian Paul | 2004-04-14 | 1 | -0/+3 |
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* | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | 2004-04-14 | 4 | -15/+257 |
| | | | | | | | | | and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | ||||
* | Build a single string containing the generated 'C' code. | Keith Whitwell | 2004-04-13 | 1 | -84/+142 |
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* | added SPECULAR flag for sprite point functions | Brian Paul | 2004-04-09 | 2 | -5/+4 |
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* | Committing in . | Jouk Jansen | 2004-04-05 | 1 | -79/+79 |
| | | | | | | | | | | | | | Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | ||||
* | Committing in . | Jouk Jansen | 2004-04-05 | 1 | -79/+79 |
| | | | | | | | | | | | | | | Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | ||||
* | Implement ARB_f_p KIL correctly. | Brian Paul | 2004-04-02 | 1 | -1/+10 |
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* | Make the output a little more likely to compile... | Keith Whitwell | 2004-03-30 | 1 | -33/+60 |
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* | Insert original fragment program instructions as comments. | Brian Paul | 2004-03-30 | 1 | -3/+14 |
| | | | | s/__inline/INLINE/ | ||||
* | Amusing utility to print ARB_fp programs as C code | Keith Whitwell | 2004-03-30 | 1 | -0/+687 |
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* | fix array indexing for UP4B and UP4UB | Brian Paul | 2004-03-29 | 1 | -6/+6 |
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* | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell | 2004-03-29 | 1 | -0/+12 |
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* | use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore) | Brian Paul | 2004-03-24 | 1 | -11/+29 |
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* | Committing in . | Jouk Jansen | 2004-03-23 | 1 | -3/+5 |
| | | | | | | | | Adding s_auxbuffer.c for compilation Modified Files: Mesa/src/mesa/swrast/descrip.mms ---------------------------------------------------------------------- | ||||
* | added s_auxbuffer.c | Brian Paul | 2004-03-22 | 1 | -1/+4 |
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