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* swrast: accept GL_RG in glReadPixels()Brian Paul2010-12-031-16/+3
* swrast: fix indentationBrian Paul2010-12-031-6/+6
* swrast: allow GL_RG format in glDrawPixels()Brian Paul2010-12-031-18/+6
* swrast: avoid large stack allocations in tex combine codeBrian Paul2010-12-021-6/+39
* swrast: avoid large stack allocations in blend codeBrian Paul2010-12-021-1/+13
* swrast: init alpha value to 1.0 in opt_sample_rgb_2d()Brian Paul2010-11-221-0/+1
* Track separate programs for each stageIan Romanick2010-10-271-1/+1
* swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee2010-10-271-1/+1
* mesa: split up the image.c fileBrian Paul2010-10-234-4/+7
* swrast: Print out format on unexpected failure in _swrast_DrawPixels.Vinson Lee2010-10-201-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-1355-355/+355
* swrast: fix choose_depth_texture_level() to respect mipmap filtering stateBrian Paul2010-10-041-5/+10
* ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick2010-10-011-0/+3
* swrast: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* swrast: update comments for REMAINDER() macroBrian Paul2010-09-251-2/+5
* mesa: Remove EXT_convolution.Eric Anholt2010-09-233-217/+2
* mesa: Remove EXT_histogram.Eric Anholt2010-09-232-42/+33
* mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt2010-09-072-3/+6
* mesa: Fix many printf-like warnings.Eric Anholt2010-09-011-1/+1
* swrast: fix span color array pointer assignment for 32-bit/channel rendering[email protected]2010-08-101-0/+17
* swrast: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* swrast: Reduce header file inclusion in s_zoom.h.Vinson Lee2010-08-071-1/+2
* swrast: Fix header file inclusion in s_texfilter.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_texcombine.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_stencil.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_masking.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_logic.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_fragprog.h.Vinson Lee2010-08-072-1/+3
* swrast: Reduce header file inclusion in s_fog.h.Vinson Lee2010-08-071-1/+2
* swrast: Clean up header file inclusion in s_depth.h.Vinson Lee2010-08-071-1/+2
* swrast: Include missing header in s_context.h.Vinson Lee2010-08-071-0/+1
* swrast: Clean up header file inclusion in s_blend.h.Vinson Lee2010-08-071-1/+2
* swrast: Clean up header file inclusion in s_atifragshader.h.Vinson Lee2010-08-072-1/+3
* swrast: Clean up header file inclusion in s_alpha.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_aatriangle.h.Vinson Lee2010-08-061-1/+1
* swrast: Reduce header file inclusion in s_aaline.h.Vinson Lee2010-08-061-1/+1
* swrast: Remove unnecessary headers.Vinson Lee2010-07-316-6/+0
* mesa: Remove unnecessary headers.Vinson Lee2010-07-302-2/+0
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-105-6/+6
* mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-1/+1
* swrast: When reading from a 0-bits r,g,b channel, return 0 not 1.Eric Anholt2010-06-101-3/+11
* swrast: Remove unnecessary header.Vinson Lee2010-03-281-1/+0
* swrast: improve depth texture mipmap selectionBrian Paul2010-03-231-11/+30
* swrast: remove unused compute_coveragei() functionBrian Paul2010-03-171-82/+0
* Grammar and spelling fixesJeff Smith2010-03-121-1/+1
* windows: fix compilation errors and warningsKarl Schultz2010-03-101-1/+1
* swrast: Remove redundant test of the visual's accumulation buffer sizeIan Romanick2010-03-051-5/+1
* swrast: Adjust colors based on ReadBuffer visual, not context visualIan Romanick2010-03-051-9/+9
* swrast: Remove stray comment that mentions ctx->VisualIan Romanick2010-03-051-1/+0
* mesa: Eliminate index parameter to _mesa_feedback_vertexIan Romanick2010-03-031-1/+1