| Commit message (Expand) | Author | Age | Files | Lines |
* | move/improve comments, clean up code in a few places | Brian Paul | 2006-10-21 | 1 | -21/+16 |
* | fix another logic error in computing deferredTexture | Brian Paul | 2006-10-21 | 1 | -5/+9 |
* | For deferredTexture, need to check if the fragment program/shader writes | Brian Paul | 2006-10-21 | 1 | -6/+31 |
* | move interpolate_varying() call | Brian Paul | 2006-10-21 | 1 | -4/+2 |
* | Move interpolate_texcoords() and interpolate_varying() calls into shade_textu... | Brian Paul | 2006-10-21 | 1 | -21/+18 |
* | Consolidate some code into shade_texture_span(). | Brian Paul | 2006-10-19 | 1 | -84/+81 |
* | fixed Fixed/Int bug | Brian Paul | 2006-10-19 | 1 | -2/+2 |
* | remove temp code | Brian Paul | 2006-10-19 | 1 | -22/+15 |
* | fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion | Brian Paul | 2006-10-19 | 1 | -1/+4 |
* | added clamp_colors(), updated assertions | Brian Paul | 2006-10-18 | 1 | -21/+33 |
* | Don't pass x/y/width/height to ctx->Driver.Accum(). | Brian Paul | 2006-10-18 | 2 | -7/+11 |
* | Always convert colors to float before running a fragment shader/program. | Brian Paul | 2006-10-17 | 4 | -145/+61 |
* | fix fog color bug | Brian Paul | 2006-10-17 | 1 | -3/+18 |
* | Move struct atifs_machine into s_atifragshader.c | Brian Paul | 2006-10-17 | 2 | -43/+129 |
* | Seperate interpolate_colors() and interpolate_specular(). | Brian Paul | 2006-10-17 | 1 | -174/+192 |
* | apply_aa_coverage() for ubyte/ushort/float | Brian Paul | 2006-10-17 | 1 | -6/+32 |
* | Fix CHAN_BITS=32 issues. | Brian Paul | 2006-10-17 | 1 | -0/+7 |
* | cut and paste error: s/Width/Height/ | Brian Paul | 2006-10-14 | 1 | -1/+1 |
* | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | 2006-10-13 | 3 | -39/+13 |
* | In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of | Brian Paul | 2006-10-13 | 1 | -4/+2 |
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-13 | 3 | -3/+3 |
* | Revamp color table code. | Brian Paul | 2006-10-13 | 1 | -1/+7 |
* | adjust_colors() function replaces old _mesa_chan_to_float_span() function. | Brian Paul | 2006-10-12 | 1 | -26/+45 |
* | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 1 | -8/+10 |
* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 9 | -311/+369 |
* | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | 2006-10-11 | 4 | -24/+17 |
* | rewrite/simplify the fast_draw_pixels() function | Brian Paul | 2006-10-11 | 1 | -349/+221 |
* | use _mesa_convert_colors(), update some assertions | Brian Paul | 2006-10-11 | 1 | -102/+26 |
* | support for runtime renderbuffer depths | Brian Paul | 2006-10-11 | 1 | -24/+81 |
* | List of source (.c) files in each directory. | Brian Paul | 2006-10-11 | 1 | -0/+32 |
* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 2 | -19/+92 |
* | rewrite clear_rgba_buffer_with_masking() | Brian Paul | 2006-10-06 | 1 | -8/+27 |
* | deal with union/aliasing in convert_color_type() | Brian Paul | 2006-10-06 | 1 | -24/+40 |
* | rewrite of read_fast_rgba_pixels() | Brian Paul | 2006-10-06 | 1 | -51/+37 |
* | use _swrast_span_default_color() in the disabled code too | Brian Paul | 2006-10-04 | 1 | -13/+1 |
* | call _swrast_span_default_color() to simplify _swrast_Bitmap(), improved comm... | Brian Paul | 2006-10-04 | 1 | -18/+7 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 40 | -117/+116 |
* | more changes for runtime renderbuffer depths | Brian Paul | 2006-09-29 | 5 | -747/+706 |
* | Move mipmap generation functions, texture scaling functions into new | Brian Paul | 2006-09-29 | 1 | -0/+1 |
* | Initial work for supporting different renderbuffer color depths at runtime. | Brian Paul | 2006-09-25 | 10 | -495/+1028 |
* | Change logicop, blend, masking functions to use the colors/indexes in the | Brian Paul | 2006-09-24 | 9 | -37/+38 |
* | Roll the multi_write_rgba_span() code into _swrast_write_rgba_span(). | Brian Paul | 2006-09-24 | 1 | -159/+131 |
* | use span.array->rgba instead of local var in accum_return() | Brian Paul | 2006-09-24 | 1 | -15/+16 |
* | use span.arrays for color/indexes instead of a local var when doing masked cl... | Brian Paul | 2006-09-24 | 1 | -20/+26 |
* | Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array(). | Brian Paul | 2006-09-22 | 4 | -91/+36 |
* | Use _Enabled rather than _Active when checking for fragment shaders | Keith Whitwell | 2006-09-22 | 3 | -18/+18 |
* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 3 | -29/+29 |
* | check for n <= 1 in compute_min_mag_ranges(), bug 8320 | Brian Paul | 2006-09-18 | 1 | -3/+3 |
* | set lambda to zero for textured points (bug 8320) | Brian Paul | 2006-09-18 | 1 | -7/+11 |
* | updated comment | Brian Paul | 2006-09-13 | 1 | -1/+1 |