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* fixed bad zoomed.zStep assignment (bug 687811)Brian Paul2003-02-171-3/+3
* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-171-1/+106
* replace | with & (Laurent Desnogues)Brian Paul2003-02-061-4/+4
* move ltor computationBrian Paul2003-01-281-2/+2
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-263-181/+200
* optimize compute_coveragef (Evgeny Kotsuba)Brian Paul2003-01-251-18/+28
* improved solve_plane_chan() (Evgeny Kotsuba)Brian Paul2003-01-221-6/+10
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+251
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-81/+293
* fix an assertionBrian Paul2003-01-201-3/+3
* use COPY_CHAN4 macroBrian Paul2003-01-202-6/+7
* use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul2003-01-201-9/+9
* fix IBM CPP warning (Evgeny Kotsuba)Brian Paul2003-01-201-3/+6
* another fix for glDrawPixels + clippingBrian Paul2003-01-161-9/+21
* fix glDrawPixels hang when clippingBrian Paul2003-01-151-15/+30
* fragment program executionBrian Paul2003-01-142-0/+415
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-148-49/+70
* comment changesBrian Paul2002-12-182-5/+5
* properly handle very wide imagesBrian Paul2002-12-053-163/+213
* clean-ups, commentsBrian Paul2002-12-051-24/+36
* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
* fixed bad clear valueBrian Paul2002-11-261-3/+6
* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
* more clean-upsBrian Paul2002-11-151-25/+16
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-142-1011/+301
* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-132-108/+38
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
* remove some stray debug/abort codeBrian Paul2002-10-301-3/+1
* don't call abort()Brian Paul2002-10-302-14/+24
* s/printf/_mesa_printf/Brian Paul2002-10-301-17/+17
* s/BZERO/_mesa_bzero/Brian Paul2002-10-303-16/+17
* updated email addressesBrian Paul2002-10-293-7/+7
* Add casts to quiet compiler warnings.Karl Schultz2002-10-281-6/+6
* Header file clean-up:Brian Paul2002-10-2417-33/+35
* GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul2002-10-211-2/+50
* doxygen comments (Klaus Niederkrueger)Brian Paul2002-10-211-13/+26
* Add casts to quiet compiler warnings.Karl Schultz2002-10-184-13/+17
* fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)Brian Paul2002-10-181-1/+2
* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-172-27/+50
* init swrast->CurrentBufferBrian Paul2002-10-111-1/+6
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-115-67/+40
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-3/+3
* remove const storage class specifier for the decl of a var that isn'tKarl Schultz2002-10-041-2/+2
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-044-54/+58