| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove include of s_arbshader.h | Brian | 2006-12-14 | 1 | -1/+0 |
* | Retire old GLSL shader code. | Brian | 2006-12-13 | 2 | -162/+0 |
* | Checkpoint for GLSL compiler changes. | Brian | 2006-12-13 | 6 | -61/+76 |
* | list header files in sources files (Dan Nicholson) | Brian Paul | 2006-11-21 | 1 | -1/+34 |
* | Initial implementation work for CAL, RET, and BRA instructions for fragment | Brian Paul | 2006-11-16 | 1 | -0/+53 |
* | Make sure RENDER_FINISH is called on the zero pixel case. Reported by | Keith Whitwell | 2006-11-14 | 1 | -1/+1 |
* | always load frag prog state params for now (see comments) | Brian Paul | 2006-11-02 | 1 | -0/+5 |
* | Remove x/y/width/height parameters from Clear functions. | Brian Paul | 2006-11-01 | 2 | -14/+10 |
* | Write back gl_FragDepth to span->array->z. | Michal Krol | 2006-11-01 | 1 | -1/+10 |
* | Merge texmem-0-3-branch. | Keith Whitwell | 2006-11-01 | 1 | -5/+5 |
* | change DEBUG_FRAG conditions | Brian Paul | 2006-11-01 | 1 | -79/+82 |
* | fix some bugs in interpolate_specular() | Brian Paul | 2006-11-01 | 1 | -23/+29 |
* | make use of Parameters->StateFlags in _swrast_update_fragment_program() | Brian Paul | 2006-10-31 | 1 | -7/+4 |
* | We need to call _mesa_load_state_parameters() whenever a fragment program | Brian Paul | 2006-10-31 | 2 | -6/+15 |
* | In TEX instructions, use precomputed lambda only if using fragment.texcoord[k] | Brian Paul | 2006-10-31 | 1 | -34/+33 |
* | For TEX instructions use lambda=0. When sampling from texture unit K we | Brian Paul | 2006-10-31 | 1 | -44/+71 |
* | fix _mesa_problem() text | Brian Paul | 2006-10-30 | 1 | -2/+2 |
* | Added PROGRAM_CONSTANT to get_register_pointer(). | Brian Paul | 2006-10-28 | 1 | -0/+15 |
* | assorted clean-ups | Brian Paul | 2006-10-22 | 1 | -30/+24 |
* | don't save color/z if fragment is killed | Brian Paul | 2006-10-22 | 1 | -18/+20 |
* | minor tweaks good for about 12% faster execution | Brian Paul | 2006-10-22 | 1 | -66/+71 |
* | silence used var warnings | Brian Paul | 2006-10-22 | 1 | -1/+2 |
* | Color clamping fixes. | Brian Paul | 2006-10-22 | 2 | -6/+12 |
* | move/improve comments, clean up code in a few places | Brian Paul | 2006-10-21 | 1 | -21/+16 |
* | fix another logic error in computing deferredTexture | Brian Paul | 2006-10-21 | 1 | -5/+9 |
* | For deferredTexture, need to check if the fragment program/shader writes | Brian Paul | 2006-10-21 | 1 | -6/+31 |
* | move interpolate_varying() call | Brian Paul | 2006-10-21 | 1 | -4/+2 |
* | Move interpolate_texcoords() and interpolate_varying() calls into shade_textu... | Brian Paul | 2006-10-21 | 1 | -21/+18 |
* | Consolidate some code into shade_texture_span(). | Brian Paul | 2006-10-19 | 1 | -84/+81 |
* | fixed Fixed/Int bug | Brian Paul | 2006-10-19 | 1 | -2/+2 |
* | remove temp code | Brian Paul | 2006-10-19 | 1 | -22/+15 |
* | fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion | Brian Paul | 2006-10-19 | 1 | -1/+4 |
* | added clamp_colors(), updated assertions | Brian Paul | 2006-10-18 | 1 | -21/+33 |
* | Don't pass x/y/width/height to ctx->Driver.Accum(). | Brian Paul | 2006-10-18 | 2 | -7/+11 |
* | Always convert colors to float before running a fragment shader/program. | Brian Paul | 2006-10-17 | 4 | -145/+61 |
* | fix fog color bug | Brian Paul | 2006-10-17 | 1 | -3/+18 |
* | Move struct atifs_machine into s_atifragshader.c | Brian Paul | 2006-10-17 | 2 | -43/+129 |
* | Seperate interpolate_colors() and interpolate_specular(). | Brian Paul | 2006-10-17 | 1 | -174/+192 |
* | apply_aa_coverage() for ubyte/ushort/float | Brian Paul | 2006-10-17 | 1 | -6/+32 |
* | Fix CHAN_BITS=32 issues. | Brian Paul | 2006-10-17 | 1 | -0/+7 |
* | cut and paste error: s/Width/Height/ | Brian Paul | 2006-10-14 | 1 | -1/+1 |
* | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | 2006-10-13 | 3 | -39/+13 |
* | In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of | Brian Paul | 2006-10-13 | 1 | -4/+2 |
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-13 | 3 | -3/+3 |
* | Revamp color table code. | Brian Paul | 2006-10-13 | 1 | -1/+7 |
* | adjust_colors() function replaces old _mesa_chan_to_float_span() function. | Brian Paul | 2006-10-12 | 1 | -26/+45 |
* | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 1 | -8/+10 |
* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 9 | -311/+369 |
* | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | 2006-10-11 | 4 | -24/+17 |
* | rewrite/simplify the fast_draw_pixels() function | Brian Paul | 2006-10-11 | 1 | -349/+221 |