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swrast
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Author
Age
Files
Lines
*
Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.
Brian Paul
2001-04-17
1
-2
/
+32
*
added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ...
Brian Paul
2001-04-13
1
-1
/
+49
*
Moved FRAC macro out of mmath.h into s_texture.c since it's only used there
Brian Paul
2001-04-12
1
-12
/
+41
*
fixed some divide by zero conformance problems
Brian Paul
2001-04-10
2
-12
/
+26
*
Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk...
Brian Paul
2001-04-10
3
-32
/
+33
*
Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Keith Whitwell
2001-03-29
1
-27
/
+64
*
Removed DD_Z_NEVER.
Brian Paul
2001-03-29
5
-15
/
+15
*
adjustment to coverage sample positions
Brian Paul
2001-03-28
2
-35
/
+36
*
check for startX off the right edge of the window
Brian Paul
2001-03-28
1
-1
/
+7
*
simplify test for specific texture formats
Brian Paul
2001-03-28
1
-5
/
+6
*
More texture format updates. Drivers now need only plug an appropriate
Gareth Hughes
2001-03-28
3
-43
/
+42
*
added GL_ARB_texture_border_clamp
Brian Paul
2001-03-26
1
-17
/
+57
*
fixed Min/Max lod clamp bug
Brian Paul
2001-03-23
1
-3
/
+4
*
added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3
Brian Paul
2001-03-22
1
-3
/
+21
*
clean-up in _swrast_choose_triangle()
Brian Paul
2001-03-22
1
-68
/
+64
*
minor re-org in sample_depth_texture()
Brian Paul
2001-03-21
1
-9
/
+9
*
New files
Keith Whitwell
2001-03-19
2
-0
/
+555
*
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-19
17
-149
/
+502
*
Remove dead #define.
Keith Whitwell
2001-03-17
1
-2
/
+17
*
use IROUND() instead of (int) cast (Klaus Niederkrueger)
Brian Paul
2001-03-15
1
-27
/
+26
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
51
-352
/
+330
*
do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined
Brian Paul
2001-03-08
4
-11
/
+78
*
More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.
Brian Paul
2001-03-08
5
-21
/
+29
*
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-07
14
-71
/
+74
*
_MinMagThresh[] should be GLfloat
Brian Paul
2001-03-07
1
-2
/
+4
*
more clean-ups
Brian Paul
2001-03-03
1
-2
/
+2
*
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
26
-306
/
+301
*
optimized lambda calculation (Klaus Niederkrueger)
Brian Paul
2001-03-03
2
-203
/
+218
*
bilinear sampling of depth textures
Brian Paul
2001-02-26
1
-29
/
+251
*
Template work
Keith Whitwell
2001-02-24
1
-8
/
+1
*
another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacks
Brian Paul
2001-02-23
1
-6
/
+3
*
fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driver
Brian Paul
2001-02-23
1
-26
/
+29
*
improvements to regions_overlap() function
Brian Paul
2001-02-22
1
-13
/
+33
*
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Brian Paul
2001-02-20
5
-90
/
+120
*
Changed FetchTexel() function pointer arguments.
Brian Paul
2001-02-17
2
-21
/
+134
*
moved depth/index/stencil span packing into image.c
Brian Paul
2001-02-16
1
-324
/
+48
*
Fix state bitmasks for invalidating line,tri,point functions. (won't fix
Keith Whitwell
2001-02-16
1
-5
/
+14
*
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-16
9
-85
/
+143
*
minor scissor optimizations (Klaus Niederkrueger)
Brian Paul
2001-02-15
1
-20
/
+24
*
removed a misplaced _mesa_logicop_ci_span() call
Brian Paul
2001-02-14
1
-6
/
+2
*
fixed an assertion
Brian Paul
2001-02-13
1
-2
/
+3
*
fixed GL_SET bug
Brian Paul
2001-02-13
1
-4
/
+4
*
fixed RGB over/underflow bug for tiny triangles (bug 128969)
Brian Paul
2001-02-12
1
-43
/
+36
*
fixed bugs in _mesa_clear_depth_buffer(), bug #131366
Brian Paul
2001-02-08
1
-9
/
+11
*
added divide by zero checks
Brian Paul
2001-02-07
1
-9
/
+9
*
fixed divide by zero problem
Brian Paul
2001-02-07
1
-3
/
+7
*
check texture texel type before using optimized sampling functions
Brian Paul
2001-02-07
1
-8
/
+13
*
Overhaul of texture image handling.
Brian Paul
2001-02-06
3
-592
/
+301
*
fixed half pixel offset bug in aa point code
Brian Paul
2001-01-30
1
-4
/
+4
*
last segment of AA stippled lines wasn't drawn
Brian Paul
2001-01-29
1
-1
/
+6
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