| Commit message (Expand) | Author | Age | Files | Lines |
* | change includes (bug 4468) | Brian Paul | 2005-10-12 | 1 | -6/+3 |
* | Fix a number of point size attenuation problems. | Brian Paul | 2005-10-07 | 1 | -25/+42 |
* | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul | 2005-10-05 | 2 | -24/+24 |
* | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | 2005-10-05 | 4 | -19/+19 |
* | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul | 2005-10-04 | 3 | -14/+13 |
* | GL_EXT_packed_depth_stencil changes | Brian Paul | 2005-10-01 | 2 | -4/+6 |
* | fix an assertion | Brian Paul | 2005-10-01 | 1 | -1/+1 |
* | simplify the read_depth_stencil_pixels() function | Brian Paul | 2005-10-01 | 1 | -27/+14 |
* | implemented fallbacks for GL_EXT_packed_depth_stencil | Brian Paul | 2005-09-30 | 1 | -56/+216 |
* | minor improvements | Brian Paul | 2005-09-30 | 3 | -10/+10 |
* | added _swrast_get_row() | Brian Paul | 2005-09-30 | 2 | -0/+38 |
* | implement CopyPixels for GL_DEPTH_STENCIL_EXT | Brian Paul | 2005-09-29 | 1 | -15/+189 |
* | added _swrast_put_row() | Brian Paul | 2005-09-29 | 2 | -0/+39 |
* | Rewrite much of the pixel zoom code. | Brian Paul | 2005-09-29 | 5 | -410/+351 |
* | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | 2005-09-28 | 4 | -25/+243 |
* | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul | 2005-09-27 | 3 | -168/+38 |
* | glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed. | Brian Paul | 2005-09-26 | 1 | -2/+18 |
* | Committing in . | Jouk Jansen | 2005-09-23 | 1 | -1/+1 |
* | fix clipped glReadPixels bug | Brian Paul | 2005-09-23 | 1 | -0/+3 |
* | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul | 2005-09-22 | 1 | -1/+1 |
* | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul | 2005-09-22 | 3 | -27/+29 |
* | fix a debug message | Brian Paul | 2005-09-22 | 1 | -1/+1 |
* | changed a renderbuffer check | Brian Paul | 2005-09-22 | 1 | -2/+1 |
* | add missing scale factor in _swrast_read_depth_span_float() | Brian Paul | 2005-09-21 | 1 | -1/+1 |
* | Remove ACCUM_BITS. | Brian Paul | 2005-09-21 | 1 | -1/+1 |
* | replace GLdepth with GLuint and remove GLdepth | Brian Paul | 2005-09-21 | 9 | -32/+24 |
* | s/programss/programs/ | Brian Paul | 2005-09-20 | 1 | -1/+1 |
* | compute z[i] as GLuint | Brian Paul | 2005-09-20 | 1 | -2/+2 |
* | some improvements to _swrast_clear_depth_buffer() | Brian Paul | 2005-09-20 | 1 | -16/+13 |
* | remove unneeded sizeof(GLdepth) test | Brian Paul | 2005-09-20 | 1 | -2/+1 |
* | Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation | Brian Paul | 2005-09-20 | 2 | -7/+10 |
* | remove STENCIL_MAX | Brian Paul | 2005-09-20 | 1 | -4/+6 |
* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 4 | -14/+14 |
* | Fix potential segfault when trying to read pixels outside renderbuffer bounds. | Brian Paul | 2005-09-16 | 8 | -22/+69 |
* | remove unused _swrast_read_depth_span() | Brian Paul | 2005-09-16 | 1 | -44/+31 |
* | lots of little clean-ups, improvements | Brian Paul | 2005-09-16 | 1 | -63/+63 |
* | change some comments | Brian Paul | 2005-09-16 | 1 | -5/+4 |
* | pass mask=NULL to write all pixels in clear_ci_buffer_with_masking() | Brian Paul | 2005-09-16 | 1 | -9/+8 |
* | use mesa import wrappers, bug 4468 | Brian Paul | 2005-09-16 | 1 | -2/+2 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 7 | -128/+103 |
* | replace a couple macros with inlined functions | Brian Paul | 2005-09-16 | 1 | -60/+48 |
* | more GLuint->GLbitfield changes | Brian Paul | 2005-09-16 | 3 | -8/+8 |
* | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul | 2005-09-15 | 4 | -12/+12 |
* | Code clean-ups, reorg. | Brian Paul | 2005-09-15 | 1 | -184/+153 |
* | updated comments | Brian Paul | 2005-09-15 | 1 | -11/+9 |
* | Update includes post-splitting of s_texture.c | Brian Paul | 2005-09-15 | 8 | -9/+3 |
* | Split the s_texture.c file into two new files: | Brian Paul | 2005-09-15 | 5 | -1431/+1451 |
* | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul | 2005-09-13 | 1 | -1/+1 |
* | Clear either 8 or 16-bit stencil buffers. | Brian Paul | 2005-09-13 | 1 | -27/+66 |
* | fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI A... | Roland Scheidegger | 2005-09-09 | 1 | -5/+9 |