| Commit message (Expand) | Author | Age | Files | Lines |
* | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul | 2001-05-15 | 9 | -223/+294 |
* | minor clean-ups and more comments | Brian Paul | 2001-05-15 | 2 | -11/+38 |
* | New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with | Brian Paul | 2001-05-14 | 1 | -10/+11 |
* | New triangle rasterization code. Store per-span initial/step values in the | Brian Paul | 2001-05-14 | 3 | -1254/+1322 |
* | fixed scissor clear problem (Michael Saunders) | Brian Paul | 2001-05-11 | 1 | -4/+11 |
* | redo previous change in a more defensive way | Brian Paul | 2001-05-10 | 1 | -5/+7 |
* | added check for zero-length spans, avoids potential problems later | Brian Paul | 2001-05-10 | 1 | -1/+7 |
* | fixed some divide by zero problems found w/ conform | Brian Paul | 2001-05-10 | 3 | -13/+17 |
* | RGBA mode GL_NAND was wrong, fixed 16-bit GLchan support | Brian Paul | 2001-05-10 | 1 | -7/+144 |
* | missed a GLfixed->GLfloat fog change | Brian Paul | 2001-05-09 | 1 | -14/+13 |
* | don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exception | Brian Paul | 2001-05-09 | 1 | -2/+5 |
* | sample plane equations at fragment centers, not lower-left corner | Brian Paul | 2001-05-07 | 1 | -37/+41 |
* | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | 2001-05-03 | 14 | -185/+167 |
* | minor clean-ups and warning fixes | Brian Paul | 2001-05-03 | 1 | -6/+6 |
* | fixed two mistakes in texture combine code | Brian Paul | 2001-04-23 | 1 | -4/+5 |
* | Minor fixes for Win32 (Karl Schultz). | Brian Paul | 2001-04-20 | 2 | -4/+5 |
* | removed glext.h hacks | Brian Paul | 2001-04-19 | 1 | -19/+1 |
* | minor optimization to dot3 computation | Brian Paul | 2001-04-17 | 1 | -4/+3 |
* | Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues. | Brian Paul | 2001-04-17 | 1 | -2/+32 |
* | added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ... | Brian Paul | 2001-04-13 | 1 | -1/+49 |
* | Moved FRAC macro out of mmath.h into s_texture.c since it's only used there | Brian Paul | 2001-04-12 | 1 | -12/+41 |
* | fixed some divide by zero conformance problems | Brian Paul | 2001-04-10 | 2 | -12/+26 |
* | Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk... | Brian Paul | 2001-04-10 | 3 | -32/+33 |
* | Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. | Keith Whitwell | 2001-03-29 | 1 | -27/+64 |
* | Removed DD_Z_NEVER. | Brian Paul | 2001-03-29 | 5 | -15/+15 |
* | adjustment to coverage sample positions | Brian Paul | 2001-03-28 | 2 | -35/+36 |
* | check for startX off the right edge of the window | Brian Paul | 2001-03-28 | 1 | -1/+7 |
* | simplify test for specific texture formats | Brian Paul | 2001-03-28 | 1 | -5/+6 |
* | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes | 2001-03-28 | 3 | -43/+42 |
* | added GL_ARB_texture_border_clamp | Brian Paul | 2001-03-26 | 1 | -17/+57 |
* | fixed Min/Max lod clamp bug | Brian Paul | 2001-03-23 | 1 | -3/+4 |
* | added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3 | Brian Paul | 2001-03-22 | 1 | -3/+21 |
* | clean-up in _swrast_choose_triangle() | Brian Paul | 2001-03-22 | 1 | -68/+64 |
* | minor re-org in sample_depth_texture() | Brian Paul | 2001-03-21 | 1 | -9/+9 |
* | New files | Keith Whitwell | 2001-03-19 | 2 | -0/+555 |
* | Split driver struct into swrast/tnl/core components. | Keith Whitwell | 2001-03-19 | 17 | -149/+502 |
* | Remove dead #define. | Keith Whitwell | 2001-03-17 | 1 | -2/+17 |
* | use IROUND() instead of (int) cast (Klaus Niederkrueger) | Brian Paul | 2001-03-15 | 1 | -27/+26 |
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 51 | -352/+330 |
* | do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined | Brian Paul | 2001-03-08 | 4 | -11/+78 |
* | More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work. | Brian Paul | 2001-03-08 | 5 | -21/+29 |
* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul | 2001-03-07 | 14 | -71/+74 |
* | _MinMagThresh[] should be GLfloat | Brian Paul | 2001-03-07 | 1 | -2/+4 |
* | more clean-ups | Brian Paul | 2001-03-03 | 1 | -2/+2 |
* | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | 2001-03-03 | 26 | -306/+301 |
* | optimized lambda calculation (Klaus Niederkrueger) | Brian Paul | 2001-03-03 | 2 | -203/+218 |
* | bilinear sampling of depth textures | Brian Paul | 2001-02-26 | 1 | -29/+251 |
* | Template work | Keith Whitwell | 2001-02-24 | 1 | -8/+1 |
* | another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacks | Brian Paul | 2001-02-23 | 1 | -6/+3 |
* | fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driver | Brian Paul | 2001-02-23 | 1 | -26/+29 |