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* swrast: remove gl_renderbuffer::DataType check in DrawPixels()Brian Paul2012-01-271-5/+8
* swrast: remove gl_renderbuffer::DataType assertionsBrian Paul2012-01-273-3/+0
* swrast: make _swrast_get_values(), _swrast_get_row() staticBrian Paul2012-01-272-23/+12
* swrast: remove dstType param from _swrast_read_rgba_span()Brian Paul2012-01-273-7/+7
* swrast: remove unused _swrast_put_row()Brian Paul2012-01-272-40/+0
* swrast: Fix unsigned promotion in pointer arithmeticChad Versace2012-01-271-3/+3
* swrast: use BITFIELD64_BIT() macro to fix MSVC warningsBrian Paul2012-01-133-5/+5
* swrast: convert blit_linear() to Map/UnmapRenderbuffer()Brian Paul2012-01-091-25/+158
* swrast: fix Z testing of points/lines for 16-bit depth buffersBrian Paul2012-01-071-7/+29
* swrast: s/GLbitfield/GLbitfield64/ for sw_span::arrayAttribsBrian Paul2012-01-074-6/+8
* swrast: s/GLint/GLuint/ to silence MSVC signed/unsigned comparison warningBrian Paul2012-01-071-2/+2
* swrast: remove s_depthstencil.[ch] filesBrian Paul2012-01-062-830/+0
* swrast: remove calls to _swrast_update_depth/stencil_buffer()Brian Paul2012-01-061-23/+0
* swrast: Convert the glBlitFramebuffer(GL_NEAREST) path to MapRenderbuffer().Eric Anholt2012-01-061-39/+150
* swrast: Fix use of uninitialized value in rbmapping changes.Eric Anholt2012-01-061-1/+1
* swrast: Use the fast copypixels code to implement fast glBlitFramebuffer().Eric Anholt2012-01-063-139/+46
* swrast: Move the check for fast_copy_pixels() ability to caller.Eric Anholt2012-01-061-9/+5
* swrast: use memmove() instead of memcpy() in the SHIFT_ARRAY macroBrian Paul2012-01-051-1/+1
* swrast: Remove dead code in _swrast_clear_depth_buffer()Paul Berry2012-01-021-9/+0
* swrast: assert _swrast_map_teximage() x, y is multiple of block sizeBrian Paul2011-12-261-0/+3
* swrast: replace assertion with conditional in _swrast_map_teximage()Brian Paul2011-12-261-2/+6
* swrast: rewrite glDrawPixels(GL_DEPTH) with zoomBrian Paul2011-12-243-69/+28
* swrast: stop using _DepthBuffer in triangle codeBrian Paul2011-12-241-16/+11
* mesa: remove gl_renderbuffer::PutRowRGB()Brian Paul2011-12-244-175/+0
* swrast: stop using PutRowRGB() in triangle codeBrian Paul2011-12-241-10/+12
* swrast: refactor/rewrite fast_draw_rgba_pixels()Brian Paul2011-12-241-234/+167
* swrast: move swrast_render_start/finish() call in drawpixels codeBrian Paul2011-12-241-10/+24
* swrast: new fast_draw_depth_stencil() for glDrawPixels(GL_DEPTH_STENCIL)Brian Paul2011-12-241-16/+40
* swrast: remove the copy_depth_stencil_pixels() functionBrian Paul2011-12-241-178/+3
* swrast: stop using depth/stencil wrappers in CopyPixels codeBrian Paul2011-12-241-8/+21
* swrast: remove needless assignment in draw_depth_stencil_pixels()Brian Paul2011-12-241-1/+0
* swast: replace renderbuffer->GetPointer() with _swrast_pixel_address()Brian Paul2011-12-243-4/+4
* swrast: use _swrast_pixel_address() helper functionBrian Paul2011-12-243-32/+20
* swrast: rewrite stencil test codeBrian Paul2011-12-241-858/+259
* swrast: remove dead code in s_stencil.cBrian Paul2011-12-241-33/+0
* swrast: rewrite _swrast_read_stencil_span()Brian Paul2011-12-241-5/+26
* swrast: rewrite _swrast_read_depth_span_float()Brian Paul2011-12-241-25/+4
* mesa: rewrite _swrast_depth_bounds_test()Brian Paul2011-12-241-82/+21
* swrast: rewrite depth-testing codeBrian Paul2011-12-241-1019/+208
* swrast: stop using _swrast_get_values() in z/depth codeBrian Paul2011-12-241-6/+75
* swrast: stop using _swrast_get_values() in stencil codeBrian Paul2011-12-241-1/+30
* swrast: do fast_copy_pixels() with Map/UnmapRenderbuffer()Brian Paul2011-12-241-43/+89
* swrast: replace GetRow() call with _mesa_unpack_ubyte_stencil_row()Brian Paul2011-12-241-1/+5
* mesa: remove gl_renderbufer::PutMonoRow() and PutMonoValues()Brian Paul2011-12-244-822/+1
* swrast: rewrite color buffer clearing to use Map/UnmapRenderbuffer()Brian Paul2011-12-241-112/+113
* swrast: do depth/stencil clearing with Map/UnmapRenderbuffer()Brian Paul2011-12-245-140/+305
* swrast: Add a note about overlapping support for framebuffer blit.Eric Anholt2011-12-141-1/+9
* swrast: Don't do Z24S8 drawpixels fast-paths with Z32_X24S8 input data.Eric Anholt2011-12-141-2/+4
* swrast: add debug code to test combined depth/stencil buffersBrian Paul2011-12-131-7/+47
* mesa: move depth/stencil buffer validation to swrastBrian Paul2011-12-131-0/+23