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* swrast: rewrite glDrawPixels(GL_DEPTH) with zoomBrian Paul2011-12-243-69/+28
* swrast: stop using _DepthBuffer in triangle codeBrian Paul2011-12-241-16/+11
* mesa: remove gl_renderbuffer::PutRowRGB()Brian Paul2011-12-244-175/+0
* swrast: stop using PutRowRGB() in triangle codeBrian Paul2011-12-241-10/+12
* swrast: refactor/rewrite fast_draw_rgba_pixels()Brian Paul2011-12-241-234/+167
* swrast: move swrast_render_start/finish() call in drawpixels codeBrian Paul2011-12-241-10/+24
* swrast: new fast_draw_depth_stencil() for glDrawPixels(GL_DEPTH_STENCIL)Brian Paul2011-12-241-16/+40
* swrast: remove the copy_depth_stencil_pixels() functionBrian Paul2011-12-241-178/+3
* swrast: stop using depth/stencil wrappers in CopyPixels codeBrian Paul2011-12-241-8/+21
* swrast: remove needless assignment in draw_depth_stencil_pixels()Brian Paul2011-12-241-1/+0
* swast: replace renderbuffer->GetPointer() with _swrast_pixel_address()Brian Paul2011-12-243-4/+4
* swrast: use _swrast_pixel_address() helper functionBrian Paul2011-12-243-32/+20
* swrast: rewrite stencil test codeBrian Paul2011-12-241-858/+259
* swrast: remove dead code in s_stencil.cBrian Paul2011-12-241-33/+0
* swrast: rewrite _swrast_read_stencil_span()Brian Paul2011-12-241-5/+26
* swrast: rewrite _swrast_read_depth_span_float()Brian Paul2011-12-241-25/+4
* mesa: rewrite _swrast_depth_bounds_test()Brian Paul2011-12-241-82/+21
* swrast: rewrite depth-testing codeBrian Paul2011-12-241-1019/+208
* swrast: stop using _swrast_get_values() in z/depth codeBrian Paul2011-12-241-6/+75
* swrast: stop using _swrast_get_values() in stencil codeBrian Paul2011-12-241-1/+30
* swrast: do fast_copy_pixels() with Map/UnmapRenderbuffer()Brian Paul2011-12-241-43/+89
* swrast: replace GetRow() call with _mesa_unpack_ubyte_stencil_row()Brian Paul2011-12-241-1/+5
* mesa: remove gl_renderbufer::PutMonoRow() and PutMonoValues()Brian Paul2011-12-244-822/+1
* swrast: rewrite color buffer clearing to use Map/UnmapRenderbuffer()Brian Paul2011-12-241-112/+113
* swrast: do depth/stencil clearing with Map/UnmapRenderbuffer()Brian Paul2011-12-245-140/+305
* swrast: Add a note about overlapping support for framebuffer blit.Eric Anholt2011-12-141-1/+9
* swrast: Don't do Z24S8 drawpixels fast-paths with Z32_X24S8 input data.Eric Anholt2011-12-141-2/+4
* swrast: add debug code to test combined depth/stencil buffersBrian Paul2011-12-131-7/+47
* mesa: move depth/stencil buffer validation to swrastBrian Paul2011-12-131-0/+23
* swrast: update depth/stencil wrapper sizesBrian Paul2011-12-131-2/+6
* swrast: add new s_depthstencil.[ch] filesBrian Paul2011-12-132-0/+1072
* swrast: add missing state validation calls for Blit, ClearBrian Paul2011-12-132-0/+6
* mesa: fix possible precision issues in pack/unpack/fetch functionsMarek Olšák2011-12-121-2/+2
* swrast: use malloc instead of MAX_WIDTH arrays in glCopyPixels, zoom codeBrian Paul2011-12-082-2/+18
* swrast: remove core renderbuffer functions from s_renderbuffer.[ch]Brian Paul2011-12-082-267/+49
* swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch]Brian Paul2011-12-082-0/+2318
* swrast: remove dead accum buffer context fieldsBrian Paul2011-12-082-10/+1
* mesa: remove dead swrast and state tracker accum buffer codeBrian Paul2011-12-083-639/+0
* mesa: rewrite accum buffer supportBrian Paul2011-12-081-3/+2
* swrast: Add depth cube map support.Anuj Phogat2011-12-051-4/+14
* mesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88Brian Paul2011-12-022-8/+8
* mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88Brian Paul2011-12-022-8/+8
* mesa: fix unpacking of RG88_REV texelsBrian Paul2011-12-021-3/+3
* mesa: add support for GL_OES_compressed_ETC1_RGB8_textureChia-I Wu2011-12-021-0/+8
* swrast: use STATIC_ASSERT to make sure texfetch table isn't missing entriesBrian Paul2011-11-301-1/+2
* swrast: Fix some static analysis warningsChad Versace2011-11-291-0/+9
* swrast: add missing texfetch table entry for MESA_FORMAT_ARGB2101010_UINTBrian Paul2011-11-281-0/+7
* mesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REVChia-I Wu2011-11-272-0/+62
* swrast: fix unmatched span->array->ChanTypeYuanhan Liu2011-11-211-0/+4
* swrast: simplify the prototype of function texture_combineYuanhan Liu2011-11-211-10/+9