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* Merge commit 'origin/master' into gallium-0.2Brian Paul2008-10-101-0/+1
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| * mesa: include needed headerBrian Paul2008-10-101-0/+1
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* | Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-10-103-15/+15
|\| | | | | | | | | | | | | Conflicts: src/mesa/glapi/descrip.mms src/mesa/shader/grammar/descrip.mms
| * mesa: pass 'mask', not NULL to renderbuffer->Put functionsBrian Paul2008-10-071-10/+10
| | | | | | | | Fixes bug 17800.
| * mesa: adjust texcoords for swrast sprite points.Brian Paul2008-10-061-2/+2
| | | | | | | | Fixes glean pointSprite test w/ software rendering
| * Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-3/+3
| | | | | | | | | | | | | | The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code.
* | swrast: remove dead file not present in masterKeith Whitwell2008-09-211-36/+0
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* | swrast: remove merge droppingsKeith Whitwell2008-09-211-4/+0
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* | Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-2134-56/+44
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: include/GLES/egl.h include/GLES/egltypes.h src/egl/main/eglconfig.c src/egl/main/eglconfig.h src/glu/sgi/libnurbs/interface/bezierEval.h src/glu/sgi/libnurbs/interface/bezierPatch.h src/glu/sgi/libnurbs/interface/bezierPatchMesh.h src/glu/sgi/libnurbs/internals/dataTransform.h src/glu/sgi/libnurbs/internals/displaymode.h src/glu/sgi/libnurbs/internals/sorter.h src/glu/sgi/libnurbs/nurbtess/definitions.h src/glu/sgi/libnurbs/nurbtess/directedLine.h src/glu/sgi/libnurbs/nurbtess/gridWrap.h src/glu/sgi/libnurbs/nurbtess/monoChain.h src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h src/glu/sgi/libnurbs/nurbtess/partitionX.h src/glu/sgi/libnurbs/nurbtess/partitionY.h src/glu/sgi/libnurbs/nurbtess/polyDBG.h src/glu/sgi/libnurbs/nurbtess/polyUtil.h src/glu/sgi/libnurbs/nurbtess/primitiveStream.h src/glu/sgi/libnurbs/nurbtess/quicksort.h src/glu/sgi/libnurbs/nurbtess/rectBlock.h src/glu/sgi/libnurbs/nurbtess/sampleComp.h src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h src/glu/sgi/libnurbs/nurbtess/sampledLine.h src/glu/sgi/libnurbs/nurbtess/searchTree.h src/glu/sgi/libnurbs/nurbtess/zlassert.h src/glu/sgi/libutil/error.c src/glu/sgi/libutil/glue.c src/glu/sgi/libutil/gluint.h src/glu/sgi/libutil/project.c src/glu/sgi/libutil/registry.c src/glx/x11/Makefile src/glx/x11/glxclient.h src/glx/x11/glxext.c src/mesa/drivers/dri/ffb/ffb_dd.h src/mesa/drivers/dri/ffb/ffb_points.h src/mesa/drivers/dri/gamma/gamma_context.h src/mesa/drivers/dri/gamma/gamma_macros.h src/mesa/drivers/dri/i810/i810context.h src/mesa/drivers/dri/r128/r128_dd.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/tdfx/tdfx_dd.h src/mesa/drivers/x11/xm_buffer.c src/mesa/glapi/glapi.c src/mesa/main/dispatch.c src/mesa/main/state.c src/mesa/main/texstate.c src/mesa/shader/arbprogparse.c src/mesa/shader/arbprogram.c src/mesa/shader/nvfragparse.c src/mesa/shader/nvprogram.c src/mesa/shader/shader_api.c src/mesa/sources src/mesa/swrast/s_aaline.c src/mesa/swrast/s_aaline.h src/mesa/swrast/s_aatriangle.h src/mesa/swrast/s_accum.c src/mesa/swrast/s_alpha.h src/mesa/swrast/s_bitmap.c src/mesa/swrast/s_blend.h src/mesa/swrast/s_context.c src/mesa/swrast/s_copypix.c src/mesa/swrast/s_depth.c src/mesa/swrast/s_depth.h src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_drawpix.h src/mesa/swrast/s_feedback.c src/mesa/swrast/s_feedback.h src/mesa/swrast/s_fog.h src/mesa/swrast/s_lines.h src/mesa/swrast/s_logic.h src/mesa/swrast/s_masking.h src/mesa/swrast/s_points.c src/mesa/swrast/s_points.h src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast/s_span.h src/mesa/swrast/s_stencil.h src/mesa/swrast/s_texcombine.c src/mesa/swrast/s_texcombine.h src/mesa/swrast/s_texfilter.c src/mesa/swrast/s_texfilter.h src/mesa/swrast/s_texstore.c src/mesa/swrast/s_triangle.c src/mesa/swrast/s_triangle.h src/mesa/swrast/s_zoom.h src/mesa/swrast_setup/ss_context.c src/mesa/swrast_setup/ss_triangle.h src/mesa/tnl/t_draw.c src/mesa/tnl/t_vb_light.c src/mesa/tnl/t_vertex_generic.c src/mesa/tnl/t_vertex_sse.c src/mesa/tnl/t_vp_build.h src/mesa/tnl/tnl.h src/mesa/x86/common_x86.c
| * mesa: remove unneeded s_drawpix.h headerBrian2008-09-182-36/+0
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| * mesa: fix asst path/include mistakes in prev commitsChris Rankin2008-09-181-1/+1
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| * mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-1847-168/+152
| | | | | | | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
* | Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-09-181-0/+2
|\| | | | | | | | | | | | | Conflicts: progs/trivial/Makefile src/mesa/glapi/glthread.c
| * mesa: return after _mesa_problem() callsGuillaume Melquiond2008-09-131-0/+2
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* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-1147-132/+135
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
| * mesa: Prefix main includes with dir to avoid conflicts.José Fonseca2008-07-2447-131/+131
| | | | | | | | | | Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h
| * mesa: fix issues around multisample enableRoland Scheidegger2008-07-021-1/+1
| | | | | | | | | | multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer.
| * mesa: refactor: move pixel map/scale/bias code into image.cBrian Paul2008-06-091-1/+1
| | | | | | | | pixel.c is just the API-related code now.
| * Consolidate texture fetch code and use partial derivatives when possible.Brian Paul2008-05-141-1/+1
| | | | | | | | picked from master
| * mesa: sync up swrast/s_fragprog.c with masterBrian Paul2008-05-141-16/+22
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| * gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/Brian Paul2008-04-251-1/+1
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| * Refactor PBO validate/map code.Brian2008-03-213-10/+5
| | | | | | | | | | | | We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master.
| * add a number of PBO validate/map/unmap functionsBrian Paul2008-03-213-74/+18
| | | | | | | | | | Helper functions for (some) drivers, including swrast. cherry-picked from Mesa/master
| * Remove files of unsupported build systems.José Fonseca2008-02-251-80/+0
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| * Rename 'mms-config.' to 'mms.config'.Michal Krol2007-10-291-1/+1
| | | | | | | | | | It looks like Windows does not like filenames ending with a dot, in effect renaming it to 'mms-config'.
| * Re-implement GLSL texture sampler variables.Brian2007-10-261-0/+2
| | | | | | | | | | | | | | | | | | | | GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime.
| * Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-244-52/+69
| | | | | | | | Contains the normalized fragment position within a point sprite.
| * check for null swrast (pipe work-around)Brian2007-08-161-0/+3
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* | mesa: fix float blend bugMark Anderson2008-08-201-3/+4
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* | mesa: fix a swrast state validation bugBrian Paul2008-08-131-1/+9
| | | | | | | | Fixes progs/glsl/points.c
* | mesa: added comment about gl_PointCoordBrian Paul2008-08-111-0/+1
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* | added null texObj ptr check (bug 15567)Brian Paul2008-07-081-12/+16
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* | mesa: fix issues around multisample enableRoland Scheidegger2008-07-021-1/+1
| | | | | | | | | | multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer.
* | mesa: tweak mipmap level selection for cube mapsBrian Paul2008-06-191-1/+15
| | | | | | | | | | | | | | This is just a hack. After we convert the 3D texcoord into a face plus 2D texcoord we need to recompute the partial derivatives and mipmap LOD. But we don't have the info to do that. Adjusting the original mipmap level by -1 seems to give somewhat better results than before though.
* | mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-163-10/+20
| | | | | | | | Fixes stack overflow on Windows.
* | Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-142-6/+9
| | | | | | | | | | | | | | | | | | | | Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch
* | swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie2008-05-091-5/+5
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* | mesa: Call RENDER_FINISH on the zero pixel case.Xiang, Haihao2008-05-081-1/+3
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* | glcore: drop outdated sources files intented for xorgGeorge Sapountzis2008-04-231-65/+0
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* | fix multi-draw buffer regressionBrian2008-04-141-2/+1
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* | Refactor PBO validate/map code.Brian2008-03-213-12/+7
| | | | | | | | We always need to do PBO validation, so do that in core Mesa before calling driver routine.
* | add a number of PBO validate/map/unmap functionsBrian2008-03-213-79/+19
| | | | | | | | Helper functions for (some) drivers, including swrast.
* | mesa: The span array is only populated in single-pixelXiang, Haihao2008-03-201-2/+4
| | | | | | | | point drawing function.
* | fix botched test for clearing color buffers (should fix depth peeling ↵Brian2008-03-091-3/+4
| | | | | | | | regression)
* | Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian2008-01-223-7/+13
| | | | | | | | | | Set _ColorDrawBuffers[0] = NULL if no renderbuffers enabled. Check that _ColorDrawBuffers[0] is non-null before dereferencing in a few places.
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-0610-148/+104
| | | | | | | | | | | | | | | | | | | | | | These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
* | check if span length > 0 before calling _swrast_write_rgba_span()Brian2008-01-051-5/+7
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* | Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths.Eric Anholt2007-12-182-9/+10
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* | fix polygon cull regressionBrian2007-12-141-7/+3
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* | fix span->facing computation and gl_FrontFacing initializationBrian2007-12-042-6/+5
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