Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Clean-up of parser error handling/reporting. | Brian Paul | 2003-03-14 | 3 | -20/+57 |
| | | | | Basic fragment program texture instructions are limping along. | ||||
* | include macros.h | Brian Paul | 2003-03-14 | 1 | -1/+2 |
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* | fix GLchan=GLfloat problems | Brian Paul | 2003-03-04 | 2 | -18/+36 |
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* | added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof) | Brian Paul | 2003-03-04 | 3 | -8/+7 |
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* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 16 | -59/+34 |
| | | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | ||||
* | minor typo | Brian Paul | 2003-02-28 | 1 | -2/+2 |
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* | fix GLchan==GLfloat bug in solve_plane_chan (bug 694546) | Brian Paul | 2003-02-28 | 1 | -6/+10 |
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* | fix a cast (bug 694546) | Brian Paul | 2003-02-27 | 1 | -4/+4 |
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* | fix compilation warnings on Windows | Karl Schultz | 2003-02-27 | 1 | -22/+22 |
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* | fix float color interpolation (bug 694461) | Brian Paul | 2003-02-27 | 1 | -14/+25 |
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* | pass the instruction to store_vector4(). implement KIL. | Brian Paul | 2003-02-25 | 1 | -151/+116 |
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* | casts to silence g++ warnings | Brian Paul | 2003-02-25 | 3 | -10/+11 |
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* | Move span stuff from swrast.h to s_context.h (it's private). | Brian Paul | 2003-02-23 | 10 | -359/+798 |
| | | | | | Implemented remaining fragment program instructions. Initial changes to implement fragment program texture sampling. | ||||
* | use IROUND to convert depth values from float to int (bug 690728) | Brian Paul | 2003-02-21 | 2 | -7/+7 |
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* | fix zoom/clipping bug 689964 | Brian Paul | 2003-02-21 | 1 | -1/+6 |
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* | fixed bad zoomed.zStep assignment (bug 687811) | Brian Paul | 2003-02-17 | 1 | -3/+3 |
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* | Implement parsing of texture instructions and prototype execution. | Brian Paul | 2003-02-17 | 1 | -1/+106 |
| | | | | Misc parser clean-ups. | ||||
* | replace | with & (Laurent Desnogues) | Brian Paul | 2003-02-06 | 1 | -4/+4 |
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* | move ltor computation | Brian Paul | 2003-01-28 | 1 | -2/+2 |
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* | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | 2003-01-26 | 3 | -181/+200 |
| | | | | Clean-up and optimize _swrast_texture_table_lookup(). | ||||
* | optimize compute_coveragef (Evgeny Kotsuba) | Brian Paul | 2003-01-25 | 1 | -18/+28 |
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* | improved solve_plane_chan() (Evgeny Kotsuba) | Brian Paul | 2003-01-22 | 1 | -6/+10 |
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* | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | 2003-01-21 | 1 | -1/+251 |
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* | GL_ATI_texture_env_combine3 extension | Brian Paul | 2003-01-21 | 1 | -81/+293 |
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* | fix an assertion | Brian Paul | 2003-01-20 | 1 | -3/+3 |
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* | use COPY_CHAN4 macro | Brian Paul | 2003-01-20 | 2 | -6/+7 |
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* | use R/G/B/ACOMP indexes (Evgeny Kotsuba) | Brian Paul | 2003-01-20 | 1 | -9/+9 |
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* | fix IBM CPP warning (Evgeny Kotsuba) | Brian Paul | 2003-01-20 | 1 | -3/+6 |
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* | another fix for glDrawPixels + clipping | Brian Paul | 2003-01-16 | 1 | -9/+21 |
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* | fix glDrawPixels hang when clipping | Brian Paul | 2003-01-15 | 1 | -15/+30 |
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* | fragment program execution | Brian Paul | 2003-01-14 | 2 | -0/+415 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 8 | -49/+70 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | comment changes | Brian Paul | 2002-12-18 | 2 | -5/+5 |
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* | properly handle very wide images | Brian Paul | 2002-12-05 | 3 | -163/+213 |
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* | clean-ups, comments | Brian Paul | 2002-12-05 | 1 | -24/+36 |
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* | mask is always non-null in write_rgba_pixels and write_monorgba_pixels | Brian Paul | 2002-11-28 | 1 | -15/+13 |
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* | added missing call to _mesa_write_mono_alpha_span() | Brian Paul | 2002-11-26 | 1 | -3/+7 |
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* | fixed bad clear value | Brian Paul | 2002-11-26 | 1 | -3/+6 |
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* | set default texcoords for glBitmap/glDrawPixels | Brian Paul | 2002-11-25 | 2 | -4/+10 |
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* | more clean-ups | Brian Paul | 2002-11-15 | 1 | -25/+16 |
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* | Overhaul of line drawing template code. Make better use of sw_span mechanism. | Brian Paul | 2002-11-14 | 2 | -1011/+301 |
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* | template code for span functions for flat, memory-based frame buffers | Brian Paul | 2002-11-13 | 1 | -0/+366 |
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* | moved function declaration into the template, define the NAME to specify the ↵ | Brian Paul | 2002-11-13 | 2 | -108/+38 |
| | | | | function names | ||||
* | added comments about NULL mask parameter to span-write functions | Brian Paul | 2002-11-13 | 1 | -2/+8 |
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* | optimized color buffer clear fallback (use mono-color span functions | Brian Paul | 2002-11-13 | 1 | -28/+11 |
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* | apply scale factor before clapping for DOT3 | Brian Paul | 2002-11-12 | 1 | -5/+6 |
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* | fix float->int Z calculation in _mesa_span_default_z() | Brian Paul | 2002-11-09 | 1 | -5/+5 |
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* | fix one-bit error in float->int Z calculation | Brian Paul | 2002-11-09 | 2 | -10/+11 |
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* | remove some stray debug/abort code | Brian Paul | 2002-10-30 | 1 | -3/+1 |
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* | don't call abort() | Brian Paul | 2002-10-30 | 2 | -14/+24 |
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