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path: root/src/mesa/swrast
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* Clean-up of parser error handling/reporting.Brian Paul2003-03-143-20/+57
* include macros.hBrian Paul2003-03-141-1/+2
* fix GLchan=GLfloat problemsBrian Paul2003-03-042-18/+36
* added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul2003-03-043-8/+7
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-0116-59/+34
* minor typoBrian Paul2003-02-281-2/+2
* fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul2003-02-281-6/+10
* fix a cast (bug 694546)Brian Paul2003-02-271-4/+4
* fix compilation warnings on WindowsKarl Schultz2003-02-271-22/+22
* fix float color interpolation (bug 694461)Brian Paul2003-02-271-14/+25
* pass the instruction to store_vector4(). implement KIL.Brian Paul2003-02-251-151/+116
* casts to silence g++ warningsBrian Paul2003-02-253-10/+11
* Move span stuff from swrast.h to s_context.h (it's private).Brian Paul2003-02-2310-359/+798
* use IROUND to convert depth values from float to int (bug 690728)Brian Paul2003-02-212-7/+7
* fix zoom/clipping bug 689964Brian Paul2003-02-211-1/+6
* fixed bad zoomed.zStep assignment (bug 687811)Brian Paul2003-02-171-3/+3
* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-171-1/+106
* replace | with & (Laurent Desnogues)Brian Paul2003-02-061-4/+4
* move ltor computationBrian Paul2003-01-281-2/+2
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-263-181/+200
* optimize compute_coveragef (Evgeny Kotsuba)Brian Paul2003-01-251-18/+28
* improved solve_plane_chan() (Evgeny Kotsuba)Brian Paul2003-01-221-6/+10
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+251
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-81/+293
* fix an assertionBrian Paul2003-01-201-3/+3
* use COPY_CHAN4 macroBrian Paul2003-01-202-6/+7
* use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul2003-01-201-9/+9
* fix IBM CPP warning (Evgeny Kotsuba)Brian Paul2003-01-201-3/+6
* another fix for glDrawPixels + clippingBrian Paul2003-01-161-9/+21
* fix glDrawPixels hang when clippingBrian Paul2003-01-151-15/+30
* fragment program executionBrian Paul2003-01-142-0/+415
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-148-49/+70
* comment changesBrian Paul2002-12-182-5/+5
* properly handle very wide imagesBrian Paul2002-12-053-163/+213
* clean-ups, commentsBrian Paul2002-12-051-24/+36
* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
* fixed bad clear valueBrian Paul2002-11-261-3/+6
* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
* more clean-upsBrian Paul2002-11-151-25/+16
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-142-1011/+301
* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-132-108/+38
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
* remove some stray debug/abort codeBrian Paul2002-10-301-3/+1
* don't call abort()Brian Paul2002-10-302-14/+24