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* updates from JoukBrian Paul2005-01-031-2/+3
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* Use Point._Size in calculationKeith Whitwell2004-12-291-1/+1
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* use clamped Line._Width in calculationsKeith Whitwell2004-12-292-7/+7
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* Implement software ATI_fragment_shaderDave Airlie2004-12-195-1/+672
| | | | no error detection, slow, may not be 100% correct but a good start
* Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul2004-12-1810-372/+118
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* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-181-5/+22
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* fix typos in texcoord setup - fixes perspective correction bugBrian Paul2004-12-161-7/+7
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* don't divide texcoords by q if using a fragment programBrian Paul2004-12-161-8/+19
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* fixes for fragment programsBrian Paul2004-12-151-3/+7
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* init span.w, dwdx, dwdy in case we're running a fragment programBrian Paul2004-12-151-3/+7
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* tweaks to the LIT instructionsBrian Paul2004-12-151-5/+7
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* silence warningBrian Paul2004-12-031-1/+1
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* Fix some warningsAlan Hourihane2004-12-023-9/+2
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* new comments and assertionsBrian Paul2004-11-274-2/+7
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* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-1/+1
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-103-41/+41
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* use the new _mesa_clip_readpixels() routineBrian Paul2004-11-091-34/+37
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* Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul2004-11-092-53/+1
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* don't use ctx->Pack, use the function argumentBrian Paul2004-11-091-13/+12
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* fix convolution regression from revision 1.48 to 1.49Brian Paul2004-11-011-3/+2
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* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-311-0/+16
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* PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul2004-10-311-1/+17
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* Removed _swrast_validate_pbo_access().Brian Paul2004-10-312-27/+0
| | | | In x11 driver, map/unmap PBO as needed in DrawPixels functions.
* Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul2004-10-313-22/+83
| | | | | work with real, hardware-based PBOs in the future by mapping/unmapping the PBO buffer as needed.
* minor fixes from J.P. DelportBrian Paul2004-10-231-0/+1
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* Fix minor fog / fragment program state bug.Brian Paul2004-10-134-26/+29
| | | | Don't add diffuse and specular colors when using fragment program.
* *** empty log message ***Karl Schultz2004-10-061-0/+15
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* added support for GL_ARB_draw_buffersBrian Paul2004-10-026-20/+34
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* set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul2004-09-301-11/+11
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* Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz2004-09-281-2/+2
| | | | | devices. In draw_index_pixels(), use the correct variables for the span Y and span end values.
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-242-1/+28
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* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-131-3/+1
| | | | Define 2.0 point-sprite related tokens in glheader.h (temporary).
* tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul2004-09-131-22/+13
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* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-1/+7
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* More updates for Doxygen.Brian Paul2004-09-101-0/+11
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-257-2/+41
| | | | 1015696)
* work around a param bug (Adam Jackson)Brian Paul2004-08-251-1/+1
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* Update Visual Studio Project file for src tree updates.Karl Schultz2004-08-141-2/+6
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* added a few more debug printfs (disabled)Brian Paul2004-08-101-0/+14
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* consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul2004-07-261-26/+32
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* added cast to fix AIX color interpolation problem (bug 983144)Brian Paul2004-07-051-14/+14
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* fix HP occlusion testing when using generic span pathBrian Paul2004-06-243-8/+12
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* fix capitalization, new comments, etcBrian Paul2004-06-241-26/+56
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* Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul2004-06-231-20/+32
| | | | Removed some unneeded lines, other minor clean-ups.
* store's to RC/HC didn't work (bug 976287)Brian Paul2004-06-201-0/+4
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* just a commentBrian Paul2004-06-111-0/+5
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* fix minor typo in commentBrian Paul2004-06-111-1/+1
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* fix stencil index bug (#964704)Brian Paul2004-06-021-4/+3
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* Check for NULL texture object when choosing texture sampler. Fixes segfault ↵Brian Paul2004-06-022-93/+107
| | | | when fragment program references an incomplete texture
* only use simple_z_textured_triangle if depthBits <= 16Brian Paul2004-05-251-1/+3
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