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| | | * | | | | | | Refactor PBO validate/map code.Brian2008-03-213-10/+5
| | | * | | | | | | add a number of PBO validate/map/unmap functionsBrian Paul2008-03-213-74/+18
| | | * | | | | | | Remove files of unsupported build systems.José Fonseca2008-02-251-80/+0
| | | * | | | | | | Rename 'mms-config.' to 'mms.config'.Michal Krol2007-10-291-1/+1
| | | * | | | | | | Re-implement GLSL texture sampler variables.Brian2007-10-261-0/+2
| | | * | | | | | | Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-244-52/+69
| | | * | | | | | | check for null swrast (pipe work-around)Brian2007-08-161-0/+3
* | | | | | | | | | swrast: use ASSIGN_4V() macroBrian Paul2009-02-091-4/+2
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* | | | | | | | | swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0)Brian Paul2009-02-061-2/+4
* | | | | | | | | swrast: add minor commentsBrian Paul2009-02-041-0/+4
* | | | | | | | | mesa: move code after decls. Fixes Window build failure.Brian Paul2009-02-021-3/+3
* | | | | | | | | swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul2009-01-3010-63/+61
* | | | | | | | | swrast: replace macro with inline functionBrian Paul2009-01-303-4/+17
* | | | | | | | | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul2009-01-281-98/+1
* | | | | | | | | mesa: implement texture swizzling in swrastBrian Paul2009-01-283-8/+72
* | | | | | | | | mesa: if texObj is NULL in fetch_texel_*(), return black.Brian Paul2009-01-281-20/+32
* | | | | | | | | swrast: updates for GL_NV_texture_env_combine4Brian Paul2009-01-232-17/+117
* | | | | | | | | Track two sets of back-face stencil stateIan Romanick2009-01-231-2/+4
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* | | | | | | | swrast: fix redundant texture application in affine_textured_triangle().Brian Paul2009-01-211-1/+9
* | | | | | | | mesa: silence uninitialized var warningsBrian Paul2009-01-202-0/+6
* | | | | | | | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-071-1/+1
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* | | | | | | mesa: assorted clean-ups, updated comments, etc.Brian2008-12-051-155/+137
* | | | | | | mesa: replace large macros with inline functionsBrian2008-12-051-386/+338
* | | | | | | mesa: add missing break statementsBrian Paul2008-11-281-0/+2
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* | | | | | mesa: include needed headerBrian Paul2008-10-101-0/+1
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* | | | | mesa: pass 'mask', not NULL to renderbuffer->Put functionsBrian Paul2008-10-071-10/+10
* | | | | mesa: adjust texcoords for swrast sprite points.Brian Paul2008-10-061-2/+2
* | | | | Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-3/+3
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* | | | mesa: remove unneeded s_drawpix.h headerBrian2008-09-182-36/+0
* | | | mesa: fix asst path/include mistakes in prev commitsChris Rankin2008-09-181-1/+1
* | | | mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-1847-168/+152
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* | | mesa: return after _mesa_problem() callsGuillaume Melquiond2008-09-131-0/+2
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* | mesa: fix float blend bugMark Anderson2008-08-201-3/+4
* | mesa: fix a swrast state validation bugBrian Paul2008-08-131-1/+9
* | mesa: added comment about gl_PointCoordBrian Paul2008-08-111-0/+1
* | added null texObj ptr check (bug 15567)Brian Paul2008-07-081-12/+16
* | mesa: fix issues around multisample enableRoland Scheidegger2008-07-021-1/+1
* | mesa: tweak mipmap level selection for cube mapsBrian Paul2008-06-191-1/+15
* | mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-163-10/+20
* | Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-142-6/+9
* | swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie2008-05-091-5/+5
* | mesa: Call RENDER_FINISH on the zero pixel case.Xiang, Haihao2008-05-081-1/+3
* | glcore: drop outdated sources files intented for xorgGeorge Sapountzis2008-04-231-65/+0
* | fix multi-draw buffer regressionBrian2008-04-141-2/+1
* | Refactor PBO validate/map code.Brian2008-03-213-12/+7
* | add a number of PBO validate/map/unmap functionsBrian2008-03-213-79/+19
* | mesa: The span array is only populated in single-pixelXiang, Haihao2008-03-201-2/+4
* | fix botched test for clearing color buffers (should fix depth peeling regress...Brian2008-03-091-3/+4
* | Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian2008-01-223-7/+13
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-0610-148/+104