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* swrast: allocate swrast_texture_image::ImageSlices array if neededBrian Paul2014-04-241-0/+10
* swrast: Add glBlitFramebuffer to commands affected by conditional renderingAnuj Phogat2014-04-171-0/+8
* swrast: use macros to initialize texfetch_funcs[] tableBrian Paul2014-04-111-937/+172
* swrast: fix more fetch_texel function namesBrian Paul2014-04-112-37/+37
* swrast: Add support for fetching from MESA_FORMAT_R10G10B10A2_UNORMChris Forbes2014-04-102-3/+16
* swrast: reindent s_texfetch_temp.h, remove trailing whitespaceBrian Paul2014-04-071-182/+261
* swrast: remove out of date comments in s_texfetch_tmp.hBrian Paul2014-04-071-457/+10
* swrast: rename texture fetch functions (pt. 7)Brian Paul2014-04-072-38/+38
* swrast: rename texture fetch functions (pt. 6)Brian Paul2014-04-072-83/+83
* swrast: rename texture fetch functions (pt. 5)Brian Paul2014-04-072-35/+35
* swrast: rename texture fetch functions (pt. 4)Brian Paul2014-04-072-56/+56
* swrast: rename texture fetch functions (pt. 3)Brian Paul2014-04-072-56/+56
* swrast: rename texture fetch functions (pt. 2)Brian Paul2014-04-072-60/+60
* swrast: rename texture fetch functions (pt. 1)Brian Paul2014-04-072-44/+44
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-1/+1
* mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul2014-03-103-4/+4
* mesa: reorder MESA_FORMAT enumsBrian Paul2014-03-102-521/+523
* mesa: add MESA_FORMAT_R8G8B8A8_SRGBBrian Paul2014-03-062-0/+19
* mesa: add MESA_FORMAT_B8G8R8X8_SRGBChia-I Wu2014-03-061-0/+6
* mesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORMBrian Paul2014-03-051-4/+4
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-096-15/+15
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-272-23/+23
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-273-36/+36
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-271-32/+32
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-277-83/+83
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-278-72/+72
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-276-32/+32
* mesa: change gl_format to mesa_formatMark Mueller2014-01-275-8/+8
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-1/+1
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-202-9/+9
* mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to floatCourtney Goeltzenleuchter2014-01-201-2/+2
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-1/+1
* swrast: check for null/-1 when mapping renderbuffersBrian Paul2014-01-201-3/+7
* s/Tungsten Graphics/VMware/José Fonseca2014-01-173-3/+3
* mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.Francisco Jerez2014-01-151-0/+12
* mesa: Add MESA_FORMAT_ABGR2101010.Francisco Jerez2014-01-151-0/+6
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-092-4/+4
* swrast: fix delayed texel buffer allocation regression for OpenMPAndreas Fänger2014-01-071-0/+12
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-041-4/+3
* swrast: fix MSVC double->float conversion warningsBrian Paul2013-10-311-2/+2
* swrast: init i0, i1 values to silence warningsBrian Paul2013-08-261-0/+1
* swrast: add texfetch code for some XBGR formatsBrian Paul2013-06-112-9/+46
* mesa: Add a _mesa_problem to document a piglit failure on i965.Eric Anholt2013-06-101-0/+6
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0554-54/+0
* swrast: increase array size of TextureSampleMarek Olšák2013-05-282-4/+4
* mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt2013-05-172-3/+3
* mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt2013-05-171-1/+1
* swrast: Use accessor for stencil reference valuesChris Forbes2013-05-151-2/+4
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-112-3/+3
* mesa: Make Mesa core set up wrapped texture renderbuffer state.Eric Anholt2013-05-061-5/+0