Commit message (Collapse) | Author | Age | Files | Lines | |
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* | blend_add() modified for GLfloat channels | Brian Paul | 2002-04-04 | 1 | -5/+15 |
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* | more blending updates from Jose | Brian Paul | 2002-04-02 | 1 | -19/+9 |
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* | faster blending (Jose Fonseca) | Brian Paul | 2002-04-02 | 1 | -1/+13 |
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* | reset span.end to zero after rendering the span | Brian Paul | 2002-03-28 | 1 | -1/+2 |
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* | fixed inequality in an assertion | Brian Paul | 2002-03-27 | 1 | -2/+2 |
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* | removed a bad assertion | Brian Paul | 2002-03-25 | 1 | -2/+1 |
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* | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | 2002-03-23 | 1 | -55/+103 |
| | | | | | generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | ||||
* | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul | 2002-03-19 | 4 | -19/+20 |
| | | | | | | | memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly. | ||||
* | fix Intel C compiler warnings (Gerk Huisma) | Brian Paul | 2002-03-19 | 1 | -3/+3 |
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* | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | 2002-03-16 | 7 | -327/+265 |
| | | | | | result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | ||||
* | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul | 2002-03-16 | 10 | -136/+120 |
| | | | | | | | instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). | ||||
* | fixed pointer arithmetic error in glCopyPixels | Brian Paul | 2002-03-14 | 1 | -3/+3 |
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* | new assertions, use INLINE macro (Klaus Niederkrueger) | Brian Paul | 2002-03-08 | 1 | -25/+46 |
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* | silence gcc warnings (Marc La France) | Brian Paul | 2002-03-01 | 1 | -14/+15 |
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* | Updated 1D/3D/cube mipmapping code to work like the new 2D code. | Brian Paul | 2002-02-17 | 1 | -425/+459 |
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* | Simplified fog code. | Brian Paul | 2002-02-17 | 4 | -215/+98 |
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* | don't include s_fog.h | Brian Paul | 2002-02-17 | 3 | -6/+3 |
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* | Lots of improvements in the 2D texture sampling code. Fewer function calls | Brian Paul | 2002-02-17 | 1 | -112/+315 |
| | | | | | and no more switches inside loops. To do: give the 1D/3D/cube routines the same treatment. | ||||
* | Optimized the interpolate_texcoords() function: | Brian Paul | 2002-02-17 | 1 | -38/+148 |
| | | | | | Use fast approximation to log(). Check for dq==0 to avoid a per-pixel divide. | ||||
* | removed dead code | Brian Paul | 2002-02-16 | 1 | -18/+7 |
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* | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | 2002-02-15 | 1 | -338/+359 |
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* | GL_ARB_window_pos fog fix | Brian Paul | 2002-02-15 | 1 | -5/+2 |
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* | uniformly pass texcoords as GLfloat [4] | Brian Paul | 2002-02-15 | 1 | -177/+139 |
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* | added alternate glBitmap code (disabled) | Brian Paul | 2002-02-15 | 1 | -1/+112 |
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* | added SPAN_SPEC flag in smooth_multitextured_line() | Brian Paul | 2002-02-15 | 1 | -2/+2 |
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* | fixed float->int conversion. Fix conditional for 16-bit Z buffer path | Brian Paul | 2002-02-15 | 1 | -22/+16 |
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* | minor clean-up | Brian Paul | 2002-02-14 | 1 | -6/+7 |
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* | fix compiler warning (windows) | Karl Schultz | 2002-02-12 | 1 | -2/+2 |
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* | added an assertion, fix typo | Brian Paul | 2002-02-06 | 1 | -3/+7 |
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* | fixed typo in depth_test_pixels(), should fix reported VTK failures | Brian Paul | 2002-02-06 | 1 | -2/+2 |
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* | Clean-up and remove dead code related to depth/stecil testing. | Brian Paul | 2002-02-04 | 4 | -203/+153 |
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* | Converted line drawing over to new span code, pb no longer used. | Brian Paul | 2002-02-02 | 21 | -1241/+585 |
| | | | | | Big clean-up of line drawing code. Removed many obsolete span processing functions. | ||||
* | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | 2002-02-02 | 23 | -599/+794 |
| | | | | | ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions. | ||||
* | Clean-up and optimize alpha test code. | Brian Paul | 2002-01-31 | 7 | -557/+463 |
| | | | | Major clean-up of pixel zoom code. | ||||
* | don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8 | Brian Paul | 2002-01-30 | 1 | -3/+3 |
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* | Still more texture/span simplification and clean-up. | Brian Paul | 2002-01-28 | 8 | -172/+85 |
| | | | | Updated comments, fixed indentation, etc. | ||||
* | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul | 2002-01-28 | 9 | -355/+159 |
| | | | | | Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions. | ||||
* | More span clean-up, mostly texture-related. | Brian Paul | 2002-01-28 | 13 | -981/+249 |
| | | | | | _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible. | ||||
* | LOTS of changes, building upon Klaus's work. | Brian Paul | 2002-01-27 | 18 | -1437/+1095 |
| | | | | | struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | ||||
* | Klaus's latest patches and some clean-up | Brian Paul | 2002-01-21 | 12 | -173/+384 |
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* | changed PB (pixel buffer) to use texcoord[4] array | Brian Paul | 2002-01-16 | 2 | -48/+56 |
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* | set PB->haveSpec in line functions that emit specular color | Brian Paul | 2002-01-16 | 1 | -1/+3 |
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* | added another test in regions_overlap() (Klaus) | Brian Paul | 2002-01-16 | 1 | -3/+6 |
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* | latest changes from Klaus | Brian Paul | 2002-01-16 | 3 | -12/+149 |
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* | added some missing error checks | Brian Paul | 2002-01-15 | 1 | -1/+6 |
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* | don't apply scissor box in read_fast_rgba_pixels() | Brian Paul | 2002-01-12 | 1 | -15/+15 |
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* | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul | 2002-01-10 | 11 | -132/+89 |
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* | fixed GL_REPLACE / GL_RGB bug | Brian Paul | 2002-01-09 | 1 | -2/+7 |
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* | texture env color wasn't used correctly in GL_BLEND mode | Brian Paul | 2002-01-09 | 1 | -15/+15 |
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* | work-around for QNX compiler problem | Brian Paul | 2002-01-08 | 1 | -7/+9 |
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