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* swrast: add lod bias when texture samplingBrian Paul2009-09-231-2/+7
* swrast: fix typo in partial derivatives parameter passingBrian Paul2009-09-231-1/+1
* swrast: fix cube face selectionBrian Paul2009-09-211-2/+2
* swrast: fix selection/feedback regressionBrian Paul2009-08-311-1/+1
* swrast: can't use deferred texture/shading if using KIL instructionBrian Paul2009-08-311-0/+3
* swrast: fix incorrect tri culling in selection/feedback mode.Brian Paul2009-08-272-7/+9
* mesa: make _mesa_clip_blit() a shared functionBrian Paul2009-08-051-180/+3
* mesa: fix REMAINDER() macroBrian Paul2009-06-161-1/+1
* swrast: fix state validation bug for changing program constantsBrian Paul2009-06-101-0/+1
* swrast: fix span clipping bugBrian Paul2009-05-072-22/+71
* swrast: add missing break in clamp_rect_coord_linear()Brian Paul2009-04-281-0/+1
* swrast: simplify state update logic for fragment shader const buffersBrian Paul2009-04-211-25/+2
* swrast: fix pointer arithmetic error in get_texel_array()Brian Paul2009-04-201-2/+1
* swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT codeBrian Paul2009-04-091-7/+0
* swrast: fix point rendering function selectionBrian Paul2009-04-071-1/+4
* swrast: restore !shader check around add_specular()Brian Paul2009-04-071-4/+6
* swrast: more texcombine clean-upsBrian Paul2009-04-061-21/+10
* swrast: asst. clean-ups in texcombine codeBrian Paul2009-04-061-26/+19
* swrast: fix secondary color add for glBitmapBrian Paul2009-04-063-11/+30
* swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV modeBrian Paul2009-04-061-6/+6
* swrast: fix texture border color interpretationBrian Paul2009-04-061-30/+68
* mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()Brian Paul2009-04-031-2/+2
* swrast: remove unused integer lerp functionsBrian Paul2009-04-011-43/+1
* swrast: remove old texture_apply() code; always use texture combine codeBrian Paul2009-04-013-403/+22
* swrast: fix bad optimization checkBrian Paul2009-04-011-1/+2
* swrast: remove unused parameterBrian Paul2009-04-011-6/+1
* swrast: minor improvements, clean-ups in texcombine codeBrian Paul2009-04-011-9/+8
* swrast: use float4_array typedef to simplify the code a bitBrian Paul2009-04-011-54/+71
* mesa: texture combine clean-upsBrian Paul2009-04-012-74/+68
* swrast: refactor depth/shadow sampling codeBrian Paul2009-04-011-262/+271
* swrast: general clean-up of texture combine codeBrian Paul2009-04-011-246/+161
* swrast: do texture sampling/combining in floating pointBrian Paul2009-04-016-764/+511
* swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)Brian Paul2009-04-011-2/+8
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-2/+2
* swrast: use better _swrast_compute_lambda() functionBrian Paul2009-03-171-6/+6
* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-1/+94
* mesa: remove some last remnants of GL_MESA_program_debugBrian Paul2009-03-112-8/+0
* mesa: remove gl_texture_object::_Function field and associated codeBrian Paul2009-03-111-1/+3
* swrast: remove old commentBrian Paul2009-03-071-2/+0
* swrast: rename s_buffers.c -> s_clear.cBrian Paul2009-03-071-0/+0
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-6/+0
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-023-6/+6
* swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul2009-03-022-8/+8
* mesa: remove unused AUX buffersBrian Paul2009-03-021-4/+1
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-282-7/+7
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-282-0/+34
* mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul2009-02-281-4/+4
* mesa: use an array for current texture objectsBrian Paul2009-02-211-5/+10
* swrast: Set vp_override flag during DrawPixelsNicolai Haehnle2009-02-181-0/+11
* Merge commit 'origin/gallium-master-merge'Brian Paul2009-02-102-1/+4
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