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* swrast: Move ImageOffsets allocation to shared code.Eric Anholt2013-04-302-13/+13
* swrast: Clean up and explain the mapping process.Eric Anholt2013-04-302-10/+17
* swrast: Factor out texture slice counting.Eric Anholt2013-04-301-4/+12
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-2355-167/+221
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2355-55/+55
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2353-53/+53
* mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt2013-04-212-35/+0
* mesa/swrast: Move memory allocation outside the blit loopIan Romanick2013-04-161-23/+20
* mesa/swrast: Move free calls outside the attachment loopIan Romanick2013-04-161-4/+5
* mesa/swrast: Refactor no-memory error checking in blit_linearIan Romanick2013-04-161-29/+11
* swrast: init vars to silence warningsBrian Paul2013-03-251-4/+4
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-1525-387/+387
* mesa: add RGBX formats for existing GL RGB texture formatsMarek Olšák2013-02-071-0/+90
* mesa: fixup inconsistent naming of RG16 formatsMarek Olšák2013-02-062-4/+4
* swrast: silence a bunch of MSVC warningsBrian Paul2013-01-251-19/+19
* swrast: fix blit code's nearest/linear coordinate arithmeticBrian Paul2013-01-221-15/+8
* swrast: fix incorrect width for direct/nearest blitBrian Paul2013-01-221-1/+1
* swrast: move resampleRow setup code in blit_nearest()Brian Paul2013-01-221-23/+23
* swrast: fix assorted bugs in software blit codeBrian Paul2013-01-171-10/+20
* mesa: Add support to allow blitting to multiple color draw buffersAnuj Phogat2013-01-151-261/+300
* swrast: use new core Mesa compressed texel fetch functionsBrian Paul2012-12-142-87/+110
* swrast: merge get_texel_fetch_func() and set_fetch_functions()Brian Paul2012-12-141-26/+20
* swrast: make _mesa_get_texel_fetch_func() staticBrian Paul2012-12-142-7/+4
* mesa: Add decoding functions for GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2Anuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2Anuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_SIGNED_RG11_EACAnuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_SIGNED_R11_EACAnuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_RG11_EACAnuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_R11_EACAnuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EACAnuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_RGBA8_ETC2_EACAnuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_SRGB8_ETC2Anuj Phogat2012-12-071-1/+1
* mesa: Add decoding functions for GL_COMPRESSED_RGB8_ETC2Anuj Phogat2012-12-071-1/+1
* mesa: Add new MESA_FORMATs for ETC2 compressed texturesAnuj Phogat2012-12-071-0/+60
* mesa: pass context parameter to gl_renderbuffer::Delete()Brian Paul2012-11-302-3/+3
* Remove OpenVMS supportMatt Turner2012-11-161-82/+0
* swrast: fix MSVC signed/unsigned warningsBrian Paul2012-11-061-2/+2
* swrast: remove explicit size from texfetch_funcs arrayBrian Paul2012-10-311-1/+1
* swrast: Remove support for the NV_fragment_program extension.Kenneth Graunke2012-10-162-8/+1
* swrast: remove unused ati_fs_opcodes arrayBrian Paul2012-09-151-15/+0
* mesa/ati_fragshader: no need for opcodes to be global.Dave Airlie2012-09-151-1/+1
* Remove useless checks for NULL before freeingMatt Turner2012-09-054-17/+8
* Don't cast the return value of malloc/reallocMatt Turner2012-09-058-23/+23
* mesa: remove SQRTF, use sqrtf. Convert INV_SQRT() to inline function.Brian Paul2012-09-033-5/+5
* mesa: s/FREE/free/Brian Paul2012-09-011-5/+5
* mesa: s/CALLOC/calloc/Brian Paul2012-09-012-2/+2
* mesa: s/MALLOC/malloc/Brian Paul2012-09-012-2/+2
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-311-1/+1
* swrast: fix wrong assignments in _swrast_add_spec_terms_line()Brian Paul2012-08-291-2/+2
* swrast: implement cubical depth texture samplingBrian Paul2012-08-241-41/+74