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path: root/src/mesa/swrast
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* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-194-19/+18
* fix Intel C compiler warnings (Gerk Huisma)Brian Paul2002-03-191-5/+5
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-1610-145/+125
* fixed pointer arithmetic error in glCopyPixelsBrian Paul2002-03-141-5/+5
* put lodbias loop inside test for non-NULL lambda arrayBrian Paul2002-03-131-20/+21
* silence gcc warnings (Marc La France)Brian Paul2002-03-011-14/+15
* fixed float->int conversion. Fix conditional for 16-bit Z buffer pathBrian Paul2002-02-151-5/+5
* silence compiler warning (windows)Karl Schultz2002-02-121-2/+2
* added some handy debug codeBrian Paul2002-01-301-1/+14
* don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8Brian Paul2002-01-301-3/+3
* set PB->haveSpec in line functions that emit specular colorBrian Paul2002-01-161-1/+3
* added some missing error checksBrian Paul2002-01-151-1/+6
* don't apply scissor box in read_fast_rgba_pixels()Brian Paul2002-01-121-13/+13
* fixed GL_REPLACE / GL_RGB bugBrian Paul2002-01-091-3/+8
* texture env color wasn't used correctly in GL_BLEND modeBrian Paul2002-01-091-11/+11
* work-around for QNX compiler problemBrian Paul2002-01-081-5/+7
* have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...Brian Paul2001-12-191-5/+38
* special case blend optmizations (Jeremy Fitzhardinge)Brian Paul2001-12-131-4/+51
* Add INF_OR_NAN tests to swrast functionsKeith Whitwell2001-12-055-8/+23
* use v2 color, not v0 in flat_ci_triangle()Brian Paul2001-11-281-2/+2
* improved AA subpixel sample positions (Ray Tice)Brian Paul2001-11-131-38/+51
* casts to silence warnings from gcc 2.96Brian Paul2001-11-061-2/+2
* added a few commentsBrian Paul2001-10-171-1/+9
* warning fixes (Karl Schultz)Brian Paul2001-10-171-3/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-3/+30
* very brief overview of swrastKeith Whitwell2001-09-201-0/+55
* GL_ADD texture mode was incorrect, renamed some varsBrian Paul2001-09-191-48/+49
* silence compiler warnings (last batch for src)Karl Schultz2001-09-1910-62/+78
* more compiler warning fixesKarl Schultz2001-09-182-14/+14
* minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul2001-09-133-51/+95
* replaced some tabs with spacesBrian Paul2001-09-131-94/+94
* removed a semicolon in the USE() macroBrian Paul2001-08-201-2/+2
* new debugging codeBrian Paul2001-08-201-19/+39
* Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul2001-08-144-41/+47
* removed some now bogus assertions (due to Klaus's latest optimization)Brian Paul2001-08-071-5/+1
* optimization to sample_lambda_2d() (Klaus Niederkrueger)Brian Paul2001-08-071-92/+107
* Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell2001-07-281-4/+5
* Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul2001-07-262-208/+172
* GLchan and GL_ADD clamping changes (Klaus Niederkrueger)Brian Paul2001-07-231-67/+68
* don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul2001-07-231-1/+8
* GLubyte -> GLchan changeBrian Paul2001-07-231-2/+2
* GLchan changesBrian Paul2001-07-191-9/+9
* do some 16-bit GLchan computations in floating point (Gerk Huisma)Brian Paul2001-07-181-16/+49
* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-4/+2
* disable MMX blend code until it gets fixedBrian Paul2001-07-161-2/+3
* more work on float colors (still not finished)Brian Paul2001-07-144-145/+277
* removed unused tiny triangle test codeBrian Paul2001-07-141-26/+4
* undo previous check-in (unfinished code)Brian Paul2001-07-131-274/+246
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-1312-389/+559
* fixed two bad casts (Stephane Conversy)Brian Paul2001-07-131-3/+3