index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
swrast
Commit message (
Expand
)
Author
Age
Files
Lines
*
added a few comments
Brian Paul
2001-10-17
1
-1
/
+9
*
warning fixes (Karl Schultz)
Brian Paul
2001-10-17
1
-3
/
+3
*
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-10-17
1
-3
/
+30
*
very brief overview of swrast
Keith Whitwell
2001-09-20
1
-0
/
+55
*
GL_ADD texture mode was incorrect, renamed some vars
Brian Paul
2001-09-19
1
-48
/
+49
*
silence compiler warnings (last batch for src)
Karl Schultz
2001-09-19
10
-62
/
+78
*
more compiler warning fixes
Karl Schultz
2001-09-18
2
-14
/
+14
*
minor optimizations for flat shading (Klaus Niederkrueger)
Brian Paul
2001-09-13
3
-51
/
+95
*
replaced some tabs with spaces
Brian Paul
2001-09-13
1
-94
/
+94
*
removed a semicolon in the USE() macro
Brian Paul
2001-08-20
1
-2
/
+2
*
new debugging code
Brian Paul
2001-08-20
1
-19
/
+39
*
Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.
Brian Paul
2001-08-14
4
-41
/
+47
*
removed some now bogus assertions (due to Klaus's latest optimization)
Brian Paul
2001-08-07
1
-5
/
+1
*
optimization to sample_lambda_2d() (Klaus Niederkrueger)
Brian Paul
2001-08-07
1
-92
/
+107
*
Remove _BaseAlpha, fix reflect lighting bug.
Keith Whitwell
2001-07-28
1
-4
/
+5
*
Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.
Brian Paul
2001-07-26
2
-208
/
+172
*
GLchan and GL_ADD clamping changes (Klaus Niederkrueger)
Brian Paul
2001-07-23
1
-67
/
+68
*
don't clamp colors if GLchan==GLfloat in add_colors()
Brian Paul
2001-07-23
1
-1
/
+8
*
GLubyte -> GLchan change
Brian Paul
2001-07-23
1
-2
/
+2
*
GLchan changes
Brian Paul
2001-07-19
1
-9
/
+9
*
do some 16-bit GLchan computations in floating point (Gerk Huisma)
Brian Paul
2001-07-18
1
-16
/
+49
*
Lighting now emits colors as CHAN_TYPE, as it used to. This will require
Keith Whitwell
2001-07-17
1
-4
/
+2
*
disable MMX blend code until it gets fixed
Brian Paul
2001-07-16
1
-2
/
+3
*
more work on float colors (still not finished)
Brian Paul
2001-07-14
4
-145
/
+277
*
removed unused tiny triangle test code
Brian Paul
2001-07-14
1
-26
/
+4
*
undo previous check-in (unfinished code)
Brian Paul
2001-07-13
1
-274
/
+246
*
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-07-13
12
-389
/
+559
*
fixed two bad casts (Stephane Conversy)
Brian Paul
2001-07-13
1
-3
/
+3
*
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-07-12
1
-2
/
+4
*
fixed flat shading bug in affine_ and persp_textured_triangle() functions
Brian Paul
2001-07-09
1
-12
/
+27
*
added missing \'s
Brian Paul
2001-07-09
1
-5
/
+5
*
More raster fog coord fixes.
Brian Paul
2001-06-26
3
-43
/
+29
*
optimized texture triangle updates (Klaus Niederkrueger)
Brian Paul
2001-06-26
1
-920
/
+289
*
fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.
Brian Paul
2001-06-18
6
-42
/
+128
*
fixed a +/- typo in the Y coord setup
Brian Paul
2001-06-13
1
-4
/
+4
*
always feedback unit 0 texcoords
Brian Paul
2001-06-12
1
-2
/
+2
*
Snap triangle x,y vertices to 1/16 subpixel positions.
Brian Paul
2001-06-12
1
-35
/
+56
*
check for PB overflow in general_flat_rgba_line()
Brian Paul
2001-06-11
1
-3
/
+10
*
minor clean-ups
Brian Paul
2001-06-05
1
-11
/
+10
*
applied Klaus Niederkrueger's CHAN_BITS==32 patch
Brian Paul
2001-06-01
1
-5
/
+60
*
GLubyte -> GLchan fix
Brian Paul
2001-05-30
2
-8
/
+8
*
added current raster fog coord and related code
Brian Paul
2001-05-30
3
-23
/
+56
*
removed unused var
Brian Paul
2001-05-29
1
-2
/
+1
*
fixed a number of multi-texture line bugs
Brian Paul
2001-05-21
3
-31
/
+37
*
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
2001-05-21
1
-1
/
+27
*
fixed Width/Height typo (Jeff Hartmann)
Brian Paul
2001-05-17
1
-2
/
+2
*
removed (void) index; statement
Brian Paul
2001-05-17
1
-3
/
+1
*
Fix order of decomposition of quad.
Keith Whitwell
2001-05-17
7
-23
/
+18
*
use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)
Brian Paul
2001-05-16
8
-43
/
+152
*
Apply antialiasing coverage factor to alpha after texture application,
Brian Paul
2001-05-15
9
-223
/
+294
[next]