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swrast
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Author
Age
Files
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*
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-12
2
-13
/
+13
*
use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992)
Brian Paul
2005-11-09
1
-8
/
+9
*
At keithw's request, remove all traces of the "fragment program to C" and
Ian Romanick
2005-11-08
4
-985
/
+0
*
use _mesa_num_inst_src_regs() instead of nr_args()
Brian Paul
2005-11-05
1
-48
/
+3
*
Unify vertex/fragment program instuctions.
Brian Paul
2005-11-05
3
-149
/
+150
*
remove unneeded #include
Brian Paul
2005-11-05
3
-5
/
+0
*
Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention
Brian Paul
2005-11-02
1
-4
/
+4
*
check swrast->_FogEnabled instead of ctx->Fog.Enabled
Brian Paul
2005-10-31
6
-16
/
+24
*
need to use absolute value for RSQ
Brian Paul
2005-10-30
1
-1
/
+2
*
fix LIT bug
Brian Paul
2005-10-29
1
-1
/
+9
*
fragment program writing to result.depth.z was broken
Brian Paul
2005-10-24
2
-15
/
+31
*
check span.y >=0 (bug 4842)
Brian Paul
2005-10-21
1
-1
/
+4
*
fix broken SWZ instruction
Brian Paul
2005-10-21
1
-4
/
+4
*
fix broken KIL
Brian Paul
2005-10-21
1
-2
/
+4
*
change includes (bug 4468)
Brian Paul
2005-10-12
1
-6
/
+3
*
Fix a number of point size attenuation problems.
Brian Paul
2005-10-07
1
-25
/
+42
*
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
2
-24
/
+24
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
4
-19
/
+19
*
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
Brian Paul
2005-10-04
3
-14
/
+13
*
GL_EXT_packed_depth_stencil changes
Brian Paul
2005-10-01
2
-4
/
+6
*
fix an assertion
Brian Paul
2005-10-01
1
-1
/
+1
*
simplify the read_depth_stencil_pixels() function
Brian Paul
2005-10-01
1
-27
/
+14
*
implemented fallbacks for GL_EXT_packed_depth_stencil
Brian Paul
2005-09-30
1
-56
/
+216
*
minor improvements
Brian Paul
2005-09-30
3
-10
/
+10
*
added _swrast_get_row()
Brian Paul
2005-09-30
2
-0
/
+38
*
implement CopyPixels for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-09-29
1
-15
/
+189
*
added _swrast_put_row()
Brian Paul
2005-09-29
2
-0
/
+39
*
Rewrite much of the pixel zoom code.
Brian Paul
2005-09-29
5
-410
/
+351
*
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
4
-25
/
+243
*
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
Brian Paul
2005-09-27
3
-168
/
+38
*
glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.
Brian Paul
2005-09-26
1
-2
/
+18
*
Committing in .
Jouk Jansen
2005-09-23
1
-1
/
+1
*
fix clipped glReadPixels bug
Brian Paul
2005-09-23
1
-0
/
+3
*
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-22
1
-1
/
+1
*
When testing visual attributes, use the Draw/Read buffer, not the context.
Brian Paul
2005-09-22
3
-27
/
+29
*
fix a debug message
Brian Paul
2005-09-22
1
-1
/
+1
*
changed a renderbuffer check
Brian Paul
2005-09-22
1
-2
/
+1
*
add missing scale factor in _swrast_read_depth_span_float()
Brian Paul
2005-09-21
1
-1
/
+1
*
Remove ACCUM_BITS.
Brian Paul
2005-09-21
1
-1
/
+1
*
replace GLdepth with GLuint and remove GLdepth
Brian Paul
2005-09-21
9
-32
/
+24
*
s/programss/programs/
Brian Paul
2005-09-20
1
-1
/
+1
*
compute z[i] as GLuint
Brian Paul
2005-09-20
1
-2
/
+2
*
some improvements to _swrast_clear_depth_buffer()
Brian Paul
2005-09-20
1
-16
/
+13
*
remove unneeded sizeof(GLdepth) test
Brian Paul
2005-09-20
1
-2
/
+1
*
Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation
Brian Paul
2005-09-20
2
-7
/
+10
*
remove STENCIL_MAX
Brian Paul
2005-09-20
1
-4
/
+6
*
additional wrapper updates, bug 4468
Brian Paul
2005-09-19
4
-14
/
+14
*
Fix potential segfault when trying to read pixels outside renderbuffer bounds.
Brian Paul
2005-09-16
8
-22
/
+69
*
remove unused _swrast_read_depth_span()
Brian Paul
2005-09-16
1
-44
/
+31
*
lots of little clean-ups, improvements
Brian Paul
2005-09-16
1
-63
/
+63
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