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* properly handle very wide imagesBrian Paul2002-12-053-163/+213
* clean-ups, commentsBrian Paul2002-12-051-24/+36
* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
* fixed bad clear valueBrian Paul2002-11-261-3/+6
* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
* more clean-upsBrian Paul2002-11-151-25/+16
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-142-1011/+301
* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-132-108/+38
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
* remove some stray debug/abort codeBrian Paul2002-10-301-3/+1
* don't call abort()Brian Paul2002-10-302-14/+24
* s/printf/_mesa_printf/Brian Paul2002-10-301-17/+17
* s/BZERO/_mesa_bzero/Brian Paul2002-10-303-16/+17
* updated email addressesBrian Paul2002-10-293-7/+7
* Add casts to quiet compiler warnings.Karl Schultz2002-10-281-6/+6
* Header file clean-up:Brian Paul2002-10-2417-33/+35
* GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul2002-10-211-2/+50
* doxygen comments (Klaus Niederkrueger)Brian Paul2002-10-211-13/+26
* Add casts to quiet compiler warnings.Karl Schultz2002-10-184-13/+17
* fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)Brian Paul2002-10-181-1/+2
* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-172-27/+50
* init swrast->CurrentBufferBrian Paul2002-10-111-1/+6
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-115-67/+40
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-3/+3
* remove const storage class specifier for the decl of a var that isn'tKarl Schultz2002-10-041-2/+2
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-044-54/+58
* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-044-125/+240
* finished up GL_EXT_stencil_two_sideBrian Paul2002-10-025-15/+19
* new texture compression infrastructureBrian Paul2002-09-271-98/+48
* merge gl_texture_image RowStride from DRI 4.0.4Brian Paul2002-09-232-4/+7
* GL_MESA_pack_invertBrian Paul2002-09-211-2/+9
* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-2/+3
* pull-in changes from DRI/Mesa-4.0.4Brian Paul2002-09-172-2/+25
* fixed _mesa_generate_mipmaps() target problemBrian Paul2002-09-161-8/+8
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-063-87/+95
* re-check-in - something didn't work on the previous check-inBrian Paul2002-08-071-164/+164
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-0723-908/+1007
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-0911-196/+244
* blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)Brian Paul2002-06-301-1/+38
* fix CHAN_TYPE==GL_FLOAT compile problemBrian Paul2002-06-261-3/+5
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1511-51/+248
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-156-40/+119
* more removal of fprintf() callsBrian Paul2002-06-131-28/+30
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-272-69/+44