Commit message (Collapse) | Author | Age | Files | Lines | |
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* | init swrast->CurrentBuffer | Brian Paul | 2002-10-11 | 1 | -1/+6 |
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* | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul | 2002-10-11 | 5 | -67/+40 |
| | | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness. | ||||
* | finally get rid of ctx->Texture._ReallyEnabled field | Brian Paul | 2002-10-08 | 1 | -3/+3 |
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* | remove const storage class specifier for the decl of a var that isn't | Karl Schultz | 2002-10-04 | 1 | -2/+2 |
| | | | | a const. | ||||
* | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | 2002-10-04 | 4 | -54/+58 |
| | | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | ||||
* | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul | 2002-10-04 | 4 | -125/+240 |
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* | finished up GL_EXT_stencil_two_side | Brian Paul | 2002-10-02 | 5 | -15/+19 |
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* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -98/+48 |
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* | merge gl_texture_image RowStride from DRI 4.0.4 | Brian Paul | 2002-09-23 | 2 | -4/+7 |
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* | GL_MESA_pack_invert | Brian Paul | 2002-09-21 | 1 | -2/+9 |
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* | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul | 2002-09-21 | 1 | -2/+3 |
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* | pull-in changes from DRI/Mesa-4.0.4 | Brian Paul | 2002-09-17 | 2 | -2/+25 |
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* | fixed _mesa_generate_mipmaps() target problem | Brian Paul | 2002-09-16 | 1 | -8/+8 |
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* | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | 2002-09-06 | 3 | -87/+95 |
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* | re-check-in - something didn't work on the previous check-in | Brian Paul | 2002-08-07 | 1 | -164/+164 |
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* | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | 2002-08-07 | 23 | -908/+1007 |
| | | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions. | ||||
* | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | 2002-07-09 | 11 | -196/+244 |
| | | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | ||||
* | blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma) | Brian Paul | 2002-06-30 | 1 | -1/+38 |
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* | fix CHAN_TYPE==GL_FLOAT compile problem | Brian Paul | 2002-06-26 | 1 | -3/+5 |
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* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 11 | -51/+248 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 6 | -40/+119 |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | ||||
* | more removal of fprintf() calls | Brian Paul | 2002-06-13 | 1 | -28/+30 |
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* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 2 | -69/+44 |
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* | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | 2002-05-02 | 6 | -171/+213 |
| | | | | Simplification of some of the texture application code. | ||||
* | fixed Width/Height cut&paste typo | Brian Paul | 2002-04-20 | 2 | -6/+6 |
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* | Added min and max blend functions. | Jose Fonseca | 2002-04-19 | 1 | -3/+15 |
| | | | | Slight optimization of _mesa_mmx_blend_add. | ||||
* | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | 2002-04-19 | 15 | -897/+906 |
| | | | | | on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows. | ||||
* | MMX add blending function added. | Jose Fonseca | 2002-04-19 | 1 | -2/+8 |
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* | MMX modulate belding function added. | Jose Fonseca | 2002-04-19 | 1 | -2/+8 |
| | | | | Factorization of more common MMX code. | ||||
* | removed a stray debug printf | Brian Paul | 2002-04-19 | 1 | -2/+1 |
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* | casts to fix GLint/GLuint mismatches | Brian Paul | 2002-04-19 | 9 | -63/+74 |
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* | restored writeAll = GL_FALSE test/assignment | Brian Paul | 2002-04-18 | 1 | -2/+6 |
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* | fixes for corrected GL_DOT3_RGB[A]_EXT token values | Brian Paul | 2002-04-12 | 1 | -7/+32 |
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* | updated a few comments | Brian Paul | 2002-04-12 | 1 | -4/+5 |
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* | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul | 2002-04-12 | 17 | -209/+240 |
| | | | | type, width, interp mask and array mask. | ||||
* | new MMX blend code (Jose Fonseca) | Brian Paul | 2002-04-10 | 1 | -5/+3 |
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* | Texture combine alpha subtraction was wrong. Fixed 16-bit channel glitches | Brian Paul | 2002-04-04 | 1 | -8/+18 |
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* | use NULL lambda array for pixel texture | Brian Paul | 2002-04-04 | 1 | -8/+9 |
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* | fixed 16 bit/channel problem in blend_modulate() | Brian Paul | 2002-04-04 | 1 | -5/+14 |
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* | fixed 16/32-bit channel problems in CopyColor[Sub]Table() | Brian Paul | 2002-04-04 | 1 | -5/+5 |
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* | blend_add() modified for GLfloat channels | Brian Paul | 2002-04-04 | 1 | -5/+15 |
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* | more blending updates from Jose | Brian Paul | 2002-04-02 | 1 | -19/+9 |
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* | faster blending (Jose Fonseca) | Brian Paul | 2002-04-02 | 1 | -1/+13 |
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* | reset span.end to zero after rendering the span | Brian Paul | 2002-03-28 | 1 | -1/+2 |
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* | fixed inequality in an assertion | Brian Paul | 2002-03-27 | 1 | -2/+2 |
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* | removed a bad assertion | Brian Paul | 2002-03-25 | 1 | -2/+1 |
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* | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | 2002-03-23 | 1 | -55/+103 |
| | | | | | generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | ||||
* | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul | 2002-03-19 | 4 | -19/+20 |
| | | | | | | | memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly. | ||||
* | fix Intel C compiler warnings (Gerk Huisma) | Brian Paul | 2002-03-19 | 1 | -3/+3 |
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* | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | 2002-03-16 | 7 | -327/+265 |
| | | | | | result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c |