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path: root/src/mesa/swrast
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* Track two sets of back-face stencil stateIan Romanick2009-01-231-2/+4
* swrast: fix redundant texture application in affine_textured_triangle().Brian Paul2009-01-211-1/+9
* mesa: silence uninitialized var warningsBrian Paul2009-01-202-0/+6
* mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-071-1/+1
* mesa: assorted clean-ups, updated comments, etc.Brian2008-12-051-155/+137
* mesa: replace large macros with inline functionsBrian2008-12-051-386/+338
* mesa: add missing break statementsBrian Paul2008-11-281-0/+2
* mesa: include needed headerBrian Paul2008-10-101-0/+1
* mesa: pass 'mask', not NULL to renderbuffer->Put functionsBrian Paul2008-10-071-10/+10
* mesa: adjust texcoords for swrast sprite points.Brian Paul2008-10-061-2/+2
* Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-3/+3
* mesa: remove unneeded s_drawpix.h headerBrian2008-09-182-36/+0
* mesa: fix asst path/include mistakes in prev commitsChris Rankin2008-09-181-1/+1
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-1847-168/+152
* mesa: return after _mesa_problem() callsGuillaume Melquiond2008-09-131-0/+2
* mesa: fix float blend bugMark Anderson2008-08-201-3/+4
* mesa: fix a swrast state validation bugBrian Paul2008-08-131-1/+9
* mesa: added comment about gl_PointCoordBrian Paul2008-08-111-0/+1
* added null texObj ptr check (bug 15567)Brian Paul2008-07-081-12/+16
* mesa: fix issues around multisample enableRoland Scheidegger2008-07-021-1/+1
* mesa: tweak mipmap level selection for cube mapsBrian Paul2008-06-191-1/+15
* mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-163-10/+20
* Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-142-6/+9
* swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie2008-05-091-5/+5
* mesa: Call RENDER_FINISH on the zero pixel case.Xiang, Haihao2008-05-081-1/+3
* glcore: drop outdated sources files intented for xorgGeorge Sapountzis2008-04-231-65/+0
* fix multi-draw buffer regressionBrian2008-04-141-2/+1
* Refactor PBO validate/map code.Brian2008-03-213-12/+7
* add a number of PBO validate/map/unmap functionsBrian2008-03-213-79/+19
* mesa: The span array is only populated in single-pixelXiang, Haihao2008-03-201-2/+4
* fix botched test for clearing color buffers (should fix depth peeling regress...Brian2008-03-091-3/+4
* Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian2008-01-223-7/+13
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-0610-148/+104
* check if span length > 0 before calling _swrast_write_rgba_span()Brian2008-01-051-5/+7
* Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths.Eric Anholt2007-12-182-9/+10
* fix polygon cull regressionBrian2007-12-141-7/+3
* fix span->facing computation and gl_FrontFacing initializationBrian2007-12-042-6/+5
* fix broken two-sided stencilBrian2007-11-3010-12/+48
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesajoukj2007-11-305-77/+71
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| * improve 24-bit Z to 32-bit Z conversionBrian2007-11-271-2/+3
| * Consolidate texture fetch code and use partial derivatives when possible.Brian2007-11-231-11/+12
| * need to check border width in sample_linear_2d() - fixes failed assertion in ...Brian2007-11-231-1/+2
| * Consolidate point size computation, clamping in get_size().Brian2007-11-221-36/+35
| * clamp lambda to Min/MaxLodBrian2007-11-201-3/+6
| * fix some texture format assertions, etcBrian2007-11-191-23/+11
| * fix out-of-bounds array index (ix=-1)Brian2007-11-191-2/+3
* | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesaJouk2007-10-315-65/+75
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| * Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-244-52/+69
| * Replace repeat_remainder() with a simpler macro that just casts args to unsig...Brian2007-10-171-13/+6
* | Update of OpenVMS makefiles for the use of "new" include file conventionJouk2007-10-031-1/+4