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* fixed GL_REPLACE / GL_RGB bugBrian Paul2002-01-091-2/+7
* texture env color wasn't used correctly in GL_BLEND modeBrian Paul2002-01-091-15/+15
* work-around for QNX compiler problemBrian Paul2002-01-081-7/+9
* implemented vertex program point size controlBrian Paul2002-01-061-3/+3
* fix a comment typoBrian Paul2001-12-191-2/+2
* have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...Brian Paul2001-12-191-5/+38
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-4/+5
* added some debug printfs (disabled)Brian Paul2001-12-171-1/+8
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-1720-994/+1622
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-141/+63
* vertex program check-inBrian Paul2001-12-142-6/+12
* special case blend optmizations (Jeremy Fitzhardinge)Brian Paul2001-12-131-6/+54
* add inf and nan tests to swrast functionsKeith Whitwell2001-12-055-8/+23
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-041-41/+87
* use v2 color, not v0 in flat_ci_triangle()Brian Paul2001-11-281-2/+2
* More span rendering optimizations from Klaus NiederkruegerBrian Paul2001-11-194-353/+707
* improved AA subpixel sample positions (Ray Tice)Brian Paul2001-11-131-38/+51
* casts to silence warnings from gcc 2.96Brian Paul2001-11-061-2/+2
* added a few commentsBrian Paul2001-10-171-1/+9
* warning fixes (Karl Schultz)Brian Paul2001-10-171-3/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-3/+30
* very brief overview of swrastKeith Whitwell2001-09-201-0/+55
* GL_ADD texture mode was incorrect, renamed some varsBrian Paul2001-09-191-48/+49
* silence compiler warnings (last batch for src)Karl Schultz2001-09-1910-62/+78
* more compiler warning fixesKarl Schultz2001-09-182-14/+14
* minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul2001-09-133-51/+95
* replaced some tabs with spacesBrian Paul2001-09-131-94/+94
* removed a semicolon in the USE() macroBrian Paul2001-08-201-2/+2
* new debugging codeBrian Paul2001-08-201-19/+39
* Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul2001-08-144-41/+47
* removed some now bogus assertions (due to Klaus's latest optimization)Brian Paul2001-08-071-5/+1
* optimization to sample_lambda_2d() (Klaus Niederkrueger)Brian Paul2001-08-071-92/+107
* Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell2001-07-281-4/+5
* Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul2001-07-262-208/+172
* GLchan and GL_ADD clamping changes (Klaus Niederkrueger)Brian Paul2001-07-231-67/+68
* don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul2001-07-231-1/+8
* GLubyte -> GLchan changeBrian Paul2001-07-231-2/+2
* GLchan changesBrian Paul2001-07-191-9/+9
* do some 16-bit GLchan computations in floating point (Gerk Huisma)Brian Paul2001-07-181-16/+49
* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-4/+2
* disable MMX blend code until it gets fixedBrian Paul2001-07-161-2/+3
* more work on float colors (still not finished)Brian Paul2001-07-144-145/+277
* removed unused tiny triangle test codeBrian Paul2001-07-141-26/+4
* undo previous check-in (unfinished code)Brian Paul2001-07-131-274/+246
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-1312-389/+559
* fixed two bad casts (Stephane Conversy)Brian Paul2001-07-131-3/+3
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-2/+4
* fixed flat shading bug in affine_ and persp_textured_triangle() functionsBrian Paul2001-07-091-12/+27
* added missing \'sBrian Paul2001-07-091-5/+5
* More raster fog coord fixes.Brian Paul2001-06-263-43/+29