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swrast
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Author
Age
Files
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...
*
Updated 1D/3D/cube mipmapping code to work like the new 2D code.
Brian Paul
2002-02-17
1
-425
/
+459
*
Simplified fog code.
Brian Paul
2002-02-17
4
-215
/
+98
*
don't include s_fog.h
Brian Paul
2002-02-17
3
-6
/
+3
*
Lots of improvements in the 2D texture sampling code. Fewer function calls
Brian Paul
2002-02-17
1
-112
/
+315
*
Optimized the interpolate_texcoords() function:
Brian Paul
2002-02-17
1
-38
/
+148
*
removed dead code
Brian Paul
2002-02-16
1
-18
/
+7
*
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-02-15
1
-338
/
+359
*
GL_ARB_window_pos fog fix
Brian Paul
2002-02-15
1
-5
/
+2
*
uniformly pass texcoords as GLfloat [4]
Brian Paul
2002-02-15
1
-177
/
+139
*
added alternate glBitmap code (disabled)
Brian Paul
2002-02-15
1
-1
/
+112
*
added SPAN_SPEC flag in smooth_multitextured_line()
Brian Paul
2002-02-15
1
-2
/
+2
*
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
Brian Paul
2002-02-15
1
-22
/
+16
*
minor clean-up
Brian Paul
2002-02-14
1
-6
/
+7
*
fix compiler warning (windows)
Karl Schultz
2002-02-12
1
-2
/
+2
*
added an assertion, fix typo
Brian Paul
2002-02-06
1
-3
/
+7
*
fixed typo in depth_test_pixels(), should fix reported VTK failures
Brian Paul
2002-02-06
1
-2
/
+2
*
Clean-up and remove dead code related to depth/stecil testing.
Brian Paul
2002-02-04
4
-203
/
+153
*
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
21
-1241
/
+585
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
23
-599
/
+794
*
Clean-up and optimize alpha test code.
Brian Paul
2002-01-31
7
-557
/
+463
*
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
Brian Paul
2002-01-30
1
-3
/
+3
*
Still more texture/span simplification and clean-up.
Brian Paul
2002-01-28
8
-172
/
+85
*
More span improvements. Removed _mesa_write_monocolor_span().
Brian Paul
2002-01-28
9
-355
/
+159
*
More span clean-up, mostly texture-related.
Brian Paul
2002-01-28
13
-981
/
+249
*
LOTS of changes, building upon Klaus's work.
Brian Paul
2002-01-27
18
-1437
/
+1095
*
Klaus's latest patches and some clean-up
Brian Paul
2002-01-21
12
-173
/
+384
*
changed PB (pixel buffer) to use texcoord[4] array
Brian Paul
2002-01-16
2
-48
/
+56
*
set PB->haveSpec in line functions that emit specular color
Brian Paul
2002-01-16
1
-1
/
+3
*
added another test in regions_overlap() (Klaus)
Brian Paul
2002-01-16
1
-3
/
+6
*
latest changes from Klaus
Brian Paul
2002-01-16
3
-12
/
+149
*
added some missing error checks
Brian Paul
2002-01-15
1
-1
/
+6
*
don't apply scissor box in read_fast_rgba_pixels()
Brian Paul
2002-01-12
1
-15
/
+15
*
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2002-01-10
11
-132
/
+89
*
fixed GL_REPLACE / GL_RGB bug
Brian Paul
2002-01-09
1
-2
/
+7
*
texture env color wasn't used correctly in GL_BLEND mode
Brian Paul
2002-01-09
1
-15
/
+15
*
work-around for QNX compiler problem
Brian Paul
2002-01-08
1
-7
/
+9
*
implemented vertex program point size control
Brian Paul
2002-01-06
1
-3
/
+3
*
fix a comment typo
Brian Paul
2001-12-19
1
-2
/
+2
*
have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...
Brian Paul
2001-12-19
1
-5
/
+38
*
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-18
1
-4
/
+5
*
added some debug printfs (disabled)
Brian Paul
2001-12-17
1
-1
/
+8
*
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-17
20
-994
/
+1622
*
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-17
1
-141
/
+63
*
vertex program check-in
Brian Paul
2001-12-14
2
-6
/
+12
*
special case blend optmizations (Jeremy Fitzhardinge)
Brian Paul
2001-12-13
1
-6
/
+54
*
add inf and nan tests to swrast functions
Keith Whitwell
2001-12-05
5
-8
/
+23
*
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-12-04
1
-41
/
+87
*
use v2 color, not v0 in flat_ci_triangle()
Brian Paul
2001-11-28
1
-2
/
+2
*
More span rendering optimizations from Klaus Niederkrueger
Brian Paul
2001-11-19
4
-353
/
+707
*
improved AA subpixel sample positions (Ray Tice)
Brian Paul
2001-11-13
1
-38
/
+51
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