Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | move interpolate_varying() call | Brian Paul | 2006-10-21 | 1 | -4/+2 |
| | |||||
* | Move interpolate_texcoords() and interpolate_varying() calls into ↵ | Brian Paul | 2006-10-21 | 1 | -21/+18 |
| | | | | | | shade_texture_span(). Added some INLINE hints. | ||||
* | Consolidate some code into shade_texture_span(). | Brian Paul | 2006-10-19 | 1 | -84/+81 |
| | | | | Clean up logic for deferred texturing/shading. | ||||
* | fixed Fixed/Int bug | Brian Paul | 2006-10-19 | 1 | -2/+2 |
| | |||||
* | remove temp code | Brian Paul | 2006-10-19 | 1 | -22/+15 |
| | |||||
* | fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion | Brian Paul | 2006-10-19 | 1 | -1/+4 |
| | |||||
* | added clamp_colors(), updated assertions | Brian Paul | 2006-10-18 | 1 | -21/+33 |
| | |||||
* | Don't pass x/y/width/height to ctx->Driver.Accum(). | Brian Paul | 2006-10-18 | 2 | -7/+11 |
| | | | | | Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear(). | ||||
* | Always convert colors to float before running a fragment shader/program. | Brian Paul | 2006-10-17 | 4 | -145/+61 |
| | |||||
* | fix fog color bug | Brian Paul | 2006-10-17 | 1 | -3/+18 |
| | |||||
* | Move struct atifs_machine into s_atifragshader.c | Brian Paul | 2006-10-17 | 2 | -43/+129 |
| | | | | Add support for runtime colorbuffer types. | ||||
* | Seperate interpolate_colors() and interpolate_specular(). | Brian Paul | 2006-10-17 | 1 | -174/+192 |
| | | | | Fix bugs in apply_aa_coverage(). | ||||
* | apply_aa_coverage() for ubyte/ushort/float | Brian Paul | 2006-10-17 | 1 | -6/+32 |
| | |||||
* | Fix CHAN_BITS=32 issues. | Brian Paul | 2006-10-17 | 1 | -0/+7 |
| | | | | Save/restore array->ChanType in case colors are converted. | ||||
* | cut and paste error: s/Width/Height/ | Brian Paul | 2006-10-14 | 1 | -1/+1 |
| | |||||
* | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | 2006-10-13 | 3 | -39/+13 |
| | | | | operations (shift, offset, table lookup, etc). | ||||
* | In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of | Brian Paul | 2006-10-13 | 1 | -4/+2 |
| | | | | | | | incoming colors when applying pixel transfer ops. In all cases, the caller either indicates there's no pixel transfer ops, or the incoming colors are coming from temporary storage already and can be safely modified. | ||||
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-13 | 3 | -3/+3 |
| | |||||
* | Revamp color table code. | Brian Paul | 2006-10-13 | 1 | -1/+7 |
| | | | | Always store all color tables as both float and ubyte. | ||||
* | adjust_colors() function replaces old _mesa_chan_to_float_span() function. | Brian Paul | 2006-10-12 | 1 | -26/+45 |
| | |||||
* | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 1 | -8/+10 |
| | |||||
* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 9 | -311/+369 |
| | | | | | | _swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases. | ||||
* | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | 2006-10-11 | 4 | -24/+17 |
| | |||||
* | rewrite/simplify the fast_draw_pixels() function | Brian Paul | 2006-10-11 | 1 | -349/+221 |
| | |||||
* | use _mesa_convert_colors(), update some assertions | Brian Paul | 2006-10-11 | 1 | -102/+26 |
| | |||||
* | support for runtime renderbuffer depths | Brian Paul | 2006-10-11 | 1 | -24/+81 |
| | |||||
* | List of source (.c) files in each directory. | Brian Paul | 2006-10-11 | 1 | -0/+32 |
| | | | | | To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there. | ||||
* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 2 | -19/+92 |
| | | | | debug) it's only used there. | ||||
* | rewrite clear_rgba_buffer_with_masking() | Brian Paul | 2006-10-06 | 1 | -8/+27 |
| | |||||
* | deal with union/aliasing in convert_color_type() | Brian Paul | 2006-10-06 | 1 | -24/+40 |
| | |||||
* | rewrite of read_fast_rgba_pixels() | Brian Paul | 2006-10-06 | 1 | -51/+37 |
| | |||||
* | use _swrast_span_default_color() in the disabled code too | Brian Paul | 2006-10-04 | 1 | -13/+1 |
| | |||||
* | call _swrast_span_default_color() to simplify _swrast_Bitmap(), improved ↵ | Brian Paul | 2006-10-04 | 1 | -18/+7 |
| | | | | comments | ||||
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 40 | -117/+116 |
| | |||||
* | more changes for runtime renderbuffer depths | Brian Paul | 2006-09-29 | 5 | -747/+706 |
| | |||||
* | Move mipmap generation functions, texture scaling functions into new | Brian Paul | 2006-09-29 | 1 | -0/+1 |
| | | | | mipmap.c file. | ||||
* | Initial work for supporting different renderbuffer color depths at runtime. | Brian Paul | 2006-09-25 | 10 | -495/+1028 |
| | |||||
* | Change logicop, blend, masking functions to use the colors/indexes in the | Brian Paul | 2006-09-24 | 9 | -37/+38 |
| | | | | sw_span object, rather than an explicit parameter. | ||||
* | Roll the multi_write_rgba_span() code into _swrast_write_rgba_span(). | Brian Paul | 2006-09-24 | 1 | -159/+131 |
| | |||||
* | use span.array->rgba instead of local var in accum_return() | Brian Paul | 2006-09-24 | 1 | -15/+16 |
| | |||||
* | use span.arrays for color/indexes instead of a local var when doing masked ↵ | Brian Paul | 2006-09-24 | 1 | -20/+26 |
| | | | | clears | ||||
* | Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array(). | Brian Paul | 2006-09-22 | 4 | -91/+36 |
| | |||||
* | Use _Enabled rather than _Active when checking for fragment shaders | Keith Whitwell | 2006-09-22 | 3 | -18/+18 |
| | |||||
* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 3 | -29/+29 |
| | |||||
* | check for n <= 1 in compute_min_mag_ranges(), bug 8320 | Brian Paul | 2006-09-18 | 1 | -3/+3 |
| | |||||
* | set lambda to zero for textured points (bug 8320) | Brian Paul | 2006-09-18 | 1 | -7/+11 |
| | |||||
* | updated comment | Brian Paul | 2006-09-13 | 1 | -1/+1 |
| | |||||
* | Move call to _swrast_update_rasterflags() since it depends on the | Brian Paul | 2006-08-29 | 1 | -3/+3 |
| | | | | | results of _swrast_update_fog_state(). Fixes bug where first frame of progs/samples/fog.c does not show fog. | ||||
* | clamp result.depth to [0,1] if written to | Brian Paul | 2006-08-25 | 1 | -1/+6 |
| | |||||
* | fix fragment.position initialization bug | Brian Paul | 2006-08-24 | 1 | -4/+10 |
| |